Player Matchup

Discordia
Discordia
DiZZaER
Discordia
Level 13
God Stats
10W - 11L
1,529 SR
Queue Stats
27W - 31L
1,373 Elo+
Solo
Bellona
Bellona
MarazZza
Bellona
Level 29
God Stats
4W - 1L
1,451 SR
Queue Stats
38W - 39L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Шароёбик
Jormungandr
Level 17
God Stats
9W - 12L
1,623 SR
Queue Stats
13W - 22L
1,315 Elo+
Party 1
Team Averages
Level 20
1,534 SR
1,371 Elo+

VS

Team Averages
Level 49
1,591 SR
1,308 Elo+
Cthulhu
Cthulhu
Padauts
Cthulhu
Level 17
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Sojiin
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 2
Da Ji
Da Ji
Veliyaal
Da Ji
Level 29
God Stats
0W - 2L
1,718 SR
Queue Stats
2W - 6L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiZZaER
Discordia
16
6 / 5 / 13
12,740
671
13,630
8,687
3,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MarazZza
Bellona
16
9 / 0 / 12
13,697
721
16,174
15,589
18,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Шароёбик
Jormungandr
18
9 / 1 / 14
13,257
698
10,048
11,308
17,488
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Padauts
Cthulhu
13
1 / 9 / 1
10,018
527
5,941
18,890
19,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Sojiin
He Bo
14
1 / 8 / 3
10,474
551
7,059
14,585
5,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Veliyaal
Da Ji
14
4 / 7 / 2
11,210
590
11,755
14,636
6,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
6
6
Deaths
24
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
DiZZaER
Discordia
6
5
13
2.5
W
Bellona
MarazZza
Bellona
9
0
12
15
L
Cthulhu
Padauts
Cthulhu
1
9
1
0.17
L
He Bo
Sojiin
He Bo
1
8
3
0.31
L
Da Ji
Veliyaal
Da Ji
4
7
2
0.71
W
Jormungandr
Шароёбик
Jormungandr
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
24,755
35,584
Taken
48,111
39,218
Mitigated
31,320
3,698
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DiZZaER
Discordia
13,630
821
0
0
8,687
3,686
1,603
2,331
6,356
52,616
0
W
Bellona
MarazZza
Bellona
16,174
7,042
522
1,556
15,589
18,044
0
5,780
9,809
0
56,797
L
Cthulhu
Padauts
Cthulhu
5,941
364
1,236
906
18,890
19,578
0
12,248
6,642
28,466
0
L
He Bo
Sojiin
He Bo
7,059
578
0
2,242
14,585
5,153
0
8,119
6,466
54,017
0
L
Da Ji
Veliyaal
Da Ji
11,755
5,137
0
1,598
14,636
6,589
0
3,371
11,265
0
28,999
W
Jormungandr
Шароёбик
Jormungandr
10,048
1,984
597
1,023
11,308
17,488
590
4,963
6,345
46,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
31,702
185
Minions Killed
153
0
Camps Cleared
0
976,573
Distance Traveled
830,205
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,740
671
69
4
0
327,504
0
W
Bellona
13,697
721
51
3
0
362,095
5
L
Cthulhu
10,018
527
30
2
0
256,128
0
L
He Bo
10,474
551
98
5
0
291,999
5
L
Da Ji
11,210
590
25
1
0
282,078
4
W
Jormungandr
13,257
698
65
3
0
286,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role