Player Matchup

Neith
Neith
SyTe Juice
Neith
Level 29
God Stats
26W - 21L
1,605 SR
Queue Stats
39W - 42L
1,442 Elo+
Party 1
Cerberus
Cerberus
SyTe Wolf
Cerberus
Level 27
God Stats
25W - 24L
1,648 SR
Queue Stats
37W - 39L
1,360 Elo+
Party 1
He Bo
He Bo
The Fiddler5676
He Bo
Level 29
God Stats
3W - 1L
1,695 SR
Queue Stats
56W - 55L
1,430 Elo+
Party 1
Bakasura
Bakasura
iDosing
Bakasura
Level 3
God Stats
4W - 6L
1,695 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Loki
Loki
justastn
Loki
Level 22
God Stats
7W - 10L
1,556 SR
Queue Stats
25W - 37L
1,330 Elo+
Party 1
Team Averages
Level 22
1,640 SR
1,412 Elo+

VS

Team Averages
Level 2
1,453 SR
1,408 Elo+
Sun Wukong
Sun Wukong
DNice88bby
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Manuelito996
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Solo
Ares
Ares
italianveritas7
Ares
Level 3
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,042 Elo+
Solo
Ra
Ra
klammobak
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
lil_flem_33
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
10 / 0 / 6
11,774
589
7,565
11,353
3,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SyTe Wolf
Cerberus
15
11 / 0 / 10
11,155
558
8,779
10,075
7,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
25 / 2 / 8
12,709
635
18,107
7,353
2,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
iDosing
Bakasura
12
1 / 1 / 9
8,639
432
1,591
6,211
1,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
14
7 / 1 / 13
10,553
528
6,806
11,294
3,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DNice88bby
Sun Wukong
9
0 / 18 / 2
6,419
321
2,325
17,733
10,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
12
2 / 17 / 1
8,054
403
4,040
20,042
6,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 15 / 1
6,835
342
1,996
15,753
5,147
4
0 / 7 / 1
5,596
280
206
4,183
904
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 2
5,718
286
0
1,640
386

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
9
54
Kills
2
4
Deaths
59
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DNice88bby
Sun Wukong
0
18
2
0.06
L
Olorun
2
17
1
0.15
W
Neith
10
0
6
13
W
Cerberus
SyTe Wolf
Cerberus
11
0
10
16
W
25
2
8
14.5
W
Bakasura
iDosing
Bakasura
1
1
9
5.5
L
0
15
1
0.03
W
Loki
7
1
13
13.5
L
0
7
1
0.07
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,848
Damage
8,567
46,286
Taken
59,351
19,072
Mitigated
23,621
18,029
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DNice88bby
Sun Wukong
2,325
1,000
0
235
17,733
10,519
0
7,247
10,302
0
18,612
L
Olorun
4,040
2,596
298
2,873
20,042
6,665
343
9,408
10,609
29,755
0
W
Neith
7,565
4,993
621
5,645
11,353
3,926
3,590
1,062
10,241
0
81,497
W
Cerberus
SyTe Wolf
Cerberus
8,779
1,500
0
5,229
10,075
7,358
2,274
660
9,290
51,532
0
W
18,107
2,494
934
928
7,353
2,548
2,532
927
6,092
61,063
0
W
Bakasura
iDosing
Bakasura
1,591
1,447
0
674
6,211
1,366
270
1,035
3,403
0
13,886
L
1,996
649
0
0
15,753
5,147
878
6,752
8,826
17,704
0
W
Loki
6,806
2,345
0
3,998
11,294
3,874
1,217
2,938
8,286
0
39,657
L
206
206
0
0
4,183
904
0
2,195
1,988
2,003
0
L
0
0
0
0
1,640
386
0
900
740
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
32,622
400
Minions Killed
91
0
Camps Cleared
0
1,506,419
Distance Traveled
856,832
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,419
321
21
1
0
265,168
5
L
Olorun
8,054
403
48
2
0
258,621
1
W
Neith
11,774
589
109
5
0
314,205
2
W
Cerberus
11,155
558
115
6
0
302,603
3
W
He Bo
12,709
635
86
4
0
308,072
1
W
Bakasura
8,639
432
26
1
0
303,840
0
L
Ares
6,835
342
22
1
0
235,680
0
W
Loki
10,553
528
64
3
0
277,699
4
L
Ra
5,596
280
0
0
0
97,363
3
L
Sol
5,718
286
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role