Player Matchup

Janus
Janus
Aaronvc
Janus
Level 100
God Stats
1W - 1L
1,747 SR
Queue Stats
46W - 56L
1,431 Elo+
Solo
Terra
Terra
Creepy_homeless
Terra
Level 83
God Stats
2W - 3L
1,247 SR
Queue Stats
347W - 383L
1,443 Elo+
Party 1
Arachne
Arachne
ES29
Arachne
Level 27
God Stats
0W - 1L
1,460 SR
Queue Stats
6W - 21L
1,323 Elo+
Solo
Hera
Hera
Molzael
Hera
Level 28
God Stats
1W - 3L
1,305 SR
Queue Stats
222W - 259L
1,465 Elo+
Party 1
Rama
Rama
PriD3 GamerZz
Rama
Level 89
God Stats
0W - 1L
1,743 SR
Queue Stats
79W - 71L
1,487 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,430 Elo+

VS

Team Averages
Level 86
1,407 SR
1,433 Elo+
Chiron
Chiron
ClavosFritos
Chiron
Level 109
God Stats
6W - 8L
1,453 SR
Queue Stats
207W - 203L
1,534 Elo+
Party 3
Yemoja
Yemoja
Cyberdogg666
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DeusVester
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Raijin
Raijin
HedgeFury
Raijin
Level 106
God Stats
1W - 3L
1,218 SR
Queue Stats
179W - 162L
1,540 Elo+
Party 3
Neith
Neith
NetanelNEW
Neith
Level 88
God Stats
1W - 1L
1,363 SR
Queue Stats
18W - 29L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aaronvc
Janus
17
3 / 6 / 6
9,745
696
15,097
13,437
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 7
8,857
633
2,752
19,150
18,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ES29
Arachne
15
4 / 7 / 3
9,030
645
8,876
14,013
6,667
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Molzael
Hera
18
4 / 5 / 5
9,792
699
17,979
13,384
6,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 3
7,421
530
2,885
6,246
1,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
7 / 1 / 12
11,070
791
17,732
10,464
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
2 / 3 / 15
10,318
737
5,497
13,848
11,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
3 / 5 / 10
9,745
696
8,820
11,037
4,349
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
HedgeFury
Raijin
19
10 / 3 / 9
11,802
843
16,084
10,321
4,172
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
4 / 2 / 13
10,615
758
13,765
13,475
5,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
13
Kills
26
26
Deaths
14
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
Aaronvc
Janus
3
6
6
1
W
Chiron
7
1
12
13
L
2
3
7
1.83
W
Yemoja
2
3
15
3.17
W
He Bo
3
5
10
1.6
L
Arachne
ES29
Arachne
4
7
3
0.79
W
Raijin
HedgeFury
Raijin
10
3
9
4.83
L
Hera
Molzael
Hera
4
5
5
1.3
W
Neith
4
2
13
5.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
61,898
66,230
Taken
59,145
38,938
Mitigated
29,919
26,282
Healing
30,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aaronvc
Janus
15,097
291
647
1,176
13,437
5,267
555
5,128
8,309
29,687
0
W
Chiron
17,732
3,599
2,566
3,444
10,464
4,341
1,965
6,626
3,811
0
41,283
L
2,752
436
9,657
7,780
19,150
18,793
418
8,799
10,351
5,424
0
W
Yemoja
5,497
1,491
8,273
3,190
13,848
11,642
498
6,919
6,929
14,721
0
W
He Bo
8,820
472
33
798
11,037
4,349
0
7,701
3,336
17,706
0
L
Arachne
ES29
Arachne
8,876
7,134
1,312
1,200
14,013
6,667
360
7,222
6,791
0
13,006
W
Raijin
HedgeFury
Raijin
16,084
924
2,843
1,739
10,321
4,172
472
6,496
3,825
33,295
0
L
Hera
Molzael
Hera
17,979
1,765
1,592
2,108
13,384
6,373
323
6,335
7,049
36,526
0
W
Neith
13,765
7,209
833
6,547
13,475
5,415
1,356
8,059
5,416
0
41,101
L
2,885
2,167
270
540
6,246
1,838
0
2,917
3,329
0
6,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
53,550
89
Minions Killed
180
0
Camps Cleared
0
1,008,523
Distance Traveled
1,215,620
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,745
696
36
3
0
208,939
0
W
Chiron
11,070
791
36
3
0
235,310
0
L
Terra
8,857
633
3
0
0
250,924
0
W
Yemoja
10,318
737
16
1
0
231,359
1
W
He Bo
9,745
696
20
1
0
244,050
2
L
Arachne
9,030
645
12
1
0
231,952
0
W
Raijin
11,802
843
46
3
0
261,197
1
L
Hera
9,792
699
31
2
0
235,727
1
W
Neith
10,615
758
62
4
0
243,704
0
L
Rama
7,421
530
7
1
0
80,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role