Player Matchup

Thanatos
Thanatos
Bxnjiii__974
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 1
Cerberus
Cerberus
GenericKorpsmen
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HLB03
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
SahMario-
Chaac
Level 23
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 1
Thor
Thor
catfishghost
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,036 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,303 Elo+

VS

Team Averages
Level 21
1,542 SR
1,292 Elo+
Ymir
Ymir
DnBb_OwNeR_4GOLD
Ymir
Level 29
God Stats
2W - 2L
1,623 SR
Queue Stats
55W - 47L
1,504 Elo+
Solo
Cerberus
Cerberus
JuanJavire
Cerberus
Level 9
God Stats
3W - 1L
1,617 SR
Queue Stats
19W - 30L
1,170 Elo+
Party 3
Cthulhu
Cthulhu
POPIKA82
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 27L
1,154 Elo+
Party 3
Osiris
Osiris
Zipovsky_boss
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,274 Elo+
Solo
Loki
Loki
immortal519blade
Loki
Level 27
God Stats
12W - 16L
1,470 SR
Queue Stats
54W - 60L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bxnjiii__974
Thanatos
16
6 / 14 / 3
11,412
1,037
9,085
18,243
7,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
15
0 / 12 / 4
9,506
864
12,142
25,738
13,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
HLB03
Cthulhu
16
4 / 5 / 4
11,483
1,044
16,189
19,788
12,544
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
SahMario-
Chaac
16
2 / 0 / 7
10,668
970
9,809
8,636
8,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 12 / 3
9,475
861
3,254
21,141
7,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 21
13,375
1,216
21,510
11,433
16,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
JuanJavire
Cerberus
19
1 / 1 / 22
11,680
1,062
8,540
12,683
11,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
POPIKA82
Cthulhu
18
2 / 5 / 17
11,058
1,005
9,292
12,341
5,952
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

20
12 / 2 / 21
12,584
1,144
21,880
15,919
14,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
13 / 4 / 12
12,742
1,158
21,413
10,741
4,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
12
Kills
43
43
Deaths
12
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bxnjiii__974
Thanatos
6
14
3
0.54
W
15
0
21
25.5
L
Cerberus
0
12
4
0.17
L
Cthulhu
HLB03
Cthulhu
4
5
4
1.2
W
Cerberus
JuanJavire
Cerberus
1
1
22
12
W
Cthulhu
POPIKA82
Cthulhu
2
5
17
2.1
L
Chaac
SahMario-
Chaac
2
0
7
5.5
W
12
2
21
11.25
L
0
12
3
0.13
W
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,479
Damage
82,635
93,546
Taken
63,117
48,334
Mitigated
52,391
8,578
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bxnjiii__974
Thanatos
9,085
4,415
0
2,840
18,243
7,001
0
6,629
11,389
0
19,294
W
21,510
3,608
1,064
1,712
11,433
16,016
0
5,829
5,486
40,148
0
L
Cerberus
12,142
1,244
16
4,098
25,738
13,442
0
10,934
14,429
26,576
0
L
Cthulhu
HLB03
Cthulhu
16,189
1,520
0
491
19,788
12,544
0
7,450
12,043
36,745
0
W
Cerberus
JuanJavire
Cerberus
8,540
1,157
223
3,478
12,683
11,752
0
4,596
7,937
36,557
0
W
Cthulhu
POPIKA82
Cthulhu
9,292
1,340
198
0
12,341
5,952
0
5,166
7,024
22,340
0
L
Chaac
SahMario-
Chaac
9,809
1,151
0
1,133
8,636
8,154
0
3,446
5,065
0
21,950
W
21,880
9,166
0
1,723
15,919
14,400
0
8,395
6,843
0
29,816
L
3,254
581
0
0
21,141
7,193
0
9,538
11,278
0
15,316
W
21,413
7,819
0
1,042
10,741
4,271
0
4,345
6,244
0
37,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
61,439
159
Minions Killed
219
1
Camps Cleared
6
921,041
Distance Traveled
975,609
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,412
1,037
21
2
1
189,007
1
W
Ymir
13,375
1,216
55
5
0
202,744
0
L
Cerberus
9,506
864
47
4
0
136,773
0
L
Cthulhu
11,483
1,044
42
4
0
226,409
1
W
Cerberus
11,680
1,062
92
8
2
216,749
2
W
Cthulhu
11,058
1,005
24
2
0
157,809
2
L
Chaac
10,668
970
31
3
0
234,437
0
W
Osiris
12,584
1,144
21
2
1
219,392
0
L
Thor
9,475
861
18
2
0
134,415
0
W
Loki
12,742
1,158
27
2
3
178,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role