Player Matchup

Hercules
Hercules
Adertop
Hercules
Level 13
God Stats
10W - 6L
1,658 SR
Queue Stats
54W - 37L
1,394 Elo+
Party 2
Neith
Neith
FKxNuKe
Neith
Level 24
God Stats
46W - 49L
1,408 SR
Queue Stats
187W - 170L
1,478 Elo+
Solo
Vulcan
Vulcan
Thee Extremis
Vulcan
Level 24
God Stats
4W - 1L
1,658 SR
Queue Stats
133W - 112L
1,490 Elo+
Party 2
Bellona
Bellona
UppishTurtle533
Bellona
Level 4
God Stats
8W - 7L
1,513 SR
Queue Stats
86W - 79L
1,397 Elo+
Party 2
Ra
Ra
tommykarate
Ra
Level 5
God Stats
6W - 4L
1,697 SR
Queue Stats
10W - 13L
1,401 Elo+
Solo
Team Averages
Level 14
1,587 SR
1,432 Elo+

VS

Team Averages
Level 5
1,437 SR
1,242 Elo+
Bacchus
Bacchus
Desmonb doss
Bacchus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,382 Elo+
Solo
Merlin
Merlin
PCotrim1980
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 1
Camazotz
Camazotz
Symon_The_King
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 1
Agni
Agni
Yonnyflame
Agni
Level 6
God Stats
16W - 25L
1,184 SR
Queue Stats
278W - 266L
1,393 Elo+
Solo
Ymir
Ymir
trialblazers
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adertop
Hercules
16
9 / 1 / 24
9,975
1,247
11,009
8,078
6,806
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
FKxNuKe
Neith
17
17 / 0 / 18
11,128
1,391
15,455
3,961
1,388
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 0 / 27
9,797
1,225
11,529
5,270
2,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 0 / 19
9,122
1,140
10,939
6,694
4,253
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 3 / 22
9,175
1,147
4,255
4,624
1,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Desmonb doss
Bacchus
11
1 / 0 / 0
6,876
860
438
96
67
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
13
2 / 14 / 2
8,013
1,002
6,531
14,721
5,095
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
11
0 / 15 / 0
6,638
830
3,964
19,136
10,658
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 11 / 2
7,481
935
11,346
12,478
4,083
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 9 / 2
8,220
1,028
1,433
15,495
12,654
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
10
49
Kills
4
4
Deaths
49
110
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adertop
Hercules
9
1
24
21
L
Bacchus
Desmonb doss
Bacchus
1
0
0
1
W
Neith
FKxNuKe
Neith
17
0
18
26
L
Merlin
2
14
2
0.21
L
Camazotz
0
15
0
0
W
8
0
27
21.5
W
10
0
19
19.5
L
0
11
2
0.09
W
5
3
22
5.33
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,187
Damage
23,712
28,627
Taken
61,926
16,232
Mitigated
32,557
7,557
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adertop
Hercules
11,009
6,368
0
3,268
8,078
6,806
0
5,977
2,026
0
15,264
L
Bacchus
Desmonb doss
Bacchus
438
95
0
0
96
67
0
59
37
1,316
0
W
Neith
FKxNuKe
Neith
15,455
10,889
0
948
3,961
1,388
0
1,637
2,203
0
33,995
L
Merlin
6,531
1,459
0
193
14,721
5,095
0
3,855
10,691
15,444
0
L
Camazotz
3,964
1,714
0
1,463
19,136
10,658
0
4,492
14,544
0
8,932
W
11,529
5,028
0
1,003
5,270
2,072
0
3,745
1,500
24,960
0
W
10,939
5,592
0
189
6,694
4,253
0
5,249
1,370
0
17,337
L
11,346
2,049
0
0
12,478
4,083
0
2,216
10,062
25,822
0
W
4,255
1,562
1,209
940
4,624
1,713
0
3,040
1,484
15,259
0
L
1,433
126
0
100
15,495
12,654
0
5,162
10,208
18,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
37,228
123
Minions Killed
93
3
Camps Cleared
1
749,514
Distance Traveled
482,724
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,975
1,247
12
2
0
156,095
0
L
Bacchus
6,876
860
3
0
0
19,830
0
W
Neith
11,128
1,391
49
6
2
120,911
2
L
Merlin
8,013
1,002
12
2
0
112,145
0
L
Camazotz
6,638
830
6
1
0
132,842
2
W
Vulcan
9,797
1,225
27
3
1
184,459
0
W
Bellona
9,122
1,140
9
1
0
178,067
0
L
Agni
7,481
935
26
3
0
105,093
0
W
Ra
9,175
1,147
26
3
0
109,982
0
L
Ymir
8,220
1,028
46
6
1
112,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role