Player Matchup

Anubis
Anubis
Acalme
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Czarr
Da Ji
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 176L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
Fearoshima
Sun Wukong
Level 100
God Stats
4W - 6L
1,397 SR
Queue Stats
187W - 210L
1,380 Elo+
Party 2
Team Averages
Level 82
1,466 SR
1,418 Elo+

VS

Team Averages
Level 16
1,282 SR
1,272 Elo+
Tsukuyomi
Tsukuyomi
Arovaion
Tsukuyomi
Level 38
God Stats
4W - 6L
1,202 SR
Queue Stats
37W - 56L
1,277 Elo+
Solo
Hercules
Hercules
Evgenybd
Hercules
Level 5
God Stats
0W - 6L
1,295 SR
Queue Stats
91W - 76L
1,257 Elo+
Party 1
Sol
Sol
SmozG
Sol
Level 6
God Stats
6W - 3L
1,348 SR
Queue Stats
71W - 61L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acalme
Anubis
19
13 / 5 / 16
15,813
791
23,293
16,168
7,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Czarr
Da Ji
18
9 / 6 / 18
15,677
784
14,451
15,663
6,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Fearoshima
Sun Wukong
19
11 / 3 / 18
15,544
777
15,829
18,447
17,719
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arovaion
Tsukuyomi
16
3 / 16 / 7
13,072
654
11,657
22,868
6,851
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Evgenybd
Hercules
16
9 / 7 / 4
14,164
708
13,807
23,076
18,109
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
SmozG
Sol
17
2 / 10 / 9
12,955
648
13,431
17,615
4,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
33
Kills
14
14
Deaths
33
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Acalme
Anubis
13
5
16
4.2
L
Tsukuyomi
Arovaion
Tsukuyomi
3
16
7
0.41
W
Da Ji
Czarr
Da Ji
9
6
18
3
L
Hercules
Evgenybd
Hercules
9
7
4
1.57
W
Sun Wukong
Fearoshima
Sun Wukong
11
3
18
6.67
L
Sol
SmozG
Sol
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
38,895
50,278
Taken
63,559
32,280
Mitigated
29,459
15,750
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Acalme
Anubis
23,293
600
0
7,307
16,168
7,626
152
3,260
12,908
81,301
0
L
Tsukuyomi
Arovaion
Tsukuyomi
11,657
3,138
0
1,755
22,868
6,851
454
8,485
14,133
0
55,663
W
Da Ji
Czarr
Da Ji
14,451
4,107
0
3,353
15,663
6,935
300
4,044
11,619
0
70,735
L
Hercules
Evgenybd
Hercules
13,807
4,496
0
5,777
23,076
18,109
0
8,078
14,727
0
40,093
W
Sun Wukong
Fearoshima
Sun Wukong
15,829
4,137
0
5,090
18,447
17,719
2,275
6,478
11,969
0
65,545
L
Sol
SmozG
Sol
13,431
1,725
0
3,070
17,615
4,499
1,010
6,844
10,634
44,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
40,191
245
Minions Killed
181
0
Camps Cleared
0
1,077,477
Distance Traveled
918,488
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,813
791
98
5
0
307,948
3
L
Tsukuyomi
13,072
654
70
4
0
299,549
2
W
Da Ji
15,677
784
77
4
0
357,652
2
L
Hercules
14,164
708
42
2
0
318,036
1
W
Sun Wukong
15,544
777
70
4
0
411,877
3
L
Sol
12,955
648
69
3
0
300,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role