Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurgundyGordo
Ah Muzen Cab
Level 29
God Stats
12W - 6L
1,630 SR
Queue Stats
148W - 134L
1,345 Elo+
Solo
Olorun
Olorun
IronLung87
Olorun
Level 5
God Stats
1W - 1L
1,058 SR
Queue Stats
1W - 2L
923 Elo+
Solo
Skadi
Skadi
SlyBlind
Skadi
Level 28
God Stats
10W - 11L
1,311 SR
Queue Stats
75W - 95L
1,313 Elo+
Solo
Cerberus
Cerberus
drako_fortnite
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
890 Elo+
Solo
Merlin
Merlin
odysse191873
Merlin
Level 16
God Stats
18W - 12L
1,529 SR
Queue Stats
27W - 25L
1,260 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,146 Elo+

VS

Team Averages
Level 20
1,453 SR
1,354 Elo+
Loki
Loki
Gotat1
Loki
Level 24
God Stats
1W - 4L
1,362 SR
Queue Stats
32W - 36L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
XanderNanakiKale
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,334 Elo+
Solo
Neith
Neith
camigol186
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Agni
Agni
l Silky I
Agni
Level 28
God Stats
4W - 2L
1,391 SR
Queue Stats
79W - 55L
1,324 Elo+
Solo
Kali
Kali
x_Zo3mer_x
Kali
Level 21
God Stats
3W - 2L
1,512 SR
Queue Stats
50W - 35L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurgundyGordo
Ah Muzen Cab
20
8 / 5 / 10
16,839
991
36,517
24,391
8,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
IronLung87
Olorun
20
2 / 2 / 13
15,156
892
14,449
18,119
5,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SlyBlind
Skadi
20
6 / 1 / 9
15,586
917
26,190
21,197
8,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
0 / 0 / 0
12,037
708
0
355
135
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Merlin
20
2 / 5 / 10
14,324
843
13,296
14,909
4,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gotat1
Loki
17
0 / 4 / 1
12,139
714
1,157
4,457
1,425
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
XanderNanakiKale
Kumbhakarna
20
0 / 4 / 10
15,579
916
6,661
34,281
47,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
18
0 / 6 / 3
12,945
761
4,341
11,213
4,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
20
5 / 1 / 8
16,172
951
45,191
19,787
9,513
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 3 / 2
16,808
989
16,892
31,169
16,175
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
18
Kills
13
13
Deaths
18
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BurgundyGordo
Ah Muzen Cab
8
5
10
2.6
L
Loki
Gotat1
Loki
0
4
1
0.13
W
Olorun
IronLung87
Olorun
2
2
13
4.25
W
Skadi
SlyBlind
Skadi
6
1
9
10.5
L
Kumbhakarna
XanderNanakiKale
Kumbhakarna
0
4
10
1.25
L
Neith
0
6
3
0.25
W
Cerberus
0
0
0
0
L
Agni
5
1
8
9
W
Merlin
2
5
10
1.4
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,452
Damage
74,242
78,971
Taken
100,907
26,324
Mitigated
78,928
23,703
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BurgundyGordo
Ah Muzen Cab
36,517
20,065
0
9,584
24,391
8,006
0
17,232
7,159
0
90,415
L
Loki
Gotat1
Loki
1,157
402
0
0
4,457
1,425
0
1,945
2,512
0
3,310
W
Olorun
IronLung87
Olorun
14,449
9,698
4,382
6,360
18,119
5,352
0
12,122
5,997
41,985
0
W
Skadi
SlyBlind
Skadi
26,190
15,562
945
2,161
21,197
8,338
0
13,397
7,800
0
53,046
L
Kumbhakarna
XanderNanakiKale
Kumbhakarna
6,661
996
0
651
34,281
47,390
0
10,587
23,694
17,978
0
L
Neith
4,341
2,065
0
1,421
11,213
4,425
0
3,000
8,213
0
23,072
W
Cerberus
0
0
0
18
355
135
0
0
355
640
0
L
Agni
45,191
2,089
375
735
19,787
9,513
0
4,944
14,843
78,596
0
W
Merlin
13,296
684
0
253
14,909
4,493
0
9,101
5,808
36,107
0
L
16,892
7,689
0
9,445
31,169
16,175
0
7,269
23,900
0
64,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,942
Gold Earned
73,643
322
Minions Killed
308
3
Camps Cleared
3
1,168,697
Distance Traveled
1,117,421
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,839
991
114
7
1
305,152
0
L
Loki
12,139
714
2
0
0
74,472
0
W
Olorun
15,156
892
80
5
0
267,731
0
W
Skadi
15,586
917
60
4
0
308,518
0
L
Kumbhakarna
15,579
916
32
2
1
242,517
1
L
Neith
12,945
761
46
3
0
162,424
0
W
Cerberus
12,037
708
0
0
0
12,034
0
L
Agni
16,172
951
112
7
1
307,178
0
W
Merlin
14,324
843
68
4
2
275,262
0
L
Kali
16,808
989
116
7
1
330,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role