Player Matchup

Eset
Eset
Debrei
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,647 Elo+
Solo
Chaac
Chaac
LeoFEELINGS_SF
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,533 Elo+
Party 1
Medusa
Medusa
UsmariBR
Medusa
Level 18
God Stats
6W - 11L
1,458 SR
Queue Stats
31W - 31L
1,441 Elo+
Solo
Merlin
Merlin
arkham221fa
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,435 Elo+
Solo
Cthulhu
Cthulhu
jvsm_2014
Cthulhu
Level 24
God Stats
24W - 21L
1,558 SR
Queue Stats
64W - 59L
1,505 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,512 Elo+

VS

Team Averages
Level 23
1,483 SR
1,505 Elo+
Discordia
Discordia
Kabllez
Discordia
Level 28
God Stats
2W - 1L
1,519 SR
Queue Stats
55W - 59L
1,454 Elo+
Solo
Athena
Athena
Niizzy
Athena
Level 27
God Stats
23W - 17L
1,651 SR
Queue Stats
146W - 136L
1,544 Elo+
Solo
Susano
Susano
SeuJorge106
Susano
Level 29
God Stats
2W - 1L
1,499 SR
Queue Stats
98W - 94L
1,530 Elo+
Solo
Thor
Thor
Sollarii
Thor
Level 5
God Stats
2W - 0L
1,247 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Wolfgangcrow
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Debrei
Eset
16
1 / 12 / 9
10,019
911
4,205
16,977
6,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 11
10,613
965
7,019
16,488
18,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
UsmariBR
Medusa
16
4 / 8 / 7
11,026
1,002
10,288
16,926
6,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
16
1 / 9 / 8
9,991
908
9,012
14,861
5,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jvsm_2014
Cthulhu
17
8 / 3 / 5
12,107
1,101
18,271
17,503
17,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

69

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kabllez
Discordia
18
2 / 2 / 23
11,276
1,025
17,544
8,458
3,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Niizzy
Athena
17
2 / 4 / 17
10,680
971
6,237
16,791
11,190
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
19
18 / 4 / 13
14,164
1,288
19,202
12,545
5,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
2 / 2 / 15
10,621
966
7,264
9,760
3,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 3 / 14
12,588
1,144
28,554
5,950
2,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
15
Kills
36
36
Deaths
15
40
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Eset
Debrei
Eset
1
12
9
0.46
W
Discordia
Kabllez
Discordia
2
2
23
6.75
L
1
4
11
1.63
W
Athena
Niizzy
Athena
2
4
17
2.63
W
Susano
18
4
13
6.13
W
Thor
2
2
15
4.75
L
Medusa
UsmariBR
Medusa
4
8
7
0.94
W
12
3
14
6.33
L
Merlin
1
9
8
0.56
L
Cthulhu
jvsm_2014
Cthulhu
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,795
Damage
78,801
82,755
Taken
53,504
56,038
Mitigated
25,948
6,910
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Debrei
Eset
4,205
675
0
166
16,977
6,797
0
10,099
6,878
17,158
0
W
Discordia
Kabllez
Discordia
17,544
335
0
288
8,458
3,049
0
5,394
2,964
36,493
0
L
7,019
564
0
3,301
16,488
18,585
0
11,884
4,604
0
32,376
W
Athena
Niizzy
Athena
6,237
1,345
0
549
16,791
11,190
0
10,552
6,139
17,976
0
W
Susano
19,202
5,378
0
814
12,545
5,815
0
6,326
6,069
0
34,213
W
Thor
7,264
880
0
268
9,760
3,727
0
6,757
2,928
0
26,041
L
Medusa
UsmariBR
Medusa
10,288
6,159
0
967
16,926
6,767
0
9,706
7,220
0
29,385
W
28,554
1,424
0
0
5,950
2,167
0
2,459
3,491
49,414
0
L
Merlin
9,012
858
0
0
14,861
5,945
0
9,777
5,084
23,142
0
L
Cthulhu
jvsm_2014
Cthulhu
18,271
1,683
1,114
1,362
17,503
17,944
0
10,869
6,634
33,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,756
Gold Earned
59,329
187
Minions Killed
204
8
Camps Cleared
5
998,889
Distance Traveled
961,274
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,019
911
35
3
2
177,469
0
W
Discordia
11,276
1,025
51
5
0
200,078
0
L
Chaac
10,613
965
45
4
1
212,301
0
W
Athena
10,680
971
34
3
1
193,370
1
W
Susano
14,164
1,288
37
3
1
201,845
2
W
Thor
10,621
966
37
3
1
170,463
2
L
Medusa
11,026
1,002
34
3
5
199,830
0
W
Zeus
12,588
1,144
45
4
2
195,518
0
L
Merlin
9,991
908
32
3
0
195,339
0
L
Cthulhu
12,107
1,101
41
4
0
213,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role