Player Matchup

Cerberus
Cerberus
Dragonking9090
Cerberus
Level 24
God Stats
3W - 3L
1,352 SR
Queue Stats
40W - 78L
1,045 Elo+
Solo
Zeus
Zeus
WIN DAILY8547
Zeus
Level 33
God Stats
47W - 35L
1,410 SR
Queue Stats
195W - 188L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WIN DALY2
Tsukuyomi
Level 14
God Stats
8W - 5L
1,512 SR
Queue Stats
23W - 20L
1,282 Elo+
Party 1
Cernunnos
Cernunnos
slyboyseth
Cernunnos
Level 26
God Stats
7W - 3L
1,612 SR
Queue Stats
98W - 86L
1,325 Elo+
Solo
Ymir
Ymir
vincentdog123456
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,308 Elo+

VS

Team Averages
Level 13
1,410 SR
1,194 Elo+
Neith
Neith
MomToAnAngel
Neith
Level 12
God Stats
1W - 4L
1,190 SR
Queue Stats
11W - 30L
921 Elo+
Party 2
Olorun
Olorun
Mr_Rieder8790
Olorun
Level 15
God Stats
1W - 5L
1,393 SR
Queue Stats
51W - 68L
1,252 Elo+
Party 2
Baron Samedi
Baron Samedi
OMIDPOPO
Baron Samedi
Level 15
God Stats
10W - 9L
1,410 SR
Queue Stats
25W - 27L
1,367 Elo+
Solo
Ne Zha
Ne Zha
airan1977
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,066 Elo+
Solo
Chaac
Chaac
dc_nilo1985
Chaac
Level 7
God Stats
7W - 6L
1,555 SR
Queue Stats
7W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 1 / 9
13,475
963
5,898
12,546
9,489
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
17 / 3 / 7
15,159
1,083
43,727
12,529
5,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
WIN DALY2
Tsukuyomi
18
2 / 5 / 6
12,111
865
11,987
11,559
5,649
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
slyboyseth
Cernunnos
20
8 / 4 / 11
13,992
999
25,062
14,531
7,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 5 / 10
13,304
950
8,282
14,753
15,681
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 3
11,885
849
7,598
17,975
7,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 3 / 8
12,032
859
7,645
14,726
10,859
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
OMIDPOPO
Baron Samedi
18
1 / 4 / 9
12,450
889
11,632
16,733
15,927
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
airan1977
Ne Zha
18
1 / 11 / 7
11,823
845
974
27,632
10,832
19
12 / 2 / 6
15,818
1,130
26,364
26,646
37,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
30
Kills
17
18
Deaths
30
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
9
6.5
L
2
10
3
0.35
L
1
3
8
1.67
L
Baron Samedi
OMIDPOPO
Baron Samedi
1
4
9
1.38
W
17
3
7
6.83
W
Tsukuyomi
WIN DALY2
Tsukuyomi
2
5
6
1
L
Ne Zha
airan1977
Ne Zha
1
11
7
0.41
L
12
2
6
7.5
W
Cernunnos
slyboyseth
Cernunnos
8
4
11
3.38
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,956
Damage
54,213
65,918
Taken
103,712
43,514
Mitigated
83,071
6,463
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,898
233
0
2,061
12,546
9,489
0
3,608
8,813
49,460
0
L
7,598
5,156
0
1,168
17,975
7,885
0
10,450
7,525
0
19,576
L
7,645
4,306
649
1,181
14,726
10,859
0
9,015
5,711
20,306
0
L
Baron Samedi
OMIDPOPO
Baron Samedi
11,632
476
1,663
1,372
16,733
15,927
0
7,930
8,803
29,698
0
W
43,727
7,988
0
1,218
12,529
5,434
0
3,680
8,628
54,392
0
W
Tsukuyomi
WIN DALY2
Tsukuyomi
11,987
3,559
0
218
11,559
5,649
0
2,187
8,799
0
15,856
L
Ne Zha
airan1977
Ne Zha
974
496
0
249
27,632
10,832
0
15,867
11,765
0
2,027
L
26,364
5,829
0
5,599
26,646
37,568
0
14,645
12,001
230
50,567
W
Cernunnos
slyboyseth
Cernunnos
25,062
16,756
0
2,966
14,531
7,261
0
3,239
11,042
0
51,971
W
8,282
758
0
0
14,753
15,681
0
6,793
7,697
26,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,041
Gold Earned
64,008
264
Minions Killed
148
6
Camps Cleared
4
1,120,563
Distance Traveled
1,112,522
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,475
963
132
9
2
239,278
0
L
Neith
11,885
849
35
3
1
160,675
5
L
Olorun
12,032
859
19
1
0
186,803
3
L
Baron Samedi
12,450
889
46
3
0
229,843
0
W
Zeus
15,159
1,083
30
2
2
284,610
0
W
Tsukuyomi
12,111
865
4
0
1
172,075
0
L
Ne Zha
11,823
845
4
0
0
249,622
0
L
Chaac
15,818
1,130
44
3
3
285,579
1
W
Cernunnos
13,992
999
45
3
0
240,752
0
W
Ymir
13,304
950
53
4
1
183,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role