Player Matchup

Ra
Ra
Ancrel
Ra
Level 4
God Stats
1W - 2L
1,424 SR
Queue Stats
6W - 6L
1,428 Elo+
Party 2
Bellona
Bellona
Iwfusion
Bellona
Level 24
God Stats
18W - 12L
1,471 SR
Queue Stats
175W - 173L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Ryanosaur
Sun Wukong
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
24W - 29L
1,348 Elo+
Solo
Nemesis
Nemesis
TheOBGYN
Nemesis
Level 26
God Stats
12W - 6L
1,476 SR
Queue Stats
89W - 80L
1,470 Elo+
Solo
Cthulhu
Cthulhu
index125nexul
Cthulhu
Level 18
God Stats
5W - 10L
1,504 SR
Queue Stats
76W - 87L
1,157 Elo+
Party 2
Team Averages
Level 16
1,475 SR
1,364 Elo+

VS

Team Averages
Level 23
1,496 SR
1,458 Elo+
Cerberus
Cerberus
Aniahori
Cerberus
Level 15
God Stats
3W - 3L
1,630 SR
Queue Stats
55W - 41L
1,484 Elo+
Solo
Anubis
Anubis
B1ankDxD
Anubis
Level 17
God Stats
3W - 0L
1,488 SR
Queue Stats
18W - 8L
1,422 Elo+
Party 3
Kukulkan
Kukulkan
Fusion318
Kukulkan
Level 29
God Stats
1W - 0L
1,420 SR
Queue Stats
3W - 0L
1,759 Elo+
Party 1
Arachne
Arachne
christiantuen
Arachne
Level 29
God Stats
4W - 3L
1,686 SR
Queue Stats
153W - 146L
1,500 Elo+
Party 3
Skadi
Skadi
mariasjutt
Skadi
Level 23
God Stats
9W - 30L
1,257 SR
Queue Stats
11W - 39L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 13 / 4
8,638
360
5,537
19,018
5,117
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Iwfusion
Bellona
13
2 / 12 / 6
9,675
403
10,742
23,682
14,505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Ryanosaur
Sun Wukong
12
2 / 13 / 5
9,029
376
6,853
23,351
11,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
TheOBGYN
Nemesis
20
7 / 6 / 2
14,144
589
16,392
25,070
9,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
12
1 / 10 / 3
9,903
413
10,302
31,755
31,246
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aniahori
Cerberus
20
16 / 0 / 17
14,219
592
27,261
19,758
23,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
B1ankDxD
Anubis
20
24 / 3 / 14
14,839
618
38,359
18,998
9,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Fusion318
Kukulkan
3
0 / 1 / 0
7,357
307
149
510
109
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
19
13 / 7 / 19
14,089
587
21,472
21,907
9,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
16
1 / 2 / 21
11,236
468
11,235
12,240
4,370
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
12
Kills
54
54
Deaths
13
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ra
0
13
4
0.15
W
Cerberus
Aniahori
Cerberus
16
0
17
24.5
W
Anubis
B1ankDxD
Anubis
24
3
14
10.33
W
Kukulkan
Fusion318
Kukulkan
0
1
0
0
L
Bellona
Iwfusion
Bellona
2
12
6
0.42
L
Sun Wukong
Ryanosaur
Sun Wukong
2
13
5
0.35
L
Nemesis
TheOBGYN
Nemesis
7
6
2
1.33
W
Arachne
13
7
19
3.21
L
Cthulhu
1
10
3
0.25
W
Skadi
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,826
Damage
98,476
122,876
Taken
73,413
72,509
Mitigated
46,674
15,213
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,537
1,513
615
2,656
19,018
5,117
557
11,872
7,021
35,861
0
W
Cerberus
Aniahori
Cerberus
27,261
2,143
71
12,178
19,758
23,058
1,912
5,281
14,477
106,794
0
W
Anubis
B1ankDxD
Anubis
38,359
1,623
0
12,052
18,998
9,593
1,216
4,032
14,966
113,531
0
W
Kukulkan
Fusion318
Kukulkan
149
65
0
46
510
109
0
148
362
149
0
L
Bellona
Iwfusion
Bellona
10,742
4,261
0
2,898
23,682
14,505
354
11,430
11,952
0
50,770
L
Sun Wukong
Ryanosaur
Sun Wukong
6,853
2,479
0
866
23,351
11,701
34
12,801
10,475
0
35,103
L
Nemesis
TheOBGYN
Nemesis
16,392
5,662
0
6,887
25,070
9,940
0
8,584
16,361
0
122,226
W
Arachne
21,472
14,260
0
7,225
21,907
9,544
133
3,446
18,461
0
63,207
L
Cthulhu
10,302
632
481
810
31,755
31,246
238
20,100
11,298
29,020
0
W
Skadi
11,235
4,765
0
2,830
12,240
4,370
2,416
2,932
9,308
0
47,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,389
Gold Earned
61,740
434
Minions Killed
484
0
Camps Cleared
0
1,948,741
Distance Traveled
1,859,606
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,638
360
59
2
0
370,813
1
W
Cerberus
14,219
592
223
9
0
504,180
3
W
Anubis
14,839
618
133
6
0
405,369
0
W
Kukulkan
7,357
307
0
0
0
25,749
0
L
Bellona
9,675
403
87
4
0
353,055
5
L
Sun Wukong
9,029
376
43
2
0
379,742
0
L
Nemesis
14,144
589
204
9
0
478,402
11
W
Arachne
14,089
587
61
3
0
481,522
1
L
Cthulhu
9,903
413
41
2
0
366,729
0
W
Skadi
11,236
468
67
3
0
442,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role