Player Matchup

Izanami
Izanami
DeadPoll2006
Izanami
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
23W - 29L
1,244 Elo+
Solo
Fenrir
Fenrir
GamingWithM_YT
Fenrir
Level 26
God Stats
1W - 4L
1,444 SR
Queue Stats
60W - 76L
1,322 Elo+
Party 1
Cerberus
Cerberus
RPGodSlayer
Cerberus
Level 28
God Stats
16W - 10L
1,793 SR
Queue Stats
138W - 144L
1,309 Elo+
Solo
Thoth
Thoth
RawSkidz420
Thoth
Level 29
God Stats
1W - 2L
1,607 SR
Queue Stats
77W - 103L
1,351 Elo+
Party 1
Osiris
Osiris
fede_rapado
Osiris
Level 4
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 3L
1,081 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,261 Elo+

VS

Team Averages
Level 11
1,498 SR
1,351 Elo+
Olorun
Olorun
Erzxl_0
Olorun
Level 14
God Stats
9W - 10L
1,360 SR
Queue Stats
149W - 143L
1,404 Elo+
Solo
Nemesis
Nemesis
FlashyVTV
Nemesis
Level 12
God Stats
19W - 27L
1,471 SR
Queue Stats
172W - 170L
1,439 Elo+
Solo
Chaac
Chaac
SweetDeenie
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,211 Elo+
Solo
The Morrigan
The Morrigan
Syrisk
The Morrigan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
rotary-crockery2
Anhur
Level 4
God Stats
3W - 5L
1,659 SR
Queue Stats
55W - 75L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadPoll2006
Izanami
4
0 / 4 / 0
4,230
385
721
4,378
995
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 0
5,347
486
3,246
7,188
2,063
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
RPGodSlayer
Cerberus
6
0 / 2 / 0
4,396
400
1,373
3,528
1,407
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,781
435
4,196
4,300
1,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
4
0 / 6 / 2
4,167
379
244
4,500
1,377

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Erzxl_0
Olorun
10
3 / 1 / 5
6,322
575
5,256
7,030
2,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
FlashyVTV
Nemesis
8
0 / 1 / 4
5,720
520
1,015
5,729
1,489
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 2
6,503
591
3,644
6,072
4,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Syrisk
The Morrigan
11
8 / 0 / 2
6,482
589
3,557
2,636
922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 2
5,867
533
646
2,623
988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
18
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeadPoll2006
Izanami
0
4
0
0
W
Olorun
Erzxl_0
Olorun
3
1
5
5.5
W
Nemesis
FlashyVTV
Nemesis
0
1
4
2
L
2
2
0
1
L
Cerberus
RPGodSlayer
Cerberus
0
2
0
0
L
0
4
0
0
W
4
0
2
5
W
The Morrigan
Syrisk
The Morrigan
8
0
2
9
L
Osiris
0
6
2
0.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,780
Damage
14,118
23,894
Taken
24,090
7,062
Mitigated
9,800
2,835
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeadPoll2006
Izanami
721
542
0
100
4,378
995
306
712
3,591
0
11,510
W
Olorun
Erzxl_0
Olorun
5,256
2,388
303
3,380
7,030
2,260
200
1,703
5,327
26,586
0
W
Nemesis
FlashyVTV
Nemesis
1,015
696
0
2,034
5,729
1,489
0
156
5,573
0
27,879
L
3,246
886
0
1,549
7,188
2,063
0
1,633
5,530
0
19,359
L
Cerberus
RPGodSlayer
Cerberus
1,373
0
0
1,186
3,528
1,407
0
1,950
1,578
11,139
0
L
4,196
314
0
0
4,300
1,220
0
2,245
2,030
22,912
0
W
3,644
646
0
3,569
6,072
4,141
44
1,197
4,875
0
27,211
W
The Morrigan
Syrisk
The Morrigan
3,557
852
0
930
2,636
922
732
1,188
1,448
23,985
832
L
Osiris
244
41
0
0
4,500
1,377
48
1,441
2,959
0
3,409
W
646
465
0
419
2,623
988
873
1,325
1,298
0
16,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
30,894
110
Minions Killed
238
0
Camps Cleared
0
723,798
Distance Traveled
881,472
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,230
385
17
2
0
127,625
0
W
Olorun
6,322
575
46
4
0
188,360
1
W
Nemesis
5,720
520
48
4
0
177,596
0
L
Fenrir
5,347
486
32
3
0
203,533
0
L
Cerberus
4,396
400
25
2
0
104,568
0
L
Thoth
4,781
435
34
3
0
180,926
0
W
Chaac
6,503
591
62
6
0
198,318
2
W
The Morrigan
6,482
589
44
4
0
199,172
0
L
Osiris
4,167
379
2
0
0
107,146
0
W
Anhur
5,867
533
38
3
0
118,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role