Player Matchup

Hachiman
Hachiman
Exodusxx
Hachiman
Level 28
God Stats
11W - 0L
1,985 SR
Queue Stats
60W - 35L
1,646 Elo+
Solo
Cthulhu
Cthulhu
KillerMG42
Cthulhu
Level 16
God Stats
9W - 12L
1,435 SR
Queue Stats
22W - 21L
1,461 Elo+
Solo
Izanami
Izanami
YoungFroze770
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,758 Elo+
Solo
Osiris
Osiris
dannone8
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,614 Elo+
Solo
Raijin
Raijin
milliongunmen
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,741 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,644 Elo+

VS

Team Averages
Level 20
1,530 SR
1,572 Elo+
Cerberus
Cerberus
Jackieboyman357
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,549 Elo+
Solo
Neith
Neith
NaijaNinja0v0
Neith
Level 28
God Stats
1W - 3L
1,432 SR
Queue Stats
145W - 159L
1,486 Elo+
Solo
Susano
Susano
Rick James9120
Susano
Level 15
God Stats
2W - 4L
1,602 SR
Queue Stats
120W - 91L
1,688 Elo+
Party 1
Agni
Agni
SirClutchington
Agni
Level 25
God Stats
14W - 15L
1,468 SR
Queue Stats
94W - 88L
1,497 Elo+
Solo
Scylla
Scylla
xxxxxMEDICxxxxx
Scylla
Level 26
God Stats
23W - 18L
1,648 SR
Queue Stats
283W - 262L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exodusxx
Hachiman
20
18 / 3 / 10
19,374
1,211
36,094
19,559
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
KillerMG42
Cthulhu
20
9 / 3 / 16
16,740
1,046
24,388
25,596
18,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
15
0 / 0 / 0
9,750
609
0
0
0
Osiris
dannone8
Osiris
17
1 / 5 / 4
12,262
766
1,263
6,838
3,491
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

20
3 / 6 / 18
15,601
975
22,208
16,819
7,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
0 / 3 / 6
13,341
834
2,836
13,273
14,427
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 8 / 7
15,882
993
19,869
21,767
9,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 7
15,501
969
21,836
23,524
9,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 3 / 9
13,497
844
6,868
11,164
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 10 / 5
14,628
914
9,803
20,889
8,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
31
Kills
17
17
Deaths
31
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Exodusxx
Hachiman
18
3
10
7.67
L
Cerberus
0
3
6
1
W
Cthulhu
KillerMG42
Cthulhu
9
3
16
5.67
L
7
8
7
1.31
L
6
7
7
1.36
L
0
3
9
1.5
W
Izanami
0
0
0
0
W
Osiris
dannone8
Osiris
1
5
4
0.6
W
3
6
18
2
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,953
Damage
61,212
68,812
Taken
90,617
38,738
Mitigated
45,257
12,369
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Exodusxx
Hachiman
36,094
28,703
0
8,302
19,559
8,405
0
3,587
15,972
0
89,658
L
Cerberus
2,836
59
0
1,431
13,273
14,427
0
7,323
5,950
12,186
0
W
Cthulhu
KillerMG42
Cthulhu
24,388
1,111
1,043
3,024
25,596
18,988
0
9,528
16,068
48,638
0
L
19,869
8,804
0
2,252
21,767
9,194
0
12,027
9,740
0
49,801
L
21,836
5,347
0
0
23,524
9,176
0
12,456
11,068
0
59,798
L
6,868
1,138
0
773
11,164
4,227
0
6,155
5,009
41,025
0
W
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
dannone8
Osiris
1,263
424
0
0
6,838
3,491
0
2,713
4,125
0
4,573
W
22,208
1,882
0
0
16,819
7,854
0
3,679
13,140
47,731
0
L
9,803
1,168
0
0
20,889
8,233
0
8,635
12,254
26,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,727
Gold Earned
72,849
268
Minions Killed
306
3
Camps Cleared
15
964,404
Distance Traveled
1,190,934
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
19,374
1,211
150
9
1
265,376
0
L
Cerberus
13,341
834
37
2
0
209,635
0
W
Cthulhu
16,740
1,046
54
3
2
332,238
0
L
Neith
15,882
993
74
5
1
262,341
1
L
Susano
15,501
969
72
5
12
299,563
0
L
Agni
13,497
844
70
4
1
172,772
0
W
Izanami
9,750
609
0
0
0
0
0
W
Osiris
12,262
766
3
0
0
88,343
0
W
Raijin
15,601
975
61
4
0
278,447
0
L
Scylla
14,628
914
53
3
1
246,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role