Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
FullBerserk24
Osiris
Level 88
God Stats
0W - 1L
1,477 SR
Queue Stats
49W - 24L
1,571 Elo+
Party 1
Olorun
Olorun
libra_947
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,232 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,434 Elo+

VS

Team Averages
Level 34
1,500 SR
1,385 Elo+
Merlin
Merlin
EnteBanane
Merlin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 43L
1,611 Elo+
Party 2
Osiris
Osiris
Matez92
Osiris
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadyBison18134
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 77L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 7
7,069
707
4,513
6,990
1,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 0 / 3
7,358
736
6,141
6,193
5,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
libra_947
Olorun
9
2 / 6 / 3
6,631
663
3,369
8,997
2,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnteBanane
Merlin
11
2 / 1 / 3
7,478
748
8,644
5,457
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Matez92
Osiris
10
1 / 2 / 3
6,609
661
3,690
4,594
2,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ShadyBison18134
Tsukuyomi
9
3 / 5 / 1
6,851
685
4,816
8,045
2,752
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
6
6
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
7
4.5
W
Merlin
EnteBanane
Merlin
2
1
3
3.5
L
4
0
3
5.5
W
Osiris
Matez92
Osiris
1
2
3
1.25
W
Tsukuyomi
ShadyBison18134
Tsukuyomi
3
5
1
0.7
L
Olorun
libra_947
Olorun
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
17,150
22,180
Taken
18,096
10,789
Mitigated
6,910
6,516
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,513
587
0
3,258
6,990
1,953
0
2,187
4,803
23,327
0
W
Merlin
EnteBanane
Merlin
8,644
107
0
707
5,457
1,621
0
2,277
3,005
43,083
0
L
6,141
1,524
0
1,670
6,193
5,846
0
1,572
4,621
0
15,917
W
Osiris
Matez92
Osiris
3,690
738
0
137
4,594
2,537
0
2,138
2,406
0
7,910
W
Tsukuyomi
ShadyBison18134
Tsukuyomi
4,816
1,101
123
929
8,045
2,752
0
3,515
4,330
0
14,607
L
Olorun
libra_947
Olorun
3,369
1,915
318
1,270
8,997
2,990
160
4,885
4,112
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,058
Gold Earned
20,938
94
Minions Killed
88
0
Camps Cleared
0
536,442
Distance Traveled
558,542
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,069
707
45
5
0
176,594
1
W
Merlin
7,478
748
60
6
0
185,141
3
L
Osiris
7,358
736
23
2
0
211,507
1
W
Osiris
6,609
661
10
1
0
200,177
0
W
Tsukuyomi
6,851
685
18
2
0
173,224
1
L
Olorun
6,631
663
26
3
0
148,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role