Player Matchup

Guan Yu
Guan Yu
MauvaisKarma
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
903 Elo+
Party 1
Cthulhu
Cthulhu
Mefistofaust
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Yemoja
Yemoja
lololololplpmp
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
903 Elo+
Party 1
Cernunnos
Cernunnos
rizva333
Cernunnos
Level 29
God Stats
49W - 65L
1,424 SR
Queue Stats
121W - 167L
1,379 Elo+
Solo
Nu Wa
Nu Wa
yuyoko
Nu Wa
Level 6
God Stats
0W - 3L
1,189 SR
Queue Stats
1W - 10L
1,054 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,148 Elo+

VS

Team Averages
Level 14
1,351 SR
1,248 Elo+
Bacchus
Bacchus
Alopht
Bacchus
Level 21
God Stats
5W - 1L
1,576 SR
Queue Stats
17W - 12L
1,380 Elo+
Party 2
Poseidon
Poseidon
GroupedLettuce
Poseidon
Level 15
God Stats
1W - 2L
1,216 SR
Queue Stats
11W - 13L
1,207 Elo+
Party 2
Cerberus
Cerberus
Redthir
Cerberus
Level 3
God Stats
1W - 4L
1,216 SR
Queue Stats
5W - 6L
1,153 Elo+
Party 2
Neith
Neith
boomsteak
Neith
Level 15
God Stats
5W - 4L
1,288 SR
Queue Stats
12W - 8L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
suamae171
Kukulkan
Level 14
God Stats
26W - 17L
1,460 SR
Queue Stats
27W - 30L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MauvaisKarma
Guan Yu
18
1 / 19 / 4
12,431
888
12,179
42,065
28,702
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Mefistofaust
Cthulhu
20
4 / 4 / 6
13,929
995
24,490
33,781
33,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
0 / 6 / 6
12,179
870
3,370
17,122
7,092
Cernunnos
rizva333
Cernunnos
14
0 / 0 / 0
8,910
636
0
0
0
Nu Wa
yuyoko
Nu Wa
20
7 / 7 / 3
15,641
1,117
33,642
23,279
8,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alopht
Bacchus
20
7 / 2 / 21
15,388
1,099
16,235
16,808
20,229
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
20
5 / 1 / 16
14,152
1,011
23,370
13,408
4,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Redthir
Cerberus
20
4 / 1 / 23
13,923
995
13,932
27,743
14,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
boomsteak
Neith
20
9 / 3 / 16
13,831
988
25,059
14,184
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
suamae171
Kukulkan
20
11 / 5 / 15
14,256
1,018
27,813
12,607
5,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
127
12
Kills
36
36
Deaths
12
19
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alopht
Bacchus
7
2
21
8.75
W
Poseidon
5
1
16
13
L
Guan Yu
MauvaisKarma
Guan Yu
1
19
4
0.16
L
Cthulhu
Mefistofaust
Cthulhu
4
4
6
1.75
W
Cerberus
Redthir
Cerberus
4
1
23
15.5
W
Neith
boomsteak
Neith
9
3
16
5.67
L
0
6
6
0.5
L
Cernunnos
rizva333
Cernunnos
0
0
0
0
W
Kukulkan
suamae171
Kukulkan
11
5
15
3.7
L
Nu Wa
yuyoko
Nu Wa
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,681
Damage
106,409
116,247
Taken
84,750
77,730
Mitigated
50,347
10,328
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alopht
Bacchus
16,235
3,925
0
0
16,808
20,229
0
11,896
4,912
31,066
0
W
Poseidon
23,370
2,740
0
5,096
13,408
4,915
0
10,734
2,674
92,247
0
L
Guan Yu
MauvaisKarma
Guan Yu
12,179
2,861
954
3,179
42,065
28,702
0
27,482
14,583
0
31,619
L
Cthulhu
Mefistofaust
Cthulhu
24,490
2,165
0
321
33,781
33,899
0
22,182
11,599
45,197
0
W
Cerberus
Redthir
Cerberus
13,932
1,651
0
13,024
27,743
14,708
0
18,904
8,839
41,496
0
W
Neith
boomsteak
Neith
25,059
14,830
0
1,058
14,184
5,313
0
10,704
3,480
0
43,385
L
3,370
1,103
1,625
139
17,122
7,092
0
12,840
4,282
11,218
0
L
Cernunnos
rizva333
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
suamae171
Kukulkan
27,813
6,584
0
150
12,607
5,182
0
9,264
3,343
58,309
0
L
Nu Wa
yuyoko
Nu Wa
33,642
14,157
0
4,110
23,279
8,037
0
18,846
4,433
87,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,090
Gold Earned
71,550
232
Minions Killed
358
1
Camps Cleared
4
823,968
Distance Traveled
1,244,991
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,388
1,099
30
2
1
287,714
0
W
Poseidon
14,152
1,011
150
11
1
255,019
0
L
Guan Yu
12,431
888
52
4
0
143,119
3
L
Cthulhu
13,929
995
50
4
0
269,506
0
W
Cerberus
13,923
995
66
5
0
236,966
0
W
Neith
13,831
988
27
2
0
241,399
0
L
Yemoja
12,179
870
15
1
0
184,248
0
L
Cernunnos
8,910
636
0
0
0
0
0
W
Kukulkan
14,256
1,018
85
6
2
223,893
0
L
Nu Wa
15,641
1,117
115
8
1
227,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role