Player Matchup

Ra
Ra
BigNiklas
Ra
Level 17
God Stats
2W - 4L
1,832 SR
Queue Stats
19W - 37L
1,493 Elo+
Solo
Anubis
Anubis
DJ HAZZA BAZZA
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Mpepsi
Sol
Level 2
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Wen0u
Merlin
Level 18
God Stats
3W - 3L
1,675 SR
Queue Stats
23W - 33L
1,390 Elo+
Solo
Pele
Pele
Whiteclaw01
Pele
Level 26
God Stats
0W - 1L
1,466 SR
Queue Stats
10W - 10L
1,406 Elo+
Solo
Team Averages
Level 33
1,561 SR
1,458 Elo+

VS

Team Averages
Level 22
1,542 SR
1,389 Elo+
Ymir
Ymir
ElPatron3559
Ymir
Level 23
God Stats
49W - 48L
1,447 SR
Queue Stats
63W - 78L
1,319 Elo+
Solo
Ares
Ares
adamboy1607
Ares
Level 10
God Stats
3W - 3L
1,499 SR
Queue Stats
24W - 29L
1,425 Elo+
Solo
Medusa
Medusa
jojojowe
Medusa
Level 27
God Stats
3W - 3L
1,988 SR
Queue Stats
70W - 71L
1,421 Elo+
Solo
Kukulkan
Kukulkan
qruba
Kukulkan
Level 27
God Stats
5W - 7L
1,254 SR
Queue Stats
194W - 167L
1,407 Elo+
Solo
Neith
Neith
yassieJ
Neith
Level 24
God Stats
65W - 46L
1,524 SR
Queue Stats
81W - 78L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,237
840
6,302
6,420
1,868
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 1
9,796
891
8,124
9,717
4,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Mpepsi
Sol
14
0 / 7 / 1
8,502
773
1,903
17,830
5,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Wen0u
Merlin
15
0 / 3 / 4
9,200
836
7,387
7,732
2,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 3
9,208
837
7,575
16,996
6,057
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 13
10,411
946
9,055
7,388
5,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 4
8,949
814
3,651
5,278
7,236
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
jojojowe
Medusa
19
17 / 1 / 3
13,545
1,231
23,640
9,515
3,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
qruba
Kukulkan
18
2 / 0 / 13
11,151
1,014
13,027
5,951
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
yassieJ
Neith
15
3 / 2 / 4
9,612
874
4,766
7,899
2,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
4
Kills
23
23
Deaths
4
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
3
4
1
0.88
W
1
0
13
7.5
L
Sol
Mpepsi
Sol
0
7
1
0.07
L
Merlin
Wen0u
Merlin
0
3
4
0.67
L
1
7
3
0.36
W
0
1
4
2
W
Medusa
jojojowe
Medusa
17
1
3
18.5
W
Kukulkan
qruba
Kukulkan
2
0
13
8.5
W
Neith
yassieJ
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
54,139
58,695
Taken
36,031
20,364
Mitigated
21,004
3,240
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
649
1,052
365
6,420
1,868
0
2,087
4,333
34,051
0
L
8,124
136
0
146
9,717
4,193
0
3,720
5,792
25,050
0
W
9,055
75
0
0
7,388
5,435
0
5,244
2,144
17,434
0
L
Sol
Mpepsi
Sol
1,903
462
0
321
17,830
5,486
0
7,959
9,871
5,986
0
L
Merlin
Wen0u
Merlin
7,387
309
0
1,034
7,732
2,760
0
4,210
3,522
26,763
0
L
7,575
1,404
0
322
16,996
6,057
0
7,552
9,444
0
14,802
W
3,651
0
0
0
5,278
7,236
0
4,139
1,139
4,880
0
W
Medusa
jojojowe
Medusa
23,640
9,859
0
4,570
9,515
3,375
0
5,227
4,288
0
65,443
W
Kukulkan
qruba
Kukulkan
13,027
2,317
0
0
5,951
2,328
0
4,070
1,881
36,789
0
W
Neith
yassieJ
Neith
4,766
2,309
0
430
7,899
2,630
0
5,036
2,863
0
10,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
53,668
167
Minions Killed
214
1
Camps Cleared
5
889,764
Distance Traveled
772,668
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,237
840
73
7
0
196,218
0
L
Anubis
9,796
891
38
3
0
175,531
0
W
Ymir
10,411
946
25
2
0
169,234
0
L
Sol
8,502
773
5
0
0
164,108
2
L
Merlin
9,200
836
28
3
1
159,920
1
L
Pele
9,208
837
23
2
0
193,987
0
W
Ares
8,949
814
2
0
1
51,129
0
W
Medusa
13,545
1,231
114
10
3
176,817
0
W
Kukulkan
11,151
1,014
65
6
1
192,432
0
W
Neith
9,612
874
8
1
0
183,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role