Player Matchup

Pele
Pele
BellCandle
Pele
Level 29
God Stats
2W - 1L
1,584 SR
Queue Stats
34W - 28L
1,361 Elo+
Solo
Neith
Neith
Sha_dow411
Neith
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 26L
1,601 Elo+
Solo
Sol
Sol
Stardragon08
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,090 Elo+
Party 1
Yemoja
Yemoja
XX NITRONOVA XX
Yemoja
Level 5
God Stats
4W - 3L
1,768 SR
Queue Stats
5W - 13L
1,000 Elo+
Party 1
Loki
Loki
themaniac5575
Loki
Level 18
God Stats
10W - 10L
1,509 SR
Queue Stats
11W - 10L
1,395 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,289 Elo+

VS

Team Averages
Level 18
1,285 SR
1,252 Elo+
Sylvanus
Sylvanus
AngelOfLight94
Sylvanus
Level 29
God Stats
1W - 2L
1,526 SR
Queue Stats
88W - 102L
1,252 Elo+
Solo
Set
Set
Becquer69
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 204L
1,285 Elo+
Solo
Ra
Ra
Nocurnean
Ra
Level 4
God Stats
1W - 1L
1,197 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Sleeping Rain
Neith
Level 11
God Stats
1W - 8L
942 SR
Queue Stats
26W - 48L
988 Elo+
Solo
Hel
Hel
Zemiell
Hel
Level 23
God Stats
21W - 21L
1,261 SR
Queue Stats
114W - 110L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 1 / 11
13,340
1,334
35,408
11,454
5,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
17
8 / 0 / 12
10,923
1,092
10,000
4,944
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 23
9,880
988
13,041
10,839
3,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 25
10,385
1,039
6,854
9,335
5,520
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 11
10,267
1,027
6,659
6,417
2,812
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 4 / 1
8,212
821
4,809
13,756
8,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 12 / 1
8,763
876
7,999
19,664
19,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 11 / 2
8,424
842
13,577
17,809
6,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 3
8,794
879
5,556
12,863
4,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hel
14
2 / 8 / 0
9,232
923
4,503
13,085
4,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
10
40
Kills
3
3
Deaths
41
82
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
1
0.13
L
1
12
1
0.13
W
24
1
11
29.5
L
0
11
2
0.09
W
Neith
8
0
12
14
L
0
6
3
0.25
W
0
2
23
5.75
W
3
0
25
15.5
L
Hel
2
8
0
0.25
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,962
Damage
36,444
42,989
Taken
77,177
19,899
Mitigated
42,845
15,829
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,809
1,365
918
1,228
13,756
8,178
0
4,106
9,650
7,430
0
L
7,999
3,157
0
576
19,664
19,423
0
4,184
15,480
0
20,616
W
35,408
15,398
0
2,859
11,454
5,765
0
4,733
6,471
0
58,326
L
13,577
1,449
623
1,377
17,809
6,652
0
5,957
11,852
32,248
0
W
Neith
10,000
5,501
0
1,299
4,944
2,048
0
2,135
2,759
0
25,695
L
5,556
2,042
0
805
12,863
4,160
0
3,823
9,040
0
11,556
W
13,041
4,132
0
4,112
10,839
3,754
0
7,407
3,407
24,356
0
W
6,854
1,854
3,342
3,734
9,335
5,520
0
5,059
4,131
16,031
0
L
Hel
4,503
565
1,470
1,768
13,085
4,432
0
1,825
11,260
20,702
0
W
6,659
1,532
0
483
6,417
2,812
0
3,555
2,862
0
26,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
43,425
194
Minions Killed
133
8
Camps Cleared
3
866,201
Distance Traveled
690,483
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,212
821
8
1
2
96,208
0
L
Set
8,763
876
33
3
0
134,078
0
W
Pele
13,340
1,334
63
6
4
220,462
0
L
Ra
8,424
842
54
5
1
162,146
2
W
Neith
10,923
1,092
43
4
0
161,494
0
L
Neith
8,794
879
9
1
0
153,165
1
W
Sol
9,880
988
22
2
0
172,062
0
W
Yemoja
10,385
1,039
26
3
0
131,747
0
L
Hel
9,232
923
29
3
0
144,886
0
W
Loki
10,267
1,027
40
4
4
180,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role