Player Matchup

Baron Samedi
Baron Samedi
G0R1L oZ
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
Push Theory
Cabrakan
Level 152
God Stats
3W - 1L
1,768 SR
Queue Stats
68W - 46L
1,502 Elo+
Party 1
Bakasura
Bakasura
Snipez oZ
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 1
Team Averages
Level 113
1,589 SR
1,464 Elo+

VS

Team Averages
Level 117
1,523 SR
1,480 Elo+
Agni
Agni
Mik3y_T99
Agni
Level 65
God Stats
29W - 22L
1,561 SR
Queue Stats
276W - 320L
1,476 Elo+
Solo
Scylla
Scylla
SNOTRAG2000
Scylla
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 169L
1,472 Elo+
Party 2
Hercules
Hercules
ShadowShade666
Hercules
Level 143
God Stats
4W - 5L
1,507 SR
Queue Stats
55W - 58L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G0R1L oZ
Baron Samedi
17
7 / 1 / 7
13,057
687
18,316
12,514
8,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Push Theory
Cabrakan
15
3 / 5 / 12
12,008
632
11,992
17,576
18,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Snipez oZ
Bakasura
17
9 / 5 / 6
13,486
710
11,794
20,150
8,058
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 7 / 8
11,227
591
9,186
16,062
5,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
16
6 / 6 / 3
12,328
649
13,799
14,074
4,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
5 / 6 / 1
11,742
618
11,510
22,761
14,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
11
11
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
G0R1L oZ
Baron Samedi
7
1
7
10.5
L
Agni
0
7
8
0.57
W
Cabrakan
Push Theory
Cabrakan
3
5
12
1.8
L
Scylla
6
6
3
1.25
L
Hercules
5
6
1
0.92
W
Bakasura
Snipez oZ
Bakasura
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
34,495
50,240
Taken
52,897
35,422
Mitigated
24,998
19,319
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
G0R1L oZ
Baron Samedi
18,316
1,618
3,626
8,129
12,514
8,590
742
6,419
6,021
75,104
0
L
Agni
9,186
681
518
3,696
16,062
5,370
0
10,802
4,905
53,822
0
W
Cabrakan
Push Theory
Cabrakan
11,992
1,822
0
1,214
17,576
18,774
674
8,438
8,872
31,728
0
L
Scylla
13,799
1,043
0
1,135
14,074
4,657
528
8,591
5,016
46,043
0
L
Hercules
11,510
4,988
829
9,548
22,761
14,971
795
11,525
10,354
0
45,845
W
Bakasura
Snipez oZ
Bakasura
11,794
9,241
0
6,350
20,150
8,058
1,670
8,260
11,642
0
54,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
35,297
198
Minions Killed
188
0
Camps Cleared
0
1,009,544
Distance Traveled
906,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,057
687
90
5
0
311,179
3
L
Agni
11,227
591
82
4
0
312,781
2
W
Cabrakan
12,008
632
26
1
0
316,939
0
L
Scylla
12,328
649
58
3
0
282,601
1
L
Hercules
11,742
618
48
3
0
311,019
0
W
Bakasura
13,486
710
82
4
0
381,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role