Player Matchup

Set
Set
GeV TyTy
Set
Level 7
God Stats
0W - 4L
1,283 SR
Queue Stats
1W - 13L
1,108 Elo+
Party 1
Skadi
Skadi
ItsNotAcey
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,261 Elo+
Party 1
Fenrir
Fenrir
Phasehand
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,173 Elo+

VS

Team Averages
Level 32
1,463 SR
1,266 Elo+
Fenrir
Fenrir
IvChimpI
Fenrir
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 28L
1,328 Elo+
Solo
Nox
Nox
QueenBelow
Nox
Level 47
God Stats
25W - 19L
1,438 SR
Queue Stats
63W - 78L
1,250 Elo+
Party 2
Yemoja
Yemoja
Spiderking8
Yemoja
Level 32
God Stats
28W - 28L
1,451 SR
Queue Stats
40W - 58L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
10,321
516
4,078
13,875
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
15
2 / 4 / 2
11,352
568
15,484
19,086
5,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Phasehand
Fenrir
12
1 / 13 / 2
10,661
533
5,519
17,974
6,750
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IvChimpI
Fenrir
17
13 / 2 / 6
13,748
687
15,550
22,495
18,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 14
12,940
647
22,129
10,273
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
3 / 0 / 16
12,251
613
3,836
7,174
9,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
22
22
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Skadi
2
4
2
0.75
W
Fenrir
IvChimpI
Fenrir
13
2
6
8
L
Fenrir
Phasehand
Fenrir
1
13
2
0.15
W
6
2
14
6.5
W
Yemoja
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
41,515
50,935
Taken
39,942
16,344
Mitigated
33,501
9,889
Healing
17,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,078
1,849
0
1,496
13,875
4,368
0
6,263
7,612
0
22,573
L
Skadi
15,484
7,019
0
6,664
19,086
5,226
0
10,294
8,792
0
67,078
W
Fenrir
IvChimpI
Fenrir
15,550
5,185
0
2,623
22,495
18,046
210
508
21,987
0
51,053
L
Fenrir
Phasehand
Fenrir
5,519
1,141
18
1,711
17,974
6,750
0
9,508
8,466
0
10,994
W
22,129
1,620
0
452
10,273
6,226
1,122
0
10,273
71,104
0
W
Yemoja
3,836
997
10,447
4,152
7,174
9,229
561
0
7,174
18,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
38,939
119
Minions Killed
152
0
Camps Cleared
0
785,366
Distance Traveled
1,018,497
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,321
516
32
2
0
295,496
1
L
Skadi
11,352
568
78
4
0
256,196
0
W
Fenrir
13,748
687
36
2
0
388,277
0
L
Fenrir
10,661
533
9
0
0
233,674
0
W
Nox
12,940
647
93
5
0
341,224
4
W
Yemoja
12,251
613
23
1
0
288,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role