Player Matchup

Khepri
Khepri
Slepmoney19
Khepri
Level 29
God Stats
16W - 17L
1,353 SR
Queue Stats
69W - 119L
983 Elo+
Party 1
Chang'e
Chang'e
TruuHollowing
Chang'e
Level 21
God Stats
0W - 2L
1,280 SR
Queue Stats
44W - 85L
984 Elo+
Party 1
Sun Wukong
Sun Wukong
zollazollabill
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
928 Elo+
Party 1
Team Averages
Level 19
1,378 SR
965 Elo+

VS

Team Averages
Level 49
1,365 SR
1,369 Elo+
Hou Yi
Hou Yi
Badboyba2191
Hou Yi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,298 Elo+
Solo
Raijin
Raijin
ErrorSans131313
Raijin
Level 9
God Stats
4W - 6L
1,417 SR
Queue Stats
22W - 19L
1,364 Elo+
Party 2
Chaac
Chaac
TommyGun1940
Chaac
Level 120
God Stats
1W - 2L
1,177 SR
Queue Stats
85W - 85L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
3 / 8 / 3
9,102
759
3,800
13,827
10,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
9
1 / 8 / 2
7,029
586
5,160
11,011
3,590
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
zollazollabill
Sun Wukong
9
0 / 12 / 3
7,114
593
3,142
14,129
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
11 / 1 / 7
10,049
837
9,627
7,433
2,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 5 / 14
9,050
754
8,627
7,655
2,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
11 / 1 / 10
10,138
845
13,702
12,971
11,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
27
28
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
11
1
7
14.5
W
5
5
14
2.4
L
Khepri
3
8
3
0.56
W
11
1
10
16
L
Chang'e
1
8
2
0.25
L
Sun Wukong
zollazollabill
Sun Wukong
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,102
Damage
31,956
38,967
Taken
28,059
19,648
Mitigated
17,055
3,152
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,627
5,661
152
1,472
7,433
2,800
953
2,451
4,982
0
28,187
W
8,627
1,463
0
799
7,655
2,885
686
2,328
5,327
22,747
0
L
Khepri
3,800
458
0
210
13,827
10,340
0
3,355
10,245
16,338
0
W
13,702
3,744
0
5,131
12,971
11,370
118
3,955
8,655
0
46,255
L
Chang'e
5,160
1,637
267
2,103
11,011
3,590
0
1,265
9,546
16,324
0
L
Sun Wukong
zollazollabill
Sun Wukong
3,142
1,106
0
572
14,129
5,718
0
4,007
9,922
0
12,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
29,237
52
Minions Killed
124
0
Camps Cleared
0
468,394
Distance Traveled
593,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,049
837
38
3
0
205,373
1
W
Raijin
9,050
754
33
3
0
160,374
0
L
Khepri
9,102
759
20
2
0
177,604
1
W
Chaac
10,138
845
53
4
0
227,291
0
L
Chang'e
7,029
586
14
1
0
125,572
0
L
Sun Wukong
7,114
593
18
2
0
165,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role