Player Matchup

Geb
Geb
CozyAlarm
Geb
Level 126
God Stats
2W - 2L
1,547 SR
Queue Stats
78W - 50L
1,477 Elo+
Party 2
Merlin
Merlin
SOY UN NOOB7
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 44L
1,444 Elo+
Party 2
Kali
Kali
SecondPython528
Kali
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,487 Elo+
Party 2
Team Averages
Level 59
1,516 SR
1,469 Elo+

VS

Team Averages
Level 55
1,516 SR
1,437 Elo+
Izanami
Izanami
RedRazorReturns
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,358 Elo+
Party 1
Ra
Ra
Redvenomjr
Ra
Level 86
God Stats
12W - 3L
1,666 SR
Queue Stats
395W - 336L
1,559 Elo+
Party 1
Geb
Geb
hootypoop5
Geb
Level 62
God Stats
17W - 9L
1,382 SR
Queue Stats
149W - 140L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 5
8,734
672
5,696
14,216
11,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
12
2 / 6 / 4
8,719
671
5,261
9,502
3,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 7 / 3
8,479
652
6,205
11,913
5,132
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 8
9,224
710
5,596
7,073
2,921
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
13 / 1 / 4
11,018
848
17,222
9,197
3,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 12
8,978
691
6,294
12,827
6,664
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
19
19
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
4
5
8
1.6
W
13
1
4
15
L
Merlin
2
6
4
0.67
L
3
7
3
0.64
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
29,112
35,631
Taken
29,097
20,728
Mitigated
12,901
3,630
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,696
1,599
0
1,000
14,216
11,760
0
8,307
5,909
11,205
0
W
5,596
3,933
0
324
7,073
2,921
1,695
3,545
3,528
0
16,222
W
17,222
1,328
2,351
3,209
9,197
3,316
457
2,718
6,479
62,965
0
L
Merlin
5,261
1,025
0
1,084
9,502
3,836
22
6,509
2,993
24,915
0
L
6,205
2,844
0
1,546
11,913
5,132
0
8,728
3,185
0
12,484
W
6,294
1,547
0
3,558
12,827
6,664
190
4,722
8,105
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
29,220
53
Minions Killed
145
0
Camps Cleared
0
582,746
Distance Traveled
732,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,734
672
6
0
0
238,064
0
W
Izanami
9,224
710
21
2
0
218,363
0
W
Ra
11,018
848
106
8
0
263,772
3
L
Merlin
8,719
671
35
3
0
152,900
0
L
Kali
8,479
652
12
1
0
191,782
0
W
Geb
8,978
691
18
1
0
250,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role