Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
REDHOODD44
Hel
Level 122
God Stats
6W - 7L
1,553 SR
Queue Stats
372W - 345L
1,469 Elo+
Party 1
Artio
Artio
Summer_Snow_Cat
Artio
Level 63
God Stats
4W - 1L
1,586 SR
Queue Stats
122W - 109L
1,543 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,504 Elo+

VS

Team Averages
Level 86
1,628 SR
1,475 Elo+
Hera
Hera
B3Z3RK1337
Hera
Level 115
God Stats
2W - 3L
1,583 SR
Queue Stats
193W - 243L
1,492 Elo+
Solo
Chaac
Chaac
Blade13070
Chaac
Level 83
God Stats
7W - 7L
1,533 SR
Queue Stats
64W - 75L
1,462 Elo+
Solo
Chiron
Chiron
Salwin2
Chiron
Level 61
God Stats
5W - 5L
1,766 SR
Queue Stats
189W - 178L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
8 / 1 / 1
7,226
903
7,418
6,342
2,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 3 / 8
6,112
764
3,220
5,702
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 7
6,020
753
2,429
8,076
4,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,140
643
3,835
2,659
613
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
9
3 / 4 / 1
6,436
805
5,368
8,077
3,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Salwin2
Chiron
9
1 / 3 / 3
5,596
700
4,768
5,379
1,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
5
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
1
8.5
L
1
3
1
0.5
L
Chaac
3
4
1
0.88
W
1
3
8
1.67
L
Chiron
Salwin2
Chiron
1
3
3
0.83
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,067
Damage
13,971
20,120
Taken
16,115
8,986
Mitigated
5,650
7,806
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,418
3,695
0
805
6,342
2,313
1,024
1,729
4,613
0
18,691
L
3,835
797
0
257
2,659
613
332
515
2,069
11,212
0
L
Chaac
5,368
1,000
0
1,609
8,077
3,534
0
2,218
5,734
0
13,873
W
3,220
282
2,796
2,226
5,702
1,904
282
400
5,302
16,536
0
L
Chiron
Salwin2
Chiron
4,768
2,069
369
1,435
5,379
1,503
283
2,607
2,647
0
17,153
W
2,429
266
313
1,666
8,076
4,769
145
1,802
6,274
10,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,358
Gold Earned
17,172
64
Minions Killed
57
0
Camps Cleared
0
460,813
Distance Traveled
395,610
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,226
903
18
2
0
149,544
1
L
Hera
5,140
643
20
3
0
115,503
2
L
Chaac
6,436
805
8
1
0
144,446
0
W
Hel
6,112
764
34
4
0
139,323
1
L
Chiron
5,596
700
29
4
0
135,661
3
W
Artio
6,020
753
12
2
0
171,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role