Player Matchup

Set
Set
Ethanc1804
Set
Level 29
God Stats
2W - 3L
1,628 SR
Queue Stats
43W - 49L
1,214 Elo+
Solo
Skadi
Skadi
OGbounceyabooty
Skadi
Level 22
God Stats
38W - 27L
1,627 SR
Queue Stats
89W - 115L
1,126 Elo+
Party 1
Khepri
Khepri
SSGT PALACIOS
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Truongs159
Kumbhakarna
Level 14
God Stats
20W - 19L
1,427 SR
Queue Stats
55W - 81L
1,097 Elo+
Party 1
Loki
Loki
dat_mane_trippy
Loki
Level 15
God Stats
1W - 2L
1,383 SR
Queue Stats
14W - 21L
1,124 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,212 Elo+

VS

Team Averages
Level 19
1,463 SR
1,258 Elo+
Ao Kuang
Ao Kuang
CatBug2314
Ao Kuang
Level 26
God Stats
14W - 8L
1,538 SR
Queue Stats
105W - 97L
1,215 Elo+
Solo
Merlin
Merlin
FlameWolf05
Merlin
Level 16
God Stats
7W - 11L
1,422 SR
Queue Stats
149W - 169L
1,132 Elo+
Party 2
Terra
Terra
Tailed_Beast2468
Terra
Level 5
God Stats
1W - 0L
1,400 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
TheBeanVendor
Achilles
Level 18
God Stats
44W - 45L
1,458 SR
Queue Stats
162W - 189L
1,239 Elo+
Party 2
Scylla
Scylla
カーセウス
Scylla
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
173W - 191L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
5,899
347
1,120
3,245
938
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
5 / 8 / 0
7,335
431
10,126
13,031
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 5 / 2
5,892
347
909
6,421
2,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Truongs159
Kumbhakarna
9
2 / 3 / 4
6,379
375
5,311
13,332
4,819
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 12 / 1
7,261
427
7,839
14,335
4,063
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CatBug2314
Ao Kuang
17
13 / 0 / 0
11,394
670
9,650
12,550
5,131
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
12
3 / 4 / 3
8,191
482
6,372
8,038
2,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 7
8,542
502
3,327
14,055
9,467
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
TheBeanVendor
Achilles
15
6 / 1 / 0
9,765
574
7,955
11,974
11,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 6
8,586
505
4,425
4,522
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
12
Kills
25
29
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CatBug2314
Ao Kuang
13
0
0
13
L
1
1
0
1
W
Merlin
3
4
3
1.13
L
5
8
0
0.63
L
0
5
2
0.2
W
1
6
7
0.75
W
Achilles
TheBeanVendor
Achilles
6
1
0
6
L
Kumbhakarna
Truongs159
Kumbhakarna
2
3
4
1.33
L
4
12
1
0.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
31,729
50,364
Taken
51,139
15,954
Mitigated
29,756
3,760
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CatBug2314
Ao Kuang
9,650
2,920
0
7,056
12,550
5,131
1,372
576
11,974
74,135
0
L
1,120
762
123
1,171
3,245
938
0
236
2,959
0
10,735
W
Merlin
6,372
1,627
0
1,459
8,038
2,439
1,798
2,374
5,664
29,889
0
L
10,126
5,973
0
0
13,031
3,660
254
5,986
6,919
0
36,024
L
909
87
0
0
6,421
2,474
0
2,441
3,955
7,570
0
W
3,327
1,092
572
1,840
14,055
9,467
232
1,749
12,306
16,349
0
W
Achilles
TheBeanVendor
Achilles
7,955
3,151
0
4,800
11,974
11,380
2,820
442
11,532
0
47,196
L
Kumbhakarna
Truongs159
Kumbhakarna
5,311
1,898
210
836
13,332
4,819
63
9,492
3,740
11,792
0
L
7,839
2,534
0
1,420
14,335
4,063
294
5,619
8,576
0
32,861
W
4,425
773
0
99
4,522
1,339
1,116
1,079
3,443
29,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
46,478
145
Minions Killed
340
0
Camps Cleared
0
1,201,898
Distance Traveled
1,421,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,394
670
119
7
0
335,825
0
L
Set
5,899
347
25
1
0
122,596
1
W
Merlin
8,191
482
51
3
0
280,336
0
L
Skadi
7,335
431
51
3
0
254,127
3
L
Khepri
5,892
347
5
0
0
226,945
0
W
Terra
8,542
502
15
1
0
283,080
4
W
Achilles
9,765
574
99
6
0
288,263
1
L
Kumbhakarna
6,379
375
11
1
0
312,075
1
L
Loki
7,261
427
53
3
0
286,155
1
W
Scylla
8,586
505
56
3
0
233,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role