Player Matchup

Poseidon
Poseidon
Catslingers
Poseidon
Level 160
God Stats
3W - 3L
1,511 SR
Queue Stats
250W - 236L
1,523 Elo+
Party 1
He Bo
He Bo
DEAHTSTROKER
He Bo
Level 107
God Stats
2W - 2L
1,203 SR
Queue Stats
122W - 141L
1,558 Elo+
Solo
Scylla
Scylla
GoldVisor42
Scylla
Level 144
God Stats
1W - 3L
1,304 SR
Queue Stats
173W - 146L
1,516 Elo+
Party 1
Achilles
Achilles
SwiftV6
Achilles
Level 109
God Stats
3W - 1L
1,712 SR
Queue Stats
235W - 220L
1,588 Elo+
Solo
Chang'e
Chang'e
macgmike
Chang'e
Level 129
God Stats
4W - 1L
1,624 SR
Queue Stats
552W - 583L
1,614 Elo+
Solo
Team Averages
Level 130
1,471 SR
1,560 Elo+

VS

Team Averages
Level 127
1,603 SR
1,588 Elo+
Zhong Kui
Zhong Kui
BuzzStandard
Zhong Kui
Level 136
God Stats
5W - 9L
1,517 SR
Queue Stats
461W - 468L
1,590 Elo+
Solo
Sylvanus
Sylvanus
LeftUnconscious
Sylvanus
Level 129
God Stats
1W - 3L
1,532 SR
Queue Stats
322W - 339L
1,570 Elo+
Solo
Susano
Susano
LittleMittens
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vv IMA THUG vV
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,777 SR
Queue Stats
68W - 80L
1,570 Elo+
Solo
King Arthur
King Arthur
jaklotz
King Arthur
Level 104
God Stats
14W - 10L
1,688 SR
Queue Stats
581W - 541L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Catslingers
Poseidon
20
7 / 7 / 16
13,991
700
25,896
21,705
9,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 5 / 18
14,208
710
28,272
26,265
12,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
20
6 / 4 / 17
13,974
699
23,307
17,292
7,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SwiftV6
Achilles
20
9 / 3 / 16
14,832
742
16,768
27,189
55,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
macgmike
Chang'e
19
3 / 6 / 17
12,940
647
14,317
22,940
19,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BuzzStandard
Zhong Kui
20
5 / 5 / 14
13,359
668
25,531
24,272
36,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
20
3 / 4 / 17
12,801
640
11,715
27,944
43,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 8 / 15
12,549
627
22,198
25,283
19,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Vv IMA THUG vV
Ah Muzen Cab
20
6 / 7 / 14
13,881
694
24,979
21,016
10,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
jaklotz
King Arthur
20
8 / 6 / 11
13,641
682
18,042
28,518
43,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
95
30
Kills
24
25
Deaths
30
84
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BuzzStandard
Zhong Kui
5
5
14
2.4
W
Poseidon
Catslingers
Poseidon
7
7
16
2.14
W
5
5
18
2.8
W
Scylla
6
4
17
3.63
L
Sylvanus
3
4
17
2.88
L
2
8
15
1.19
W
Achilles
SwiftV6
Achilles
9
3
16
5.67
L
Ah Muzen Cab
Vv IMA THUG vV
Ah Muzen Cab
6
7
14
1.86
L
King Arthur
jaklotz
King Arthur
8
6
11
2.25
W
Chang'e
macgmike
Chang'e
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,560
Damage
102,465
115,391
Taken
127,033
104,314
Mitigated
153,563
65,676
Healing
60,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BuzzStandard
Zhong Kui
25,531
1,693
286
4,070
24,272
36,240
900
15,753
8,182
47,220
0
W
Poseidon
Catslingers
Poseidon
25,896
2,712
3,816
4,095
21,705
9,608
1,261
6,078
15,552
53,862
0
W
28,272
609
2,927
6,309
26,265
12,228
754
9,246
16,819
56,485
0
W
Scylla
23,307
2,198
3,891
4,646
17,292
7,561
2,638
4,140
13,102
46,332
0
L
Sylvanus
11,715
1,756
21,229
13,902
27,944
43,091
504
22,179
5,565
22,061
0
L
22,198
3,185
2,398
1,215
25,283
19,716
231
20,775
4,408
0
35,977
W
Achilles
SwiftV6
Achilles
16,768
3,439
3,431
7,278
27,189
55,836
617
7,864
19,075
0
30,176
L
Ah Muzen Cab
Vv IMA THUG vV
Ah Muzen Cab
24,979
10,266
2,521
5,927
21,016
10,562
3,451
16,000
4,795
0
64,019
L
King Arthur
jaklotz
King Arthur
18,042
860
2,373
6,421
28,518
43,954
194
17,085
11,144
0
33,280
W
Chang'e
macgmike
Chang'e
14,317
688
19,517
9,766
22,940
19,081
863
9,918
12,747
29,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,945
Gold Earned
66,231
268
Minions Killed
195
0
Camps Cleared
0
1,786,820
Distance Traveled
1,596,458
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,359
668
44
2
0
310,262
1
W
Poseidon
13,991
700
64
3
0
324,111
2
W
He Bo
14,208
710
61
3
0
347,345
1
W
Scylla
13,974
699
80
4
0
375,195
2
L
Sylvanus
12,801
640
17
1
0
336,567
2
L
Susano
12,549
627
30
2
0
342,983
0
W
Achilles
14,832
742
31
2
0
391,867
8
L
Ah Muzen Cab
13,881
694
86
4
0
288,900
0
L
King Arthur
13,641
682
18
1
0
317,746
0
W
Chang'e
12,940
647
32
2
0
348,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role