Player Matchup

Vulcan
Vulcan
DEATHBYMRPINK
Vulcan
Level 60
God Stats
2W - 5L
1,469 SR
Queue Stats
39W - 38L
1,223 Elo+
Party 1
Da Ji
Da Ji
ZelDUUUUUH
Da Ji
Level 67
God Stats
1W - 0L
1,443 SR
Queue Stats
31W - 27L
1,482 Elo+
Party 1
Tyr
Tyr
zombieboss1037
Tyr
Level 45
God Stats
6W - 3L
1,450 SR
Queue Stats
35W - 38L
1,282 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,329 Elo+

VS

Team Averages
Level 15
1,276 SR
1,260 Elo+
Sun Wukong
Sun Wukong
Drekiller06
Sun Wukong
Level 16
God Stats
0W - 5L
1,075 SR
Queue Stats
13W - 23L
1,064 Elo+
Party 2
Vulcan
Vulcan
blueeyswolf34
Vulcan
Level 17
God Stats
0W - 3L
1,252 SR
Queue Stats
4W - 13L
1,141 Elo+
Party 2
Cthulhu
Cthulhu
ginm928
Cthulhu
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 11
12,486
832
22,919
10,119
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
1 / 0 / 8
10,400
693
1,887
4,838
1,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
14 / 1 / 12
11,942
796
12,910
14,697
13,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drekiller06
Sun Wukong
10
0 / 12 / 1
7,831
522
4,693
14,435
5,844
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 9 / 2
9,524
635
4,505
10,144
3,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ginm928
Cthulhu
11
1 / 9 / 0
8,505
567
4,329
20,618
15,213
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
30
Kills
2
3
Deaths
30
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
L
Sun Wukong
Drekiller06
Sun Wukong
0
12
1
0.04
W
Da Ji
1
0
8
5
L
1
9
2
0.22
L
Cthulhu
ginm928
Cthulhu
1
9
0
0.11
W
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
13,527
29,654
Taken
45,197
19,977
Mitigated
24,312
12,418
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,919
9,972
132
4,505
10,119
4,489
1,290
3,748
6,371
61,509
0
L
Sun Wukong
Drekiller06
Sun Wukong
4,693
999
0
994
14,435
5,844
88
5,512
8,773
0
17,616
W
Da Ji
1,887
423
0
3,380
4,838
1,761
0
637
4,201
0
81,215
L
4,505
1,760
0
250
10,144
3,255
0
7,004
3,040
36,387
0
L
Cthulhu
ginm928
Cthulhu
4,329
964
126
0
20,618
15,213
266
10,403
9,925
15,297
0
W
12,910
3,622
302
4,099
14,697
13,727
1,453
4,707
9,990
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
25,860
235
Minions Killed
104
0
Camps Cleared
0
822,393
Distance Traveled
632,340
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,486
832
92
6
0
248,677
0
L
Sun Wukong
7,831
522
38
3
0
233,492
1
W
Da Ji
10,400
693
106
7
0
291,099
2
L
Vulcan
9,524
635
48
3
0
172,802
0
L
Cthulhu
8,505
567
18
1
0
226,046
0
W
Tyr
11,942
796
37
2
0
282,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role