Player Matchup

Ganesha
Ganesha
FührerSicc
Ganesha
Level 80
God Stats
18W - 33L
1,481 SR
Queue Stats
215W - 264L
1,350 Elo+
Solo
Hun Batz
Hun Batz
Kenway2059
Hun Batz
Level 61
God Stats
0W - 2L
1,123 SR
Queue Stats
165W - 196L
1,318 Elo+
Solo
Ra
Ra
MrSeksytoast
Ra
Level 88
God Stats
4W - 8L
1,337 SR
Queue Stats
112W - 123L
1,327 Elo+
Solo
Medusa
Medusa
WarGod1X
Medusa
Level 109
God Stats
9W - 13L
1,453 SR
Queue Stats
510W - 580L
1,385 Elo+
Solo
Osiris
Osiris
Zohenfang
Osiris
Level 84
God Stats
0W - 9L
1,262 SR
Queue Stats
265W - 274L
1,274 Elo+
Solo
Team Averages
Level 84
1,331 SR
1,331 Elo+

VS

Team Averages
Level 87
1,459 SR
1,294 Elo+
King Arthur
King Arthur
DemiGlenn
King Arthur
Level 80
God Stats
1W - 1L
1,522 SR
Queue Stats
22W - 32L
1,195 Elo+
Party 2
Ymir
Ymir
Gnoway
Ymir
Level 160
God Stats
30W - 21L
1,551 SR
Queue Stats
526W - 488L
1,428 Elo+
Party 1
Fenrir
Fenrir
SMA_x2bad
Fenrir
Level 64
God Stats
1W - 1L
1,172 SR
Queue Stats
22W - 28L
1,195 Elo+
Party 2
Sol
Sol
dinokeats111-din
Sol
Level 60
God Stats
6W - 6L
1,550 SR
Queue Stats
261W - 270L
1,306 Elo+
Solo
Anhur
Anhur
rdogimus
Anhur
Level 72
God Stats
15W - 8L
1,503 SR
Queue Stats
61W - 68L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FührerSicc
Ganesha
20
0 / 6 / 22
12,801
413
20,410
34,658
42,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Kenway2059
Hun Batz
20
6 / 9 / 9
14,939
482
19,251
34,374
14,407
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 9
16,000
516
29,993
29,199
13,384
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
WarGod1X
Medusa
19
9 / 9 / 8
13,724
443
17,082
27,841
10,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Zohenfang
Osiris
20
9 / 1 / 8
15,808
510
20,976
29,960
37,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemiGlenn
King Arthur
20
6 / 4 / 6
15,807
510
22,485
28,037
19,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Gnoway
Ymir
20
4 / 7 / 17
16,485
532
20,321
37,526
39,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
SMA_x2bad
Fenrir
19
6 / 10 / 4
15,230
491
16,968
27,244
12,937
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 11
17,157
553
46,475
34,534
14,995
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
rdogimus
Anhur
20
8 / 7 / 9
16,307
526
19,511
29,549
12,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
30
Kills
32
35
Deaths
32
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DemiGlenn
King Arthur
6
4
6
2.25
L
Ganesha
FührerSicc
Ganesha
0
6
22
1.83
W
Ymir
Gnoway
Ymir
4
7
17
1.79
L
Hun Batz
Kenway2059
Hun Batz
6
9
9
1.17
L
6
10
9
1.05
W
Fenrir
SMA_x2bad
Fenrir
6
10
4
0.8
L
Medusa
WarGod1X
Medusa
9
9
8
1.44
L
Osiris
Zohenfang
Osiris
9
1
8
13
W
8
4
11
3.38
W
Anhur
rdogimus
Anhur
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,712
Damage
125,760
156,032
Taken
156,890
118,057
Mitigated
99,039
38,875
Healing
50,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DemiGlenn
King Arthur
22,485
3,960
1,099
6,934
28,037
19,436
810
8,480
18,869
0
105,591
L
Ganesha
FührerSicc
Ganesha
20,410
1,373
1,776
3,827
34,658
42,357
218
12,506
21,799
70,644
0
W
Ymir
Gnoway
Ymir
20,321
3,500
0
250
37,526
39,263
294
15,248
21,902
68,221
0
L
Hun Batz
Kenway2059
Hun Batz
19,251
3,260
0
5,023
34,374
14,407
1,106
15,134
19,053
0
99,615
L
29,993
3,315
4,950
11,459
29,199
13,384
1,431
17,668
11,375
139,686
0
W
Fenrir
SMA_x2bad
Fenrir
16,968
5,260
0
6,369
27,244
12,937
146
3,441
23,553
0
91,984
L
Medusa
WarGod1X
Medusa
17,082
9,883
0
5,782
27,841
10,612
690
12,665
15,126
0
66,746
L
Osiris
Zohenfang
Osiris
20,976
6,682
0
6,058
29,960
37,297
2,298
10,723
18,787
0
87,142
W
46,475
22,424
1,166
23,736
34,534
14,995
9,865
11,843
22,241
146,524
0
W
Anhur
rdogimus
Anhur
19,511
11,198
597
10,757
29,549
12,408
5,309
10,524
18,744
0
104,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,272
Gold Earned
80,986
662
Minions Killed
626
0
Camps Cleared
0
2,767,609
Distance Traveled
2,573,626
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,807
510
139
4
0
551,491
6
L
Ganesha
12,801
413
22
1
0
552,398
8
W
Ymir
16,485
532
105
3
0
503,485
4
L
Hun Batz
14,939
482
131
4
0
663,494
1
L
Ra
16,000
516
229
7
0
538,602
6
W
Fenrir
15,230
491
86
3
0
526,770
7
L
Medusa
13,724
443
139
4
0
427,244
0
L
Osiris
15,808
510
141
5
0
585,871
1
W
Sol
17,157
553
169
5
0
520,087
1
W
Anhur
16,307
526
127
4
0
471,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role