Player Matchup

Cerberus
Cerberus
Sinq_Marine
Cerberus
Level 28
God Stats
69W - 72L
1,489 SR
Queue Stats
96W - 103L
1,351 Elo+
Party 1
Chaac
Chaac
You_Got_STDz
Chaac
Level 102
God Stats
12W - 11L
1,611 SR
Queue Stats
72W - 80L
1,454 Elo+
Party 1
Ra
Ra
warpigm11
Ra
Level 27
God Stats
11W - 11L
1,360 SR
Queue Stats
105W - 136L
1,410 Elo+
Solo
Team Averages
Level 52
1,487 SR
1,405 Elo+

VS

Team Averages
Level 15
1,500 SR
1,373 Elo+
Cthulhu
Cthulhu
Apache Wolf5073
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,221 Elo+
Solo
Chaac
Chaac
Cpt Nefarious57
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,390 Elo+
Party 2
Kali
Kali
dthopyourbot
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sinq_Marine
Cerberus
11
1 / 3 / 11
9,987
666
6,355
13,393
6,854
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
11 / 1 / 8
11,736
782
19,315
15,444
16,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 1 / 8
10,890
726
12,121
7,264
2,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
8,417
561
4,739
17,303
12,306
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 7 / 2
8,820
588
9,345
17,497
13,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 5 / 3
8,478
565
8,682
15,568
7,345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
5
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
3
7
2
0.57
W
Cerberus
Sinq_Marine
Cerberus
1
3
11
2.17
W
11
1
8
15
L
2
5
3
0.7
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
22,766
36,101
Taken
50,368
25,881
Mitigated
32,974
23,339
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
802
222
219
17,303
12,306
0
5,524
11,614
24,381
0
L
9,345
2,563
456
5,779
17,497
13,323
0
6,247
10,862
0
23,494
W
Cerberus
Sinq_Marine
Cerberus
6,355
631
950
6,084
13,393
6,854
364
1,499
11,669
35,262
0
W
19,315
7,714
731
9,559
15,444
16,137
322
2,062
13,119
0
53,746
L
8,682
4,035
0
4,235
15,568
7,345
0
6,893
8,450
0
19,351
W
12,121
1,218
2,188
3,827
7,264
2,890
1,264
1,557
5,657
42,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
25,715
177
Minions Killed
80
0
Camps Cleared
0
778,909
Distance Traveled
768,604
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,417
561
28
2
0
238,113
1
L
Chaac
8,820
588
26
2
0
258,275
4
W
Cerberus
9,987
666
58
4
0
226,345
5
W
Chaac
11,736
782
52
3
0
270,776
5
L
Kali
8,478
565
26
2
0
272,216
1
W
Ra
10,890
726
67
4
0
281,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role