Player Matchup

Medusa
Medusa
Baphometis
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Omega1050
Set
Level 69
God Stats
2W - 2L
1,488 SR
Queue Stats
11W - 17L
1,270 Elo+
Party 1
Bellona
Bellona
SouCego
Bellona
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
74W - 81L
1,522 Elo+
Party 1
Sol
Sol
bicuda375
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
lndium
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,487 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,450 Elo+

VS

Team Averages
Level 104
1,616 SR
1,499 Elo+
Ares
Ares
ChrisMarques-
Ares
Level 88
God Stats
1W - 0L
1,271 SR
Queue Stats
64W - 69L
1,359 Elo+
Party 2
Skadi
Skadi
Juliofvp
Skadi
Level 27
God Stats
3W - 3L
1,504 SR
Queue Stats
54W - 62L
1,374 Elo+
Party 2
Merlin
Merlin
Picadillo
Merlin
Level 145
God Stats
6W - 2L
1,758 SR
Queue Stats
292W - 193L
1,588 Elo+
Party 3
Scylla
Scylla
TimbeRWolf9
Scylla
Level 125
God Stats
4W - 1L
1,801 SR
Queue Stats
99W - 62L
1,583 Elo+
Party 3
Cthulhu
Cthulhu
impirmon
Cthulhu
Level 137
God Stats
3W - 1L
1,744 SR
Queue Stats
125W - 84L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baphometis
Medusa
17
6 / 5 / 6
10,025
771
8,028
11,807
4,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 4 / 10
10,974
844
9,996
11,590
4,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SouCego
Bellona
17
6 / 6 / 10
10,375
798
8,286
17,072
14,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 13
10,177
783
16,243
13,743
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
lndium
Kuzenbo
16
0 / 7 / 13
9,053
696
6,636
19,458
27,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 15
9,819
755
5,356
13,495
12,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Juliofvp
Skadi
15
0 / 5 / 10
9,398
723
9,311
9,244
4,452
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Picadillo
Merlin
16
3 / 5 / 11
9,866
759
11,446
9,846
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
20
20 / 4 / 4
13,684
1,053
24,183
13,119
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
impirmon
Cthulhu
17
2 / 5 / 15
10,191
784
14,877
21,841
27,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
81
22
Kills
26
26
Deaths
23
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baphometis
Medusa
6
5
6
1.8
W
1
4
15
2.13
W
Skadi
Juliofvp
Skadi
0
5
10
1
L
7
4
10
3
W
Merlin
Picadillo
Merlin
3
5
11
1.7
L
Bellona
SouCego
Bellona
6
6
10
1.83
W
Scylla
20
4
4
5.5
L
3
4
13
2.38
W
Cthulhu
impirmon
Cthulhu
2
5
15
1.9
L
Kuzenbo
lndium
Kuzenbo
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
65,173
73,670
Taken
67,545
57,144
Mitigated
54,655
23,209
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baphometis
Medusa
8,028
3,005
1,710
3,008
11,807
4,634
1,107
10,471
1,336
0
21,812
W
5,356
223
1,047
1,425
13,495
12,910
814
3,964
9,531
9,666
0
W
Skadi
Juliofvp
Skadi
9,311
4,565
792
819
9,244
4,452
966
2,631
6,613
0
23,756
L
9,996
3,515
1,839
2,252
11,590
4,926
0
8,807
2,783
0
21,803
W
Merlin
Picadillo
Merlin
11,446
744
0
799
9,846
4,266
2,100
3,539
6,307
28,967
0
L
Bellona
SouCego
Bellona
8,286
1,723
1,847
2,620
17,072
14,909
1,224
11,841
5,231
0
13,916
W
Scylla
24,183
1,969
2,780
3,979
13,119
5,875
1,116
4,551
8,568
51,771
0
L
16,243
2,111
1,082
4,550
13,743
5,546
909
11,992
1,751
34,464
0
W
Cthulhu
impirmon
Cthulhu
14,877
1,372
3,011
4,026
21,841
27,152
0
8,194
13,647
23,827
0
L
Kuzenbo
lndium
Kuzenbo
6,636
2,490
2,774
1,527
19,458
27,129
376
12,751
6,707
11,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
52,958
112
Minions Killed
137
0
Camps Cleared
0
1,095,811
Distance Traveled
1,223,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,025
771
26
2
0
194,718
0
W
Ares
9,819
755
5
0
0
263,950
1
W
Skadi
9,398
723
38
3
0
238,288
0
L
Set
10,974
844
32
2
0
219,542
2
W
Merlin
9,866
759
25
2
0
206,463
1
L
Bellona
10,375
798
11
1
0
244,658
2
W
Scylla
13,684
1,053
55
4
0
241,803
0
L
Sol
10,177
783
37
3
0
221,037
0
W
Cthulhu
10,191
784
14
1
0
272,897
1
L
Kuzenbo
9,053
696
6
0
0
215,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role