Player Matchup

Izanami
Izanami
SWAGSTER6000
Izanami
Level 43
God Stats
3W - 3L
1,297 SR
Queue Stats
36W - 48L
1,270 Elo+
Party 1
Fenrir
Fenrir
WhereMarkFam
Fenrir
Level 29
God Stats
10W - 17L
1,320 SR
Queue Stats
33W - 38L
1,269 Elo+
Party 1
Osiris
Osiris
wK I D P I Nw
Osiris
Level 45
God Stats
11W - 14L
1,370 SR
Queue Stats
37W - 44L
1,261 Elo+
Party 1
Team Averages
Level 39
1,329 SR
1,267 Elo+

VS

Team Averages
Level 40
1,337 SR
1,243 Elo+
Neith
Neith
EmpressB93
Neith
Level 29
God Stats
23W - 27L
1,451 SR
Queue Stats
39W - 62L
1,205 Elo+
Solo
Vulcan
Vulcan
SacBoyMonty
Vulcan
Level 62
God Stats
303W - 488L
1,374 SR
Queue Stats
303W - 488L
1,207 Elo+
Solo
Heimdallr
Heimdallr
zildjian05
Heimdallr
Level 29
God Stats
0W - 3L
1,185 SR
Queue Stats
170W - 167L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SWAGSTER6000
Izanami
17
7 / 3 / 9
12,878
678
15,865
16,163
5,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
9 / 1 / 4
13,073
688
8,980
12,374
5,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 2 / 12
12,272
646
13,476
22,832
13,916
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 5 / 4
10,846
571
13,458
13,368
4,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
14
1 / 7 / 5
11,144
587
12,799
15,473
12,607
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
zildjian05
Heimdallr
14
3 / 7 / 2
11,505
606
14,283
16,795
7,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
6
6
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
4
0.8
W
Izanami
SWAGSTER6000
Izanami
7
3
9
3.83
L
Vulcan
1
7
5
0.5
W
Fenrir
9
1
4
11
W
3
2
12
4.5
L
Heimdallr
zildjian05
Heimdallr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
40,540
51,369
Taken
45,636
25,326
Mitigated
24,622
13,097
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,458
7,196
0
4,212
13,368
4,777
205
0
13,368
0
37,273
W
Izanami
SWAGSTER6000
Izanami
15,865
9,836
0
3,609
16,163
5,995
1,876
4,974
11,189
0
65,174
L
Vulcan
12,799
7,478
189
2,857
15,473
12,607
351
60
15,413
67,475
0
W
Fenrir
8,980
1,706
0
2,992
12,374
5,415
410
3,857
8,517
0
20,905
W
13,476
4,807
0
6,496
22,832
13,916
1,458
4,662
18,170
0
85,071
L
Heimdallr
zildjian05
Heimdallr
14,283
5,292
343
4,956
16,795
7,238
227
0
16,795
0
39,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
33,495
207
Minions Killed
189
0
Camps Cleared
0
1,072,487
Distance Traveled
827,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,846
571
39
2
0
279,385
2
W
Izanami
12,878
678
83
4
0
315,448
1
L
Vulcan
11,144
587
107
6
0
251,263
0
W
Fenrir
13,073
688
18
1
0
327,084
0
W
Osiris
12,272
646
106
6
0
429,955
0
L
Heimdallr
11,505
606
43
2
0
297,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role