Player Matchup

Ganesha
Ganesha
Gold IV
CarneGrande
Ganesha
Gold IV
Level 102
God Stats
1W - 1L
1,330 SR
Queue Stats
19W - 16L
1,745 MMR
Solo
Rama
Rama
Gold III
Chac47
Rama
Gold III
Level 158
God Stats
8W - 9L
1,679 SR
Queue Stats
177W - 168L
1,578 MMR
Party 2
Hercules
Hercules
Gold V
Grav3hell
Hercules
Gold V
Level 146
God Stats
3W - 0L
1,570 SR
Queue Stats
223W - 230L
1,736 MMR
Solo
Thor
Thor
Gold I
ShizukaSky
Thor
Gold I
Level 125
God Stats
12W - 6L
1,673 SR
Queue Stats
216W - 201L
1,745 MMR
Solo
Janus
Janus
Platinum IV
lLordBehemoth
Janus
Platinum IV
Level 156
God Stats
7W - 8L
1,438 SR
Queue Stats
173W - 151L
1,892 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,538 SR
1,739 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,482 SR
1,689 MMR
Xing Tian
Xing Tian
Gold IV
ExperimentalGod
Xing Tian
Gold IV
Level 128
God Stats
5W - 5L
1,323 SR
Queue Stats
53W - 61L
1,737 MMR
Solo
Merlin
Merlin
Gold I
Nomo89UuU
Merlin
Gold I
Level 152
God Stats
7W - 14L
1,549 SR
Queue Stats
517W - 541L
1,761 MMR
Solo
Cabrakan
Cabrakan
Gold III
Ymirza
Cabrakan
Gold III
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 141L
1,738 MMR
Solo
Hun Batz
Hun Batz
Platinum V
hellolamers
Hun Batz
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold I
oIssues
Anhur
Gold I
Level 160
God Stats
40W - 43L
1,537 SR
Queue Stats
510W - 514L
1,711 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CarneGrande
Ganesha
5
0 / 1 / 1
3,325
665
860
3,010
973
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Chac47
Rama
5
0 / 1 / 0
3,334
667
1,531
2,241
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Grav3hell
Hercules
5
0 / 1 / 0
3,172
634
1,561
3,140
1,188
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 1
3,421
684
565
1,779
468
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
4,128
826
952
1,456
323
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bans
CthulhuTsukuyomiSetNemesisPersephone

VS

Bans
FreyaSobekHeimdallrYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ExperimentalGod
Xing Tian
5
1 / 0 / 0
3,417
683
1,648
2,763
988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Nomo89UuU
Merlin
3
0 / 1 / 0
2,646
529
328
517
125
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Ymirza
Cabrakan
6
1 / 0 / 0
3,602
720
1,437
2,796
1,436
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
hellolamers
Hun Batz
6
0 / 1 / 1
3,558
712
768
2,860
728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
oIssues
Anhur
6
1 / 0 / 1
3,529
706
1,634
2,281
339
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CarneGrande
Ganesha
0
1
1
0.5
W
Rama
Chac47
Rama
0
1
0
0
L
Xing Tian
ExperimentalGod
Xing Tian
1
0
0
1
W
Hercules
Grav3hell
Hercules
0
1
0
0
L
Merlin
Nomo89UuU
Merlin
0
1
0
0
W
0
0
1
0.5
L
Cabrakan
Ymirza
Cabrakan
1
0
0
1
L
Hun Batz
hellolamers
Hun Batz
0
1
1
0.5
W
2
0
0
2
L
Anhur
oIssues
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,469
Damage
5,815
11,626
Taken
11,217
3,278
Mitigated
3,616
4,777
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CarneGrande
Ganesha
860
94
0
365
3,010
973
0
1,121
1,889
7,462
0
W
Rama
Chac47
Rama
1,531
1,367
0
1,034
2,241
326
0
251
1,990
0
15,642
L
Xing Tian
ExperimentalGod
Xing Tian
1,648
64
0
0
2,763
988
0
928
1,835
8,284
0
W
Hercules
Grav3hell
Hercules
1,561
315
0
1,900
3,140
1,188
0
1,262
1,703
0
9,830
L
Merlin
Nomo89UuU
Merlin
328
105
0
49
517
125
0
290
227
3,936
0
W
565
130
0
978
1,779
468
0
221
1,558
0
13,576
L
Cabrakan
Ymirza
Cabrakan
1,437
141
0
1,151
2,796
1,436
0
0
2,580
12,004
0
L
Hun Batz
hellolamers
Hun Batz
768
273
0
1,154
2,860
728
0
433
2,427
0
15,178
W
952
203
0
500
1,456
323
0
383
1,073
16,665
0
L
Anhur
oIssues
Anhur
1,634
1,122
0
1,093
2,281
339
0
161
2,120
0
14,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,380
Gold Earned
16,752
137
Minions Killed
109
0
Camps Cleared
0
473,200
Distance Traveled
425,256
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,325
665
0
0
0
101,976
2
W
Rama
3,334
667
47
9
0
80,490
0
L
Xing Tian
3,417
683
7
1
0
95,744
2
W
Hercules
3,172
634
18
4
0
89,184
0
L
Merlin
2,646
529
6
1
0
30,844
0
W
Thor
3,421
684
30
6
0
110,850
2
L
Cabrakan
3,602
720
25
5
0
97,701
2
L
Hun Batz
3,558
712
29
6
0
115,066
1
W
Janus
4,128
826
42
8
0
90,700
0
L
Anhur
3,529
706
42
8
0
85,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role