Player Matchup

Ganesha
Ganesha
Bootlessdrrew
Ganesha
Level 27
God Stats
3W - 3L
1,530 SR
Queue Stats
117W - 109L
1,345 Elo+
Party 2
Jormungandr
Jormungandr
anEdgeDancer
Jormungandr
Level 25
God Stats
26W - 24L
1,497 SR
Queue Stats
68W - 78L
1,322 Elo+
Party 2
Cerberus
Cerberus
tankqr
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,389 Elo+

VS

Team Averages
Level 45
1,634 SR
1,313 Elo+
King Arthur
King Arthur
Durantman035
King Arthur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,119 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FlyGuyDetox
Ah Muzen Cab
Level 93
God Stats
8W - 8L
1,740 SR
Queue Stats
52W - 52L
1,459 Elo+
Party 1
Olorun
Olorun
pyromojo23
Olorun
Level 28
God Stats
3W - 3L
1,661 SR
Queue Stats
124W - 155L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 2 / 16
10,141
676
12,153
22,964
28,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
anEdgeDancer
Jormungandr
16
16 / 7 / 1
12,513
834
17,927
21,007
18,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
tankqr
Cerberus
9
1 / 6 / 1
8,510
567
984
12,161
5,175
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Durantman035
King Arthur
12
2 / 9 / 10
9,955
664
5,183
14,256
10,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
FlyGuyDetox
Ah Muzen Cab
14
6 / 6 / 6
11,319
755
15,571
11,994
3,641
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
pyromojo23
Olorun
15
7 / 4 / 5
12,393
826
25,499
16,364
8,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
15
15
Deaths
19
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
2
16
4.5
W
King Arthur
Durantman035
King Arthur
2
9
10
0.78
W
Ah Muzen Cab
FlyGuyDetox
Ah Muzen Cab
6
6
6
1.5
L
Jormungandr
anEdgeDancer
Jormungandr
16
7
1
2.36
W
Olorun
pyromojo23
Olorun
7
4
5
2.38
L
Cerberus
tankqr
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
46,253
56,132
Taken
42,614
53,040
Mitigated
22,281
5,825
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
12,153
1,101
478
891
22,964
28,928
0
11,295
11,373
29,507
0
W
King Arthur
Durantman035
King Arthur
5,183
1,207
0
430
14,256
10,137
138
9,213
5,043
0
12,083
W
Ah Muzen Cab
FlyGuyDetox
Ah Muzen Cab
15,571
6,882
0
3,481
11,994
3,641
1,318
9,070
2,924
0
51,516
L
Jormungandr
anEdgeDancer
Jormungandr
17,927
3,149
1,341
1,692
21,007
18,937
231
10,652
10,205
58,896
0
W
Olorun
pyromojo23
Olorun
25,499
19,321
577
7,946
16,364
8,503
2,457
12,855
3,509
60,770
0
L
Cerberus
tankqr
Cerberus
984
332
0
1,423
12,161
5,175
0
3,671
8,365
12,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
33,667
127
Minions Killed
137
0
Camps Cleared
0
676,904
Distance Traveled
697,150
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,141
676
6
0
0
255,876
0
W
King Arthur
9,955
664
14
1
0
239,521
3
W
Ah Muzen Cab
11,319
755
57
4
0
244,387
1
L
Jormungandr
12,513
834
86
6
0
212,108
0
W
Olorun
12,393
826
66
4
0
213,242
0
L
Cerberus
8,510
567
35
2
0
208,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role