Player Matchup

Olorun
Olorun
Anthony_Torta22
Olorun
Level 28
God Stats
4W - 2L
1,653 SR
Queue Stats
62W - 76L
1,199 Elo+
Solo
Artemis
Artemis
Crippin_death
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 72L
1,120 Elo+
Solo
Thor
Thor
MajMobJR
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
RJDHiggieBoi
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,023 Elo+
Solo
Hercules
Hercules
vDaSmokeDogv
Hercules
Level 28
God Stats
21W - 26L
1,283 SR
Queue Stats
172W - 179L
1,283 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,225 Elo+

VS

Team Averages
Level 17
1,397 SR
1,124 Elo+
King Arthur
King Arthur
ALPHA_WOLF_1997
King Arthur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,070 Elo+
Party 1
Ares
Ares
DOVAHanthony9847
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,070 Elo+
Party 1
Fenrir
Fenrir
Guest7212
Fenrir
Level 20
God Stats
24W - 22L
1,373 SR
Queue Stats
30W - 35L
1,095 Elo+
Party 2
Bacchus
Bacchus
Tk-joaoroxo69
Bacchus
Level 29
God Stats
27W - 21L
1,430 SR
Queue Stats
52W - 62L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
olvpichu8
Cthulhu
Level 26
God Stats
2W - 3L
1,182 SR
Queue Stats
22W - 23L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
11,152
338
3,473
3,849
1,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
20
12 / 7 / 5
15,774
478
34,043
33,463
17,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
14
0 / 18 / 3
10,967
332
1,715
22,454
8,320
Yemoja
18
0 / 9 / 6
12,336
374
3,596
33,310
13,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
vDaSmokeDogv
Hercules
20
9 / 2 / 5
15,896
482
25,704
29,884
40,442
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALPHA_WOLF_1997
King Arthur
17
5 / 8 / 1
13,858
420
13,424
24,350
23,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 15 / 2
13,282
402
8,289
36,685
42,484
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Guest7212
Fenrir
20
10 / 1 / 3
17,187
521
21,138
20,510
11,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
20
9 / 3 / 5
17,016
516
21,141
26,057
45,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
olvpichu8
Cthulhu
19
5 / 1 / 7
14,702
446
12,878
20,639
14,527
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
24
Kills
32
37
Deaths
28
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALPHA_WOLF_1997
King Arthur
5
8
1
0.69
L
3
1
3
4.5
L
Artemis
12
7
5
2.07
W
3
15
2
0.27
W
Fenrir
Guest7212
Fenrir
10
1
3
11.5
L
Thor
0
18
3
0.08
L
Yemoja
0
9
6
0.33
W
Bacchus
9
3
5
3.83
W
Cthulhu
olvpichu8
Cthulhu
5
1
7
8.5
L
Hercules
vDaSmokeDogv
Hercules
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,531
Damage
76,870
122,960
Taken
128,241
80,987
Mitigated
136,831
42,067
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALPHA_WOLF_1997
King Arthur
13,424
4,267
0
1,056
24,350
23,702
1,109
0
23,764
900
47,192
L
3,473
1,782
135
1,021
3,849
1,032
428
2,355
1,494
19,904
0
L
Artemis
34,043
22,629
0
13,781
33,463
17,616
4,699
12,193
21,195
0
138,686
W
8,289
2,891
0
3,098
36,685
42,484
1,311
467
35,847
63,119
0
W
Fenrir
Guest7212
Fenrir
21,138
5,768
0
2,611
20,510
11,022
7,515
1,836
18,599
0
117,668
L
Thor
1,715
1,357
0
0
22,454
8,320
88
6,850
15,529
0
13,374
L
Yemoja
3,596
652
2,091
8,297
33,310
13,577
1,213
10,299
23,011
49,296
0
W
Bacchus
21,141
3,494
0
0
26,057
45,096
2,107
2,038
23,720
59,215
0
W
Cthulhu
olvpichu8
Cthulhu
12,878
1,380
935
2,670
20,639
14,527
1,632
2,728
17,911
59,808
0
L
Hercules
vDaSmokeDogv
Hercules
25,704
10,781
0
16,742
29,884
40,442
457
11,596
17,688
0
91,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,125
Gold Earned
76,045
424
Minions Killed
464
0
Camps Cleared
0
1,991,938
Distance Traveled
2,769,196
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,858
420
64
2
0
468,477
0
L
Olorun
11,152
338
44
1
0
137,505
3
L
Artemis
15,774
478
158
5
0
494,203
3
W
Ares
13,282
402
53
2
0
430,082
1
W
Fenrir
17,187
521
190
6
0
642,681
1
L
Thor
10,967
332
10
0
0
393,750
2
L
Yemoja
12,336
374
63
2
0
411,065
1
W
Bacchus
17,016
516
69
2
0
644,143
0
W
Cthulhu
14,702
446
88
3
0
583,813
1
L
Hercules
15,896
482
149
5
0
555,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role