Player Matchup

Zeus
Zeus
Fonzy Menely
Zeus
Level 17
God Stats
38W - 19L
1,500 SR
Queue Stats
87W - 95L
1,138 Elo+
Party 1
Ganesha
Ganesha
TearingNut172
Ganesha
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 22L
933 Elo+
Party 1
The Morrigan
The Morrigan
l OLD SK00L l
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,140 Elo+
Party 1
Hou Yi
Hou Yi
o TERRY TATE o
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,131 Elo+
Party 1
Set
Set
xTylerTk
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,129 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,094 Elo+

VS

Team Averages
Level 30
1,523 SR
1,329 Elo+
Tsukuyomi
Tsukuyomi
Coulthart
Tsukuyomi
Level 29
God Stats
2W - 0L
1,419 SR
Queue Stats
8W - 5L
956 Elo+
Solo
Anubis
Anubis
DestinysChild95
Anubis
Level 8
God Stats
2W - 2L
1,692 SR
Queue Stats
7W - 16L
1,378 Elo+
Party 2
Merlin
Merlin
Qwalety
Merlin
Level 22
God Stats
5W - 7L
1,271 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 2
Chaac
Chaac
Strangleton
Chaac
Level 49
God Stats
2W - 2L
1,540 SR
Queue Stats
7W - 17L
1,309 Elo+
Party 2
Achilles
Achilles
The_Boundless
Achilles
Level 44
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 9L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,173
848
12,193
12,828
12,812
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
16
0 / 10 / 0
9,757
813
5,912
31,349
18,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
l OLD SK00L l
The Morrigan
16
1 / 9 / 0
10,061
838
8,273
18,334
9,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 1
10,073
839
5,805
7,673
2,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 13 / 1
11,050
921
6,280
19,992
7,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

3

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coulthart
Tsukuyomi
20
17 / 2 / 13
14,037
1,170
30,140
10,067
4,406
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 1 / 15
11,807
984
5,719
4,452
3,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Qwalety
Merlin
19
7 / 0 / 21
12,773
1,064
16,357
7,175
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 23
11,984
999
15,685
14,782
10,945
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
The_Boundless
Achilles
20
9 / 0 / 21
13,079
1,090
17,020
8,598
10,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
133
3
Kills
40
40
Deaths
3
3
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Coulthart
Tsukuyomi
17
2
13
11.75
W
4
1
15
11.5
L
0
5
1
0.1
W
Merlin
Qwalety
Merlin
7
0
21
17.5
W
3
0
23
14.5
L
Ganesha
0
10
0
0
W
Achilles
The_Boundless
Achilles
9
0
21
19.5
L
The Morrigan
l OLD SK00L l
The Morrigan
1
9
0
0.11
L
0
3
1
0.17
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
84,921
90,176
Taken
45,074
51,014
Mitigated
32,227
6,296
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Coulthart
Tsukuyomi
30,140
9,106
0
620
10,067
4,406
0
4,855
5,212
0
52,050
W
5,719
1,325
88
1,559
4,452
3,213
0
3,013
1,439
22,644
0
L
12,193
3,227
78
723
12,828
12,812
0
3,958
8,870
37,142
0
W
Merlin
Qwalety
Merlin
16,357
59
0
1,819
7,175
2,898
0
4,420
2,755
44,939
0
W
15,685
4,377
1,400
7,116
14,782
10,945
0
8,343
6,439
0
27,739
L
Ganesha
5,912
1,448
0
4,978
31,349
18,671
0
7,808
23,541
13,779
0
W
Achilles
The_Boundless
Achilles
17,020
6,794
315
428
8,598
10,765
0
5,747
2,851
0
35,207
L
The Morrigan
l OLD SK00L l
The Morrigan
8,273
2,806
0
0
18,334
9,507
0
3,745
14,555
18,283
0
L
5,805
3,371
231
231
7,673
2,792
0
1,609
6,064
0
18,878
L
6,280
4,095
0
55
19,992
7,232
0
4,956
15,036
0
21,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
63,680
180
Minions Killed
214
1
Camps Cleared
8
835,916
Distance Traveled
1,033,945
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,037
1,170
50
4
4
228,973
0
W
Anubis
11,807
984
36
3
2
134,631
0
L
Zeus
10,173
848
68
6
0
151,521
0
W
Merlin
12,773
1,064
66
6
2
215,925
0
W
Chaac
11,984
999
25
2
0
226,447
2
L
Ganesha
9,757
813
0
0
0
163,818
0
W
Achilles
13,079
1,090
37
3
0
227,969
0
L
The Morrigan
10,061
838
20
2
0
191,907
1
L
Hou Yi
10,073
839
47
4
0
145,447
0
L
Set
11,050
921
45
4
1
183,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role