Player Matchup

Kali
Kali
BariTonic
Kali
Level 149
God Stats
12W - 7L
1,640 SR
Queue Stats
164W - 135L
1,664 Elo+
Party 3
Athena
Athena
Captivating_13
Athena
Level 45
God Stats
7W - 3L
1,781 SR
Queue Stats
35W - 19L
1,631 Elo+
Party 3
Bellona
Bellona
IHateRiumalcium
Bellona
Level 38
God Stats
10W - 6L
1,299 SR
Queue Stats
196W - 189L
1,447 Elo+
Party 4
Kukulkan
Kukulkan
alexbowenslayer
Kukulkan
Level 20
God Stats
7W - 11L
1,393 SR
Queue Stats
51W - 63L
1,290 Elo+
Party 4
Chernobog
Chernobog
malciumriu
Chernobog
Level 83
God Stats
8W - 10L
1,487 SR
Queue Stats
615W - 658L
1,419 Elo+
Party 4
Team Averages
Level 67
1,520 SR
1,490 Elo+

VS

Team Averages
Level 60
1,584 SR
1,490 Elo+
Vulcan
Vulcan
CORY_DALE_4
Vulcan
Level 22
God Stats
4W - 7L
1,571 SR
Queue Stats
57W - 57L
1,548 Elo+
Party 1
Fenrir
Fenrir
Cope333
Fenrir
Level 62
God Stats
2W - 2L
1,342 SR
Queue Stats
188W - 155L
1,548 Elo+
Party 1
Rama
Rama
DJH33
Rama
Level 38
God Stats
2W - 0L
1,779 SR
Queue Stats
140W - 123L
1,539 Elo+
Party 1
Sobek
Sobek
Gonzitooo
Sobek
Level 28
God Stats
10W - 13L
1,486 SR
Queue Stats
50W - 71L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
toonmaster
Sun Wukong
Level 152
God Stats
2W - 0L
1,743 SR
Queue Stats
106W - 106L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 0 / 0
3,430
686
988
2,998
690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,118
624
499
1,470
415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,501
500
0
0
0
Kukulkan
6
0 / 0 / 0
3,342
668
452
1,178
324
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
malciumriu
Chernobog
5
0 / 2 / 0
3,010
602
767
1,845
176
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 0 / 0
3,486
697
988
785
227
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Fenrir
Cope333
Fenrir
5
1 / 0 / 2
3,821
764
2,027
3,079
864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rama
DJH33
Rama
5
2 / 0 / 1
3,531
706
969
1,390
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Gonzitooo
Sobek
5
0 / 0 / 3
3,340
668
389
1,876
710
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
toonmaster
Sun Wukong
7
0 / 0 / 0
3,754
751
372
1,321
537
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
0
0
0
0
W
Vulcan
0
0
0
0
L
0
1
0
0
W
Fenrir
Cope333
Fenrir
1
0
2
2
W
Rama
DJH33
Rama
2
0
1
2.5
W
Sobek
Gonzitooo
Sobek
0
0
3
1.5
L
0
0
0
0
L
Kukulkan
0
0
0
0
L
Chernobog
malciumriu
Chernobog
0
2
0
0
W
Sun Wukong
toonmaster
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,706
Damage
4,745
7,491
Taken
8,451
1,605
Mitigated
2,572
2,240
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
988
493
0
1,619
2,998
690
0
0
2,898
0
13,400
W
Vulcan
988
655
0
0
785
227
0
452
333
11,679
0
L
499
393
0
0
1,470
415
0
205
1,265
1,989
0
W
Fenrir
Cope333
Fenrir
2,027
704
0
1,339
3,079
864
0
133
2,946
0
12,862
W
Rama
DJH33
Rama
969
912
0
821
1,390
234
0
211
1,179
0
11,221
W
Sobek
Gonzitooo
Sobek
389
30
0
890
1,876
710
0
155
1,721
4,285
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
452
44
0
250
1,178
324
0
988
190
13,694
0
L
Chernobog
malciumriu
Chernobog
767
502
99
272
1,845
176
0
184
1,661
0
11,942
W
Sun Wukong
toonmaster
Sun Wukong
372
49
0
861
1,321
537
16
0
1,321
0
13,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,401
Gold Earned
17,932
78
Minions Killed
120
0
Camps Cleared
0
386,718
Distance Traveled
464,068
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,430
686
30
6
0
120,381
0
W
Vulcan
3,486
697
30
6
0
94,834
0
L
Athena
3,118
624
6
1
0
100,036
2
W
Fenrir
3,821
764
29
6
0
111,854
2
W
Rama
3,531
706
25
5
0
85,171
1
W
Sobek
3,340
668
5
1
0
94,620
0
L
Bellona
2,501
500
0
0
0
0
0
L
Kukulkan
3,342
668
20
4
0
80,657
0
L
Chernobog
3,010
602
22
4
0
85,644
0
W
Sun Wukong
3,754
751
31
6
0
77,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role