Player Matchup

Medusa
Medusa
Bronze III
Aprosarmosto
Medusa
Bronze III
Level 103
God Stats
31W - 26L
1,579 SR
Queue Stats
48W - 61L
991 MMR
Party 2
Xing Tian
Xing Tian
Bronze I
Ektoras
Xing Tian
Bronze I
Level 91
God Stats
13W - 17L
1,381 SR
Queue Stats
43W - 55L
1,167 MMR
Party 2
Poseidon
Poseidon
Bronze III
innerbubble5757
Poseidon
Bronze III
Level 66
God Stats
0W - 2L
1,599 SR
Queue Stats
53W - 79L
1,115 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,520 SR
1,091 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,683 SR
2,197 MMR
Thoth
Thoth
Platinum I
BabyHypo
Thoth
Platinum I
Level 147
God Stats
9W - 7L
1,692 SR
Queue Stats
250W - 182L
2,105 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Chauffont
Cthulhu
Diamond I
Level 128
God Stats
21W - 5L
1,741 SR
Queue Stats
189W - 205L
2,457 MMR
Party 1
Hachiman
Hachiman
Platinum I
Fectum
Hachiman
Platinum I
Level 157
God Stats
7W - 7L
1,616 SR
Queue Stats
129W - 157L
2,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 4 / 2
6,916
768
4,106
6,606
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Ektoras
Xing Tian
8
1 / 3 / 2
6,829
759
2,301
9,422
5,486
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
8
1 / 8 / 0
5,951
661
3,099
7,025
1,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BacchusSobekZeusPersephoneNox

VS

Bans
AphroditeHou YiAresCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BabyHypo
Thoth
11
4 / 1 / 10
7,890
877
10,100
5,858
1,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Chauffont
Cthulhu
11
2 / 0 / 13
7,523
836
3,748
7,549
6,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Fectum
Hachiman
12
9 / 2 / 4
8,573
953
6,643
6,887
2,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
2
0.5
W
Thoth
BabyHypo
Thoth
4
1
10
9
W
Cthulhu
Chauffont
Cthulhu
2
0
13
8.5
L
Xing Tian
Ektoras
Xing Tian
1
3
2
0.67
W
Hachiman
Fectum
Hachiman
9
2
4
5.5
L
Poseidon
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,506
Damage
20,491
23,053
Taken
20,294
9,170
Mitigated
11,106
1,117
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,106
1,623
0
807
6,606
1,883
0
3,769
2,812
0
21,947
W
Thoth
BabyHypo
Thoth
10,100
88
78
2,538
5,858
1,937
563
2,102
3,756
37,053
0
W
Cthulhu
Chauffont
Cthulhu
3,748
207
302
1,981
7,549
6,689
111
2,243
5,306
16,719
0
L
Xing Tian
Ektoras
Xing Tian
2,301
272
0
0
9,422
5,486
0
5,631
3,566
7,482
0
W
Hachiman
Fectum
Hachiman
6,643
3,311
0
2,137
6,887
2,480
1,983
1,103
5,784
0
37,819
L
Poseidon
3,099
256
0
310
7,025
1,801
0
4,171
2,779
14,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,696
Gold Earned
23,986
73
Minions Killed
134
0
Camps Cleared
0
511,724
Distance Traveled
531,336
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,916
768
48
5
0
188,409
2
W
Thoth
7,890
877
56
6
0
174,222
2
W
Cthulhu
7,523
836
21
2
0
190,274
4
L
Xing Tian
6,829
759
5
1
0
184,500
0
W
Hachiman
8,573
953
57
6
0
166,840
2
L
Poseidon
5,951
661
20
2
0
138,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role