Player Matchup

Ymir
Ymir
LeGrandCoconut09
Ymir
Level 12
God Stats
27W - 16L
1,568 SR
Queue Stats
121W - 117L
1,156 Elo+
Party 1
Horus
Horus
LeGrandPoulet04
Horus
Level 18
God Stats
31W - 20L
1,424 SR
Queue Stats
125W - 120L
1,140 Elo+
Party 1
Olorun
Olorun
SPADE_DEAD
Olorun
Level 4
God Stats
1W - 4L
1,095 SR
Queue Stats
3W - 5L
1,069 Elo+
Solo
Arachne
Arachne
Victormgb01
Arachne
Level 153
God Stats
1W - 1L
1,415 SR
Queue Stats
66W - 62L
1,579 Elo+
Party 1
Nox
Nox
chris5568
Nox
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
45W - 54L
1,500 Elo+
Solo
Team Averages
Level 38
1,400 SR
1,289 Elo+

VS

Team Averages
Level 14
1,556 SR
1,379 Elo+
Cthulhu
Cthulhu
Foy701
Cthulhu
Level 17
God Stats
4W - 3L
1,523 SR
Queue Stats
36W - 56L
1,381 Elo+
Solo
Cupid
Cupid
Kohh
Cupid
Level 4
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TTVXxmasS
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,221 Elo+
Solo
Fenrir
Fenrir
mightywolf49
Fenrir
Level 29
God Stats
9W - 11L
1,512 SR
Queue Stats
37W - 32L
1,294 Elo+
Solo
Bellona
Bellona
ridden_palaver
Bellona
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
8,820
1,103
5,317
6,814
5,807
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 11
9,413
1,177
5,627
7,482
4,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
SPADE_DEAD
Olorun
13
2 / 4 / 7
7,605
951
5,279
5,350
2,077
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Victormgb01
Arachne
16
15 / 1 / 9
11,148
1,394
16,222
9,084
4,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 1 / 12
8,349
1,044
5,259
4,925
1,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

409

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foy701
Cthulhu
12
1 / 10 / 4
7,441
930
8,261
14,331
10,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Kohh
Cupid
11
0 / 2 / 3
6,722
840
1,264
2,062
499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
TTVXxmasS
Jormungandr
12
2 / 1 / 0
7,468
934
2,652
6,298
3,613
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
1 / 6 / 1
6,854
857
4,370
7,025
2,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 8 / 3
7,244
906
9,164
13,261
7,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
27
Kills
6
6
Deaths
27
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Foy701
Cthulhu
1
10
4
0.3
L
Cupid
Kohh
Cupid
0
2
3
0.75
W
2
0
15
9.5
W
5
0
11
10.5
W
Olorun
SPADE_DEAD
Olorun
2
4
7
1.38
L
Jormungandr
TTVXxmasS
Jormungandr
2
1
0
2
W
Arachne
Victormgb01
Arachne
15
1
9
19.5
W
3
1
12
9
L
Fenrir
1
6
1
0.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
25,711
33,655
Taken
42,977
18,746
Mitigated
24,064
12,460
Healing
1,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Foy701
Cthulhu
8,261
826
0
0
14,331
10,212
0
5,518
8,813
15,334
0
L
Cupid
Kohh
Cupid
1,264
641
31
109
2,062
499
0
401
1,661
0
4,568
W
5,317
625
231
354
6,814
5,807
0
2,510
4,304
18,144
0
W
5,627
3,383
2,437
4,150
7,482
4,568
0
2,337
5,145
0
18,136
W
Olorun
SPADE_DEAD
Olorun
5,279
3,932
445
603
5,350
2,077
0
1,318
4,032
10,810
0
L
Jormungandr
TTVXxmasS
Jormungandr
2,652
788
0
0
6,298
3,613
0
1,402
4,896
13,236
0
W
Arachne
Victormgb01
Arachne
16,222
11,505
0
4,159
9,084
4,302
0
3,104
5,980
0
31,842
W
5,259
152
0
81
4,925
1,992
0
1,644
3,281
10,422
0
L
Fenrir
4,370
1,158
414
631
7,025
2,184
0
1,799
5,226
0
7,546
L
9,164
3,515
0
445
13,261
7,556
0
6,735
6,526
0
13,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
35,729
119
Minions Killed
73
8
Camps Cleared
1
644,311
Distance Traveled
414,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,441
930
25
3
0
114,686
0
L
Cupid
6,722
840
3
0
0
27,658
1
W
Ymir
8,820
1,103
26
3
0
124,927
0
W
Horus
9,413
1,177
38
5
0
134,353
1
W
Olorun
7,605
951
12
2
0
99,258
0
L
Jormungandr
7,468
934
25
3
0
135,404
0
W
Arachne
11,148
1,394
33
4
7
161,227
0
W
Nox
8,349
1,044
10
1
1
124,546
0
L
Fenrir
6,854
857
6
1
0
51,085
0
L
Bellona
7,244
906
14
2
1
85,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role