Player Matchup

He Bo
He Bo
IIX Killip XII
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,517 Elo+
Party 1
Chang'e
Chang'e
NihilisticPride
Chang'e
Level 27
God Stats
5W - 5L
1,634 SR
Queue Stats
92W - 96L
1,505 Elo+
Solo
Guan Yu
Guan Yu
SONICRILEYDAWG
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 1
Fenrir
Fenrir
Skulte3
Fenrir
Level 43
God Stats
7W - 6L
1,566 SR
Queue Stats
55W - 51L
1,442 Elo+
Solo
Mercury
Mercury
Soultaker885553
Mercury
Level 18
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Team Averages
Level 52
1,505 SR
1,524 Elo+

VS

Team Averages
Level 98
1,583 SR
1,612 Elo+
Artemis
Artemis
CordeliaRiva
Artemis
Level 28
God Stats
2W - 2L
1,462 SR
Queue Stats
13W - 8L
1,677 Elo+
Party 2
Achilles
Achilles
Hector_Heller
Achilles
Level 97
God Stats
10W - 9L
1,553 SR
Queue Stats
97W - 101L
1,400 Elo+
Solo
Geb
Geb
PvtWhiskerz
Geb
Level 103
God Stats
6W - 0L
1,667 SR
Queue Stats
19W - 9L
1,684 Elo+
Party 2
Scylla
Scylla
Xentombed
Scylla
Level 143
God Stats
3W - 2L
1,606 SR
Queue Stats
27W - 13L
1,705 Elo+
Party 2
Guan Yu
Guan Yu
Zeppy
Guan Yu
Level 118
God Stats
2W - 0L
1,626 SR
Queue Stats
10W - 9L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,491
642
1,358
3,539
1,111
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 0
6,183
883
3,645
5,810
1,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,299
614
153
1,674
722
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Skulte3
Fenrir
11
0 / 1 / 3
5,275
754
1,507
5,628
2,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 2
5,220
746
2,768
4,883
1,523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CordeliaRiva
Artemis
11
2 / 0 / 4
6,121
874
3,121
3,081
1,243
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Hector_Heller
Achilles
11
1 / 1 / 2
5,231
747
1,883
4,223
3,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 2
5,742
820
2,358
6,145
3,811
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Xentombed
Scylla
11
2 / 2 / 3
5,778
825
6,122
3,314
1,109
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Zeppy
Guan Yu
11
1 / 1 / 1
5,294
756
1,961
3,624
2,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
7
7
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
CordeliaRiva
Artemis
2
0
4
4
W
Achilles
Hector_Heller
Achilles
1
1
2
2
L
0
2
1
0.25
L
4
2
0
2
W
1
2
2
1
L
0
1
0
0
L
Fenrir
Skulte3
Fenrir
0
1
3
1.5
L
1
1
2
2
W
Scylla
Xentombed
Scylla
2
2
3
1.75
W
Guan Yu
Zeppy
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,431
Damage
15,445
21,534
Taken
20,387
7,751
Mitigated
11,372
5,053
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CordeliaRiva
Artemis
3,121
653
0
0
3,081
1,243
0
642
2,439
0
14,613
W
Achilles
Hector_Heller
Achilles
1,883
275
0
528
4,223
3,037
253
649
3,549
0
11,353
L
1,358
150
0
89
3,539
1,111
0
1,459
2,030
8,586
0
L
3,645
227
686
1,780
5,810
1,805
0
2,738
3,072
17,279
0
W
2,358
242
0
0
6,145
3,811
345
1,214
4,931
10,958
0
L
153
71
100
210
1,674
722
0
275
1,399
0
2,304
L
Fenrir
Skulte3
Fenrir
1,507
367
0
1,801
5,628
2,590
0
2,062
3,466
0
7,261
L
2,768
706
0
387
4,883
1,523
0
2,081
2,777
0
11,633
W
Scylla
Xentombed
Scylla
6,122
589
0
500
3,314
1,109
253
1,625
1,689
18,867
0
W
Guan Yu
Zeppy
Guan Yu
1,961
429
645
792
3,624
2,172
173
919
2,705
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
28,166
95
Minions Killed
124
4
Camps Cleared
5
537,417
Distance Traveled
652,527
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,121
874
31
4
0
135,301
0
W
Achilles
5,231
747
25
4
0
119,304
1
L
He Bo
4,491
642
12
2
0
99,912
0
L
Chang'e
6,183
883
35
5
1
108,325
1
W
Geb
5,742
820
15
2
0
150,070
0
L
Guan Yu
4,299
614
10
1
0
43,367
0
L
Fenrir
5,275
754
16
2
1
139,067
1
L
Mercury
5,220
746
22
3
2
146,746
1
W
Scylla
5,778
825
29
4
4
113,078
1
W
Guan Yu
5,294
756
24
3
1
134,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role