Player Matchup

Medusa
Medusa
Anjesenamon
Medusa
Level 29
God Stats
16W - 23L
1,540 SR
Queue Stats
68W - 87L
1,474 Elo+
Solo
Mulan
Mulan
AverageShark955
Mulan
Level 26
God Stats
2W - 0L
1,710 SR
Queue Stats
45W - 40L
1,283 Elo+
Solo
Sol
Sol
FunKruK
Sol
Level 24
God Stats
7W - 4L
1,700 SR
Queue Stats
85W - 77L
1,357 Elo+
Party 2
Neith
Neith
Maksimyeg
Neith
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 3L
1,607 Elo+
Party 2
Arachne
Arachne
TheDarkes
Arachne
Level 26
God Stats
9W - 1L
1,760 SR
Queue Stats
125W - 80L
1,581 Elo+
Solo
Team Averages
Level 26
1,642 SR
1,460 Elo+

VS

Team Averages
Level 31
1,513 SR
1,598 Elo+
Chiron
Chiron
Alexandro2503
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,639 Elo+
Party 1
Merlin
Merlin
Hernandeces
Merlin
Level 84
God Stats
1W - 3L
1,383 SR
Queue Stats
360W - 324L
1,639 Elo+
Party 1
Artemis
Artemis
MINIFIT
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
MrHabs
Mercury
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 67L
1,614 Elo+
Party 1
Geb
Geb
joselectro33
Geb
Level 16
God Stats
2W - 3L
1,683 SR
Queue Stats
29W - 22L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 0 / 1
3,728
621
2,673
1,954
390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 1
4,319
720
525
1,900
836
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Sol
5
0 / 1 / 0
3,737
623
1,331
2,491
550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Maksimyeg
Neith
5
0 / 3 / 1
3,661
610
1,675
2,520
532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Arachne
TheDarkes
Arachne
8
8 / 0 / 1
5,534
922
3,382
4,815
1,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
4,289
715
2,472
3,741
871
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
5
0 / 3 / 0
3,685
614
1,838
3,205
659
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MINIFIT
Artemis
4
0 / 2 / 0
3,257
543
922
1,814
387
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
MrHabs
Mercury
4
0 / 2 / 0
3,348
558
340
3,478
678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 3
3,862
644
1,025
4,194
1,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
3
4
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Medusa
1
0
1
1.5
W
1
0
1
1.5
W
Sol
0
1
0
0
L
Merlin
0
3
0
0
L
Artemis
MINIFIT
Artemis
0
2
0
0
W
Neith
Maksimyeg
Neith
0
3
1
0.17
L
Mercury
MrHabs
Mercury
0
2
0
0
W
Arachne
TheDarkes
Arachne
8
0
1
8.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,586
Damage
6,597
13,680
Taken
16,432
3,682
Mitigated
4,223
4,934
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,472
1,227
367
1,278
3,741
871
120
0
3,716
0
19,902
W
Medusa
2,673
723
0
679
1,954
390
0
326
1,628
0
12,508
W
525
40
0
882
1,900
836
434
139
1,761
0
12,058
W
Sol
1,331
405
0
448
2,491
550
632
534
1,957
10,470
0
L
Merlin
1,838
214
0
248
3,205
659
0
778
2,402
15,508
0
L
Artemis
MINIFIT
Artemis
922
591
0
0
1,814
387
0
553
1,261
0
5,199
W
Neith
Maksimyeg
Neith
1,675
1,138
0
318
2,520
532
0
699
1,821
0
10,774
L
Mercury
MrHabs
Mercury
340
72
0
1,183
3,478
678
0
0
3,478
0
8,933
W
Arachne
TheDarkes
Arachne
3,382
2,257
0
2,607
4,815
1,374
0
1,165
3,650
0
21,963
L
1,025
0
246
246
4,194
1,628
0
0
4,194
7,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,979
Gold Earned
18,441
134
Minions Killed
117
0
Camps Cleared
0
578,541
Distance Traveled
553,157
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,289
715
35
6
0
113,621
2
W
Medusa
3,728
621
22
4
0
119,794
0
W
Mulan
4,319
720
27
5
0
118,696
1
W
Sol
3,737
623
19
3
0
96,677
2
L
Merlin
3,685
614
35
6
0
109,592
1
L
Artemis
3,257
543
10
2
0
106,050
0
W
Neith
3,661
610
24
4
0
101,024
0
L
Mercury
3,348
558
26
4
0
93,666
0
W
Arachne
5,534
922
42
7
0
142,350
2
L
Geb
3,862
644
11
2
0
130,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role