Player Matchup

Merlin
Merlin
Akisei
Merlin
Level 12
God Stats
2W - 1L
1,315 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 2
Nemesis
Nemesis
BigDaddiB
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Corruption10
Cerberus
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 2
Team Averages
Level 15
1,438 SR
1,319 Elo+

VS

Team Averages
Level 5
1,285 SR
1,126 Elo+
Jormungandr
Jormungandr
Fazestone9104
Jormungandr
Level 4
God Stats
0W - 4L
1,178 SR
Queue Stats
0W - 5L
1,181 Elo+
Party 1
Set
Set
Hawk239128
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
943 Elo+
Solo
Sol
Sol
OmggFN
Sol
Level 4
God Stats
0W - 2L
1,178 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akisei
Merlin
13
6 / 3 / 15
11,059
691
11,477
5,715
2,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
BigDaddiB
Nemesis
17
15 / 0 / 19
13,336
834
11,944
9,516
5,364
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Corruption10
Cerberus
16
14 / 3 / 17
13,942
871
12,894
13,150
11,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fazestone9104
Jormungandr
13
0 / 11 / 3
9,105
569
5,915
18,556
13,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 9 / 1
10,912
682
6,414
11,319
9,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
OmggFN
Sol
11
1 / 16 / 4
9,642
603
3,519
15,491
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
35
Kills
6
6
Deaths
36
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akisei
Merlin
6
3
15
4.5
W
Nemesis
BigDaddiB
Nemesis
15
0
19
24.5
W
Cerberus
Corruption10
Cerberus
14
3
17
7.5
L
Jormungandr
Fazestone9104
Jormungandr
0
11
3
0.14
L
5
9
1
0.61
L
Sol
OmggFN
Sol
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
15,848
28,381
Taken
45,366
18,580
Mitigated
27,910
6,723
Healing
950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akisei
Merlin
11,477
1,235
0
610
5,715
2,074
201
1,415
4,300
29,856
0
W
Nemesis
BigDaddiB
Nemesis
11,944
6,625
0
2,188
9,516
5,364
1,029
3,711
5,805
0
50,005
W
Cerberus
Corruption10
Cerberus
12,894
2,142
0
3,925
13,150
11,142
597
4,908
8,242
39,965
0
L
Jormungandr
Fazestone9104
Jormungandr
5,915
2,019
0
0
18,556
13,941
466
10,077
8,479
38,827
0
L
6,414
3,466
0
355
11,319
9,375
369
5,533
5,786
0
21,958
L
Sol
OmggFN
Sol
3,519
3,519
0
595
15,491
4,594
891
8,793
6,698
9,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
29,659
138
Minions Killed
100
0
Camps Cleared
0
772,789
Distance Traveled
724,784
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,059
691
20
1
0
189,508
0
W
Nemesis
13,336
834
55
3
0
288,818
6
W
Cerberus
13,942
871
63
4
0
294,463
5
L
Jormungandr
9,105
569
41
3
0
236,944
3
L
Set
10,912
682
40
3
0
276,944
3
L
Sol
9,642
603
19
1
0
210,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role