Player Matchup

Serqet
Serqet
BOJENBOREN
Serqet
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
262W - 277L
1,480 Elo+
Party 2
Thor
Thor
Pyrogenousist
Thor
Level 147
God Stats
0W - 6L
1,476 SR
Queue Stats
342W - 375L
1,520 Elo+
Party 2
Kali
Kali
Spookyblaque
Kali
Level 29
God Stats
1W - 2L
1,428 SR
Queue Stats
56W - 87L
1,396 Elo+
Party 2
Team Averages
Level 108
1,402 SR
1,465 Elo+

VS

Team Averages
Level 100
1,517 SR
1,486 Elo+
Merlin
Merlin
Taozi_baozi
Merlin
Level 129
God Stats
10W - 11L
1,549 SR
Queue Stats
252W - 211L
1,504 Elo+
Party 1
Yemoja
Yemoja
ThatGuyUKnow1995
Yemoja
Level 142
God Stats
11W - 8L
1,423 SR
Queue Stats
275W - 260L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rarity667
Tsukuyomi
Level 28
God Stats
7W - 4L
1,579 SR
Queue Stats
73W - 61L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BOJENBOREN
Serqet
14
7 / 6 / 1
11,227
660
9,454
16,467
12,703
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 7 / 6
12,209
718
13,741
16,716
13,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 8 / 7
10,135
596
5,108
14,644
5,064
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 6 / 10
12,661
745
11,227
10,434
3,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 3 / 13
13,520
795
7,820
13,983
14,897
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
rarity667
Tsukuyomi
17
13 / 5 / 7
13,811
812
18,455
14,463
5,650
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
14
Kills
21
21
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
BOJENBOREN
Serqet
7
6
1
1.25
L
7
7
6
1.43
L
0
8
7
0.44
W
Merlin
5
6
10
1.67
W
3
3
13
3.17
W
Tsukuyomi
rarity667
Tsukuyomi
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
37,502
47,827
Taken
38,880
31,527
Mitigated
23,778
2,282
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BOJENBOREN
Serqet
9,454
2,036
0
250
16,467
12,703
0
7,387
9,080
0
25,682
L
13,741
2,773
0
0
16,716
13,760
0
5,891
10,825
13,157
33,498
L
5,108
2,348
0
2,032
14,644
5,064
0
5,977
8,667
0
37,586
W
Merlin
11,227
807
0
255
10,434
3,231
956
451
9,945
61,831
0
W
7,820
1,060
4,375
3,124
13,983
14,897
496
2,298
10,777
22,198
0
W
Tsukuyomi
rarity667
Tsukuyomi
18,455
6,324
715
1,019
14,463
5,650
1,119
1,074
12,509
66
54,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
39,992
125
Minions Killed
162
0
Camps Cleared
0
802,698
Distance Traveled
885,185
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,227
660
25
1
0
297,337
0
L
Thor
12,209
718
55
3
0
252,859
2
L
Kali
10,135
596
45
3
0
252,502
0
W
Merlin
12,661
745
85
5
0
257,922
0
W
Yemoja
13,520
795
25
1
0
295,031
1
W
Tsukuyomi
13,811
812
52
3
0
332,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role