Player Matchup

Thor
Thor
ArcadiaGreywolf
Thor
Level 16
God Stats
2W - 7L
1,288 SR
Queue Stats
15W - 13L
1,425 Elo+
Party 1
Yemoja
Yemoja
BruceCrumbles
Yemoja
Level 20
God Stats
3W - 1L
1,624 SR
Queue Stats
27W - 19L
1,472 Elo+
Party 1
Loki
Loki
Caarliiiitos
Loki
Level 12
God Stats
3W - 7L
1,105 SR
Queue Stats
43W - 37L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
Diegote_1996
Kukulkan
Level 15
God Stats
1W - 2L
1,279 SR
Queue Stats
20W - 14L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
Jackarii
Cthulhu
Level 19
God Stats
11W - 6L
1,642 SR
Queue Stats
24W - 17L
1,458 Elo+
Party 1
Team Averages
Level 16
1,387 SR
1,466 Elo+

VS

Team Averages
Level 36
1,446 SR
1,459 Elo+
Kali
Kali
CravenRaven3841
Kali
Level 18
God Stats
1W - 2L
1,201 SR
Queue Stats
56W - 29L
1,516 Elo+
Solo
Discordia
Discordia
HiTMaN x HaTToN
Discordia
Level 142
God Stats
89W - 78L
1,529 SR
Queue Stats
390W - 396L
1,523 Elo+
Party 3
Ares
Ares
NamedRizla
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,450 Elo+
Solo
Sol
Sol
YourDDaaddyy
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,303 Elo+
Solo
Chernobog
Chernobog
xHM iRaPiiDzZ x
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 2
11,634
831
7,310
26,070
12,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
0 / 2 / 5
12,207
872
7,539
25,152
29,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 12 / 2
13,184
942
16,800
23,660
9,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Diegote_1996
Kukulkan
19
4 / 6 / 2
13,577
970
18,866
24,219
10,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jackarii
Cthulhu
15
0 / 1 / 0
10,458
747
650
1,506
640
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 12
16,455
1,175
30,057
17,098
9,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HiTMaN x HaTToN
Discordia
20
5 / 0 / 15
13,936
995
34,595
6,969
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 2 / 18
13,555
968
7,048
17,237
22,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 3 / 16
12,179
870
6,327
13,561
5,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xHM iRaPiiDzZ x
Chernobog
20
7 / 1 / 16
14,699
1,050
16,763
8,011
3,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
9
Kills
31
31
Deaths
9
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
0
2
5
1.25
L
5
12
2
0.5
W
17
3
12
7.67
L
Kukulkan
Diegote_1996
Kukulkan
4
6
2
0.83
W
Discordia
HiTMaN x HaTToN
Discordia
5
0
15
12.5
L
Cthulhu
Jackarii
Cthulhu
0
1
0
0
W
2
2
18
5.5
W
0
3
16
2.67
W
Chernobog
xHM iRaPiiDzZ x
Chernobog
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
94,790
100,607
Taken
62,876
62,044
Mitigated
44,088
5,758
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,310
324
0
0
26,070
12,235
0
13,104
12,966
0
35,131
L
7,539
1,025
4,695
985
25,152
29,117
0
12,067
13,085
23,671
0
L
16,800
4,323
0
0
23,660
9,373
0
8,596
15,064
0
25,702
W
30,057
16,318
0
4,299
17,098
9,285
0
7,899
9,043
0
48,311
L
Kukulkan
Diegote_1996
Kukulkan
18,866
1,572
0
0
24,219
10,679
0
12,969
11,250
72,792
0
W
Discordia
HiTMaN x HaTToN
Discordia
34,595
460
0
0
6,969
3,299
0
1,787
5,182
73,491
0
L
Cthulhu
Jackarii
Cthulhu
650
251
0
78
1,506
640
0
1,234
241
1,541
0
W
7,048
734
0
0
17,237
22,382
0
8,172
7,840
26,421
0
W
6,327
1,557
0
1,342
13,561
5,514
0
4,929
8,632
13,886
0
W
Chernobog
xHM iRaPiiDzZ x
Chernobog
16,763
10,293
0
763
8,011
3,608
0
4,193
3,818
0
50,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,060
Gold Earned
70,824
241
Minions Killed
277
3
Camps Cleared
13
1,043,189
Distance Traveled
1,364,783
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,634
831
56
4
0
204,377
0
L
Yemoja
12,207
872
24
2
1
257,828
0
L
Loki
13,184
942
36
3
1
263,864
0
W
Kali
16,455
1,175
47
3
5
298,297
0
L
Kukulkan
13,577
970
123
9
0
287,047
0
W
Discordia
13,936
995
96
7
1
287,944
2
L
Cthulhu
10,458
747
2
0
1
30,073
0
W
Ares
13,555
968
35
3
0
271,811
0
W
Sol
12,179
870
14
1
0
267,021
0
W
Chernobog
14,699
1,050
85
6
7
239,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role