Player Matchup

Bakasura
Bakasura
Jarley210
Bakasura
Level 16
God Stats
24W - 25L
1,400 SR
Queue Stats
28W - 30L
1,248 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MECHADOCTOR
Ah Muzen Cab
Level 17
God Stats
34W - 32L
1,503 SR
Queue Stats
163W - 164L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
Rice_Farmer2
Baron Samedi
Level 17
God Stats
7W - 10L
1,342 SR
Queue Stats
32W - 40L
1,208 Elo+
Party 3
Nu Wa
Nu Wa
Some-Wack-Asain
Nu Wa
Level 29
God Stats
1W - 2L
1,151 SR
Queue Stats
86W - 61L
1,301 Elo+
Party 3
Izanami
Izanami
Truffels101
Izanami
Level 25
God Stats
6W - 1L
1,893 SR
Queue Stats
201W - 200L
1,331 Elo+
Party 2
Team Averages
Level 21
1,458 SR
1,287 Elo+

VS

Team Averages
Level 14
1,402 SR
1,337 Elo+
Ymir
Ymir
BEASTMODE24246
Ymir
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 4L
1,181 Elo+
Solo
Cernunnos
Cernunnos
JayHowdy
Cernunnos
Level 28
God Stats
34W - 29L
1,461 SR
Queue Stats
260W - 250L
1,388 Elo+
Solo
Hachiman
Hachiman
XBACONATORQCX
Hachiman
Level 17
God Stats
2W - 5L
1,482 SR
Queue Stats
61W - 81L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
tortuemanitou
Cthulhu
Level 8
God Stats
1W - 3L
1,396 SR
Queue Stats
41W - 46L
1,440 Elo+
Party 1
Fenrir
Fenrir
xXAzexQcXx
Fenrir
Level 13
God Stats
26W - 33L
1,396 SR
Queue Stats
32W - 46L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jarley210
Bakasura
20
4 / 12 / 19
15,226
952
11,632
31,333
14,169
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
MECHADOCTOR
Ah Muzen Cab
20
6 / 8 / 17
15,510
969
31,214
20,878
9,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Rice_Farmer2
Baron Samedi
20
8 / 9 / 23
16,625
1,039
26,380
27,684
14,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 4 / 23
18,173
1,136
30,332
21,322
15,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Truffels101
Izanami
20
10 / 9 / 20
17,451
1,091
35,377
22,638
10,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
11,587
724
631
4,843
2,146
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JayHowdy
Cernunnos
20
33 / 15 / 6
22,730
1,421
59,468
33,927
15,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
XBACONATORQCX
Hachiman
20
4 / 2 / 27
16,252
1,016
19,355
34,969
19,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
20
1 / 8 / 24
15,571
973
16,503
38,161
61,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
xXAzexQcXx
Fenrir
20
4 / 11 / 26
16,046
1,003
21,029
33,553
20,624
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
126
39
Kills
42
42
Deaths
39
102
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bakasura
Jarley210
Bakasura
4
12
19
1.13
L
Cernunnos
JayHowdy
Cernunnos
33
15
6
2.4
W
Ah Muzen Cab
MECHADOCTOR
Ah Muzen Cab
6
8
17
1.81
W
Baron Samedi
Rice_Farmer2
Baron Samedi
8
9
23
2.17
W
11
4
23
5.63
W
Izanami
Truffels101
Izanami
10
9
20
2.22
L
Hachiman
XBACONATORQCX
Hachiman
4
2
27
8.75
L
Cthulhu
1
8
24
1.63
L
Fenrir
xXAzexQcXx
Fenrir
4
11
26
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,935
Damage
116,986
123,855
Taken
145,453
63,246
Mitigated
119,284
14,916
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
631
555
0
0
4,843
2,146
0
2,732
2,071
1,157
0
W
Bakasura
Jarley210
Bakasura
11,632
7,108
0
1,777
31,333
14,169
0
3,931
27,402
0
16,906
L
Cernunnos
JayHowdy
Cernunnos
59,468
42,962
315
1,662
33,927
15,548
0
14,113
19,364
0
97,175
W
Ah Muzen Cab
MECHADOCTOR
Ah Muzen Cab
31,214
20,957
0
2,600
20,878
9,378
0
2,681
18,197
0
66,884
W
Baron Samedi
Rice_Farmer2
Baron Samedi
26,380
4,333
2,263
1,398
27,684
14,164
0
4,679
23,005
38,558
0
W
30,332
9,154
2,166
4,712
21,322
15,145
0
3,433
17,889
59,523
0
W
Izanami
Truffels101
Izanami
35,377
29,172
0
0
22,638
10,390
0
2,410
20,228
0
74,193
L
Hachiman
XBACONATORQCX
Hachiman
19,355
7,146
0
0
34,969
19,903
0
11,090
23,739
0
55,064
L
Cthulhu
16,503
690
0
0
38,161
61,063
0
14,121
22,951
48,732
0
L
Fenrir
xXAzexQcXx
Fenrir
21,029
5,407
315
2,063
33,553
20,624
0
14,656
18,562
0
34,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,985
Gold Earned
82,186
247
Minions Killed
258
6
Camps Cleared
0
1,331,277
Distance Traveled
1,317,111
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,587
724
0
0
0
36,722
0
W
Bakasura
15,226
952
12
1
0
300,650
1
L
Cernunnos
22,730
1,421
100
6
0
245,994
0
W
Ah Muzen Cab
15,510
969
78
5
0
245,884
2
W
Baron Samedi
16,625
1,039
25
2
0
251,570
0
W
Nu Wa
18,173
1,136
55
3
4
278,297
0
W
Izanami
17,451
1,091
77
5
2
254,876
0
L
Hachiman
16,252
1,016
85
5
0
329,488
0
L
Cthulhu
15,571
973
50
3
0
352,061
0
L
Fenrir
16,046
1,003
23
1
0
352,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role