Player Matchup

Neith
Neith
MonsterSnipeMX
Neith
Level 28
God Stats
3W - 2L
1,846 SR
Queue Stats
23W - 20L
1,866 Elo+
Solo
Agni
Agni
Skibidou95
Agni
Level 24
God Stats
5W - 4L
1,903 SR
Queue Stats
83W - 87L
1,553 Elo+
Solo
Osiris
Osiris
WiltidLoki
Osiris
Level 22
God Stats
5W - 4L
1,722 SR
Queue Stats
111W - 76L
1,599 Elo+
Solo
Ares
Ares
jarana-suprema
Ares
Level 4
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 1L
1,831 Elo+
Solo
Sun Wukong
Sun Wukong
pika_colo_sal
Sun Wukong
Level 29
God Stats
17W - 13L
1,698 SR
Queue Stats
108W - 121L
1,558 Elo+
Solo
Team Averages
Level 21
1,787 SR
1,681 Elo+

VS

Team Averages
Level 16
1,610 SR
1,616 Elo+
Olorun
Olorun
Bbbbman7884
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Solo
Ullr
Ullr
ItzSorenYo
Ullr
Level 16
God Stats
16W - 9L
1,667 SR
Queue Stats
40W - 34L
1,528 Elo+
Solo
He Bo
He Bo
Socomrounds
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 46L
1,669 Elo+
Solo
Tyr
Tyr
TrickierJoker39
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,721 Elo+
Solo
Chernobog
Chernobog
llamsppru
Chernobog
Level 23
God Stats
9W - 4L
1,884 SR
Queue Stats
70W - 74L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 10
19,001
500
34,328
30,683
13,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
15 / 10 / 15
19,854
522
30,832
31,914
13,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
WiltidLoki
Osiris
20
14 / 8 / 12
18,152
478
34,885
48,253
60,881
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 13 / 2
10,888
287
1,120
14,114
6,507
Sun Wukong
pika_colo_sal
Sun Wukong
20
16 / 8 / 11
20,933
551
38,238
40,885
30,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 17 / 7
13,590
358
3,460
20,420
8,630
20
8 / 10 / 17
20,341
535
23,081
31,443
14,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 10 / 7
24,317
640
50,342
39,582
15,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 10 / 14
16,283
429
14,816
43,200
54,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
llamsppru
Chernobog
20
15 / 10 / 6
22,004
579
33,185
44,019
19,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
100
56
Kills
49
49
Deaths
57
50
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
17
7
0.21
W
8
10
17
1.65
L
10
10
10
1.5
L
15
10
15
2.25
W
21
10
7
2.45
W
5
10
14
1.2
L
Osiris
WiltidLoki
Osiris
14
8
12
2.5
L
1
13
2
0.15
W
Chernobog
llamsppru
Chernobog
15
10
6
1.8
L
Sun Wukong
pika_colo_sal
Sun Wukong
16
8
11
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,403
Damage
124,884
165,849
Taken
178,664
124,982
Mitigated
112,485
47,588
Healing
56,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,460
1,493
230
1,553
20,420
8,630
105
3,155
17,230
34,978
0
W
23,081
18,389
299
8,143
31,443
14,044
5,497
7,454
23,764
0
133,741
L
34,328
19,662
0
11,760
30,683
13,952
1,575
7,568
22,990
0
150,258
L
30,832
3,134
979
7,091
31,914
13,166
2,026
13,202
18,537
123,414
0
W
50,342
1,146
0
18,516
39,582
15,789
646
6,534
32,823
202,883
0
W
14,816
4,130
0
5,152
43,200
54,505
230
8,755
34,095
0
45,866
L
Osiris
WiltidLoki
Osiris
34,885
10,856
0
18,219
48,253
60,881
882
14,417
33,348
3,132
108,742
L
1,120
322
0
0
14,114
6,507
77
3,111
10,853
6,859
0
W
Chernobog
llamsppru
Chernobog
33,185
22,733
1,666
20,836
44,019
19,517
10,462
9,791
34,005
0
193,044
L
Sun Wukong
pika_colo_sal
Sun Wukong
38,238
7,611
0
9,539
40,885
30,476
1,822
15,504
25,081
864
149,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,828
Gold Earned
96,535
710
Minions Killed
748
0
Camps Cleared
0
2,828,263
Distance Traveled
3,034,866
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,590
358
31
1
0
483,130
2
W
Ullr
20,341
535
208
5
0
601,906
6
L
Neith
19,001
500
183
5
0
592,879
0
L
Agni
19,854
522
177
5
0
585,168
9
W
He Bo
24,317
640
216
6
0
583,120
2
W
Tyr
16,283
429
44
1
0
764,856
2
L
Osiris
18,152
478
131
3
0
667,190
12
L
Ares
10,888
287
12
0
0
286,379
3
W
Chernobog
22,004
579
249
7
0
601,854
4
L
Sun Wukong
20,933
551
207
5
0
696,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role