Player Matchup

Izanami
Izanami
Esthebeast23
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,010 Elo+
Solo
Bacchus
Bacchus
Flounder118
Bacchus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 145L
1,182 Elo+
Solo
Olorun
Olorun
itsAlilDAMP
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
rex1134
Fenrir
Level 16
God Stats
4W - 1L
1,820 SR
Queue Stats
21W - 32L
1,186 Elo+
Solo
King Arthur
King Arthur
slinky_rooms616
King Arthur
Level 26
God Stats
11W - 19L
1,322 SR
Queue Stats
55W - 90L
1,098 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,195 Elo+

VS

Team Averages
Level 23
1,363 SR
1,224 Elo+
Vulcan
Vulcan
LovelyPup927535
Vulcan
Level 29
God Stats
15W - 15L
1,400 SR
Queue Stats
69W - 69L
1,340 Elo+
Party 1
Chronos
Chronos
Shadow3105
Chronos
Level 29
God Stats
2W - 1L
1,426 SR
Queue Stats
110W - 117L
1,228 Elo+
Solo
Sol
Sol
airan1977
Sol
Level 14
God Stats
2W - 3L
1,274 SR
Queue Stats
23W - 39L
1,068 Elo+
Solo
Thanatos
Thanatos
creeping-unit073
Thanatos
Level 19
God Stats
91W - 131L
1,284 SR
Queue Stats
234W - 309L
1,106 Elo+
Solo
Erlang Shen
Erlang Shen
killer825469
Erlang Shen
Level 26
God Stats
43W - 26L
1,434 SR
Queue Stats
65W - 49L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Esthebeast23
Izanami
13
0 / 1 / 0
8,912
743
668
1,361
420
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Flounder118
Bacchus
18
2 / 9 / 5
12,152
1,013
7,701
24,932
24,897
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
14
0 / 5 / 1
9,149
762
1,069
5,227
1,854
Fenrir
rex1134
Fenrir
17
2 / 11 / 3
10,660
888
5,789
24,627
10,096
King Arthur
slinky_rooms616
King Arthur
18
8 / 6 / 2
12,987
1,082
20,386
23,175
23,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 18
12,694
1,058
19,679
5,931
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Shadow3105
Chronos
19
7 / 2 / 19
12,549
1,046
14,698
12,321
5,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 17
11,200
933
1,754
9,021
3,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

17
3 / 6 / 13
11,565
964
9,706
10,859
6,148
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
killer825469
Erlang Shen
19
11 / 0 / 17
13,603
1,134
20,848
9,385
7,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
12
Kills
32
32
Deaths
13
11
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
Esthebeast23
Izanami
0
1
0
0
L
Bacchus
Flounder118
Bacchus
2
9
5
0.5
W
8
2
18
8.5
W
Chronos
Shadow3105
Chronos
7
2
19
8.25
W
3
3
17
3.83
W
3
6
13
1.58
L
Olorun
0
5
1
0.1
W
Erlang Shen
killer825469
Erlang Shen
11
0
17
19.5
L
Fenrir
rex1134
Fenrir
2
11
3
0.32
L
King Arthur
slinky_rooms616
King Arthur
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
66,685
79,322
Taken
47,517
60,406
Mitigated
26,803
4,855
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Esthebeast23
Izanami
668
591
0
0
1,361
420
0
326
1,035
0
3,052
L
Bacchus
Flounder118
Bacchus
7,701
733
402
3,032
24,932
24,897
0
12,402
12,530
33,991
0
W
19,679
12,569
0
0
5,931
3,328
0
1,180
4,651
47,173
0
W
Chronos
Shadow3105
Chronos
14,698
7,654
0
4,630
12,321
5,715
0
2,590
9,556
35,929
0
W
1,754
929
0
0
9,021
3,925
0
2,297
6,574
3,432
0
W
9,706
5,070
0
5,504
10,859
6,148
0
940
9,527
0
34,655
L
Olorun
1,069
833
120
98
5,227
1,854
0
2,395
2,832
3,795
0
W
Erlang Shen
killer825469
Erlang Shen
20,848
15,991
995
3,222
9,385
7,687
0
1,763
7,472
0
36,326
L
Fenrir
rex1134
Fenrir
5,789
1,733
0
641
24,627
10,096
0
11,558
13,069
0
16,561
L
King Arthur
slinky_rooms616
King Arthur
20,386
2,393
0
562
23,175
23,139
0
9,450
13,725
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
61,611
120
Minions Killed
219
1
Camps Cleared
10
689,823
Distance Traveled
1,018,892
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,912
743
7
1
0
46,674
0
L
Bacchus
12,152
1,013
47
4
0
176,651
3
W
Vulcan
12,694
1,058
86
7
3
227,173
0
W
Chronos
12,549
1,046
56
5
0
213,167
0
W
Sol
11,200
933
4
0
0
203,136
0
W
Thanatos
11,565
964
44
4
6
121,710
0
L
Olorun
9,149
762
10
1
0
59,493
2
W
Erlang Shen
13,603
1,134
29
2
1
253,706
0
L
Fenrir
10,660
888
24
2
0
192,323
0
L
King Arthur
12,987
1,082
32
3
1
214,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role