Player Matchup

Sobek
Sobek
Chacha_le_panini
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 76L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
Joe_le_kebab
Nu Wa
Level 7
God Stats
1W - 4L
1,114 SR
Queue Stats
17W - 22L
1,102 Elo+
Party 1
Tyr
Tyr
TheoLeTactitien
Tyr
Level 7
God Stats
6W - 22L
1,289 SR
Queue Stats
13W - 35L
1,159 Elo+
Party 1
Team Averages
Level 13
1,301 SR
1,137 Elo+

VS

Team Averages
Level 62
1,545 SR
1,358 Elo+
Heimdallr
Heimdallr
Admuron
Heimdallr
Level 49
God Stats
2W - 4L
1,287 SR
Queue Stats
165W - 221L
1,336 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BAS-adramelleh
Cu Chulainn
Level 29
God Stats
3W - 1L
1,684 SR
Queue Stats
57W - 85L
1,207 Elo+
Party 2
Scylla
Scylla
ZekiMenkeki
Scylla
Level 109
God Stats
3W - 1L
1,662 SR
Queue Stats
140W - 152L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 2
11,154
744
8,497
18,365
17,774
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 7 / 4
9,652
643
8,565
11,593
5,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 6 / 6
8,738
583
3,268
14,529
7,848
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Admuron
Heimdallr
16
8 / 2 / 11
11,622
775
11,934
11,591
9,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
BAS-adramelleh
Cu Chulainn
13
4 / 4 / 13
10,481
699
6,233
12,802
14,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
9 / 3 / 10
11,995
800
19,705
11,091
4,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
21
21
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Admuron
Heimdallr
8
2
11
6.75
W
Cu Chulainn
BAS-adramelleh
Cu Chulainn
4
4
13
2.63
L
5
8
2
0.75
L
3
7
4
0.71
L
0
6
6
0.5
W
Scylla
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
37,872
44,487
Taken
35,484
31,389
Mitigated
27,653
3,288
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Admuron
Heimdallr
11,934
5,765
1,229
3,718
11,591
9,121
884
5,488
6,103
0
56,668
W
Cu Chulainn
BAS-adramelleh
Cu Chulainn
6,233
1,943
1,288
907
12,802
14,388
413
5,902
6,900
0
23,620
L
8,497
644
0
1,569
18,365
17,774
0
5,111
13,254
23,905
0
L
8,565
1,150
0
110
11,593
5,767
0
6,069
5,522
32,041
0
L
3,268
384
0
1,609
14,529
7,848
0
8,565
5,958
0
15,215
W
Scylla
19,705
1,693
0
2,296
11,091
4,144
421
5,754
5,337
63,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
34,098
88
Minions Killed
181
0
Camps Cleared
0
839,163
Distance Traveled
799,343
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,622
775
77
5
0
284,853
3
W
Cu Chulainn
10,481
699
28
2
0
233,884
1
L
Sobek
11,154
744
28
2
0
265,794
0
L
Nu Wa
9,652
643
37
2
0
274,009
1
L
Tyr
8,738
583
23
2
0
299,360
1
W
Scylla
11,995
800
76
5
0
280,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role