Player Matchup

Merlin
Merlin
ChocoYolo69
Merlin
Level 28
God Stats
2W - 10L
1,358 SR
Queue Stats
2W - 13L
881 Elo+
Solo
Zhong Kui
Zhong Kui
FilthyRich1337
Zhong Kui
Level 68
God Stats
131W - 148L
1,380 SR
Queue Stats
438W - 602L
1,147 Elo+
Solo
Heimdallr
Heimdallr
Juango24
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,070 Elo+
Solo
Team Averages
Level 41
1,413 SR
1,032 Elo+

VS

Team Averages
Level 36
1,432 SR
1,067 Elo+
Ymir
Ymir
Captainmcgrubin
Ymir
Level 25
God Stats
22W - 17L
1,488 SR
Queue Stats
56W - 73L
1,195 Elo+
Solo
Hades
Hades
Jon_NOT_TTV_BTW
Hades
Level 16
God Stats
5W - 10L
1,307 SR
Queue Stats
5W - 15L
945 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheTemperedChoco
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 3 / 7
9,131
652
8,486
7,326
2,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
FilthyRich1337
Zhong Kui
13
4 / 2 / 6
9,422
673
11,350
10,574
8,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Juango24
Heimdallr
13
4 / 3 / 7
9,646
689
9,480
8,486
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,927
638
4,985
15,047
12,098
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 3
9,162
654
7,392
10,313
5,234
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
12
3 / 6 / 2
8,942
639
5,821
11,867
4,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
8
8
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Merlin
3
3
7
2.17
W
Zhong Kui
FilthyRich1337
Zhong Kui
4
2
6
3.5
L
4
2
3
2.75
W
Heimdallr
Juango24
Heimdallr
4
3
7
2.5
L
Tsukuyomi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
18,198
26,386
Taken
37,227
13,915
Mitigated
21,696
7,780
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,985
624
399
4,708
15,047
12,098
203
8,427
6,407
16,822
0
W
Merlin
8,486
991
584
1,617
7,326
2,149
324
4,252
3,074
33,124
0
W
Zhong Kui
FilthyRich1337
Zhong Kui
11,350
841
0
3,484
10,574
8,708
916
4,361
6,213
28,094
0
L
7,392
648
154
1,306
10,313
5,234
168
5,520
4,668
29,621
0
W
Heimdallr
Juango24
Heimdallr
9,480
7,140
0
2,095
8,486
3,058
870
3,794
4,692
0
29,523
L
Tsukuyomi
5,821
1,397
318
2,208
11,867
4,364
111
5,459
6,199
0
33,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
27,031
136
Minions Killed
122
0
Camps Cleared
0
671,094
Distance Traveled
598,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,927
638
35
3
0
212,271
4
W
Merlin
9,131
652
56
4
0
220,078
0
W
Zhong Kui
9,422
673
37
3
0
237,335
2
L
Hades
9,162
654
43
3
0
160,745
1
W
Heimdallr
9,646
689
43
3
0
213,681
0
L
Tsukuyomi
8,942
639
44
3
0
225,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role