Player Matchup

Kali
Kali
K3V1N763RV
Kali
Level 12
God Stats
6W - 1L
1,863 SR
Queue Stats
31W - 28L
1,309 Elo+
Solo
Bacchus
Bacchus
MulattoButt34
Bacchus
Level 23
God Stats
5W - 5L
1,456 SR
Queue Stats
164W - 144L
1,343 Elo+
Solo
Apollo
Apollo
killz9I
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
kurby1691
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,182 Elo+
Solo
Bellona
Bellona
xXxMOMOxXx909
Bellona
Level 18
God Stats
41W - 32L
1,553 SR
Queue Stats
74W - 64L
1,293 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,325 Elo+

VS

Team Averages
Level 12
1,437 SR
1,235 Elo+
Fenrir
Fenrir
Greyhulk7
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,170 Elo+
Solo
Cthulhu
Cthulhu
Stroh08
Cthulhu
Level 28
God Stats
8W - 8L
1,528 SR
Queue Stats
28W - 32L
1,237 Elo+
Solo
Yemoja
Yemoja
TioTonhoo
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Sol
Sol
YoungxHolla
Sol
Level 7
God Stats
1W - 3L
1,310 SR
Queue Stats
2W - 12L
1,083 Elo+
Solo
Merlin
Merlin
rural_cub597
Merlin
Level 17
God Stats
43W - 44L
1,346 SR
Queue Stats
218W - 250L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 12
14,269
1,297
28,218
19,781
9,011
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
19
6 / 0 / 19
12,752
1,159
8,937
6,888
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
killz9I
Apollo
16
3 / 3 / 7
10,010
910
5,250
8,084
3,496
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
kurby1691
Thanatos
18
6 / 5 / 15
11,670
1,061
8,404
10,508
4,673
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
20
12 / 2 / 22
13,519
1,229
26,025
12,393
8,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Greyhulk7
Fenrir
14
0 / 9 / 1
9,011
819
2,468
12,263
4,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Stroh08
Cthulhu
17
4 / 12 / 5
11,338
1,031
13,281
24,722
13,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
TioTonhoo
Yemoja
17
1 / 8 / 7
10,515
956
9,994
22,167
18,415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 3
9,016
820
2,194
11,821
3,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
16
7 / 8 / 1
12,122
1,102
12,426
12,807
4,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
44
Kills
12
12
Deaths
44
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Greyhulk7
Fenrir
0
9
1
0.06
W
17
2
12
11.5
W
Bacchus
6
0
19
15.5
L
Cthulhu
Stroh08
Cthulhu
4
12
5
0.54
L
Yemoja
TioTonhoo
Yemoja
1
8
7
0.56
L
0
7
3
0.21
W
Apollo
killz9I
Apollo
3
3
7
2.17
W
Thanatos
kurby1691
Thanatos
6
5
15
2.7
L
Merlin
7
8
1
0.94
W
Bellona
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,834
Damage
40,363
57,654
Taken
83,780
30,009
Mitigated
44,362
20,751
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Greyhulk7
Fenrir
2,468
639
0
26
12,263
4,980
0
624
11,639
0
11,991
W
28,218
18,666
0
10,252
19,781
9,011
0
11,408
6,805
0
34,495
W
Bacchus
8,937
809
546
1,122
6,888
4,796
0
5,263
1,625
35,738
0
L
Cthulhu
Stroh08
Cthulhu
13,281
3,204
116
2,212
24,722
13,235
0
3,515
21,207
33,992
0
L
Yemoja
TioTonhoo
Yemoja
9,994
2,825
2,107
244
22,167
18,415
0
1,703
20,464
19,086
0
L
2,194
1,486
0
215
11,821
3,511
0
1,578
10,243
5,139
0
W
Apollo
killz9I
Apollo
5,250
3,428
0
0
8,084
3,496
0
6,463
1,621
0
12,244
W
Thanatos
kurby1691
Thanatos
8,404
4,168
243
5,772
10,508
4,673
0
7,186
3,322
0
18,944
L
Merlin
12,426
1,694
0
876
12,807
4,221
0
1,517
11,290
20,026
0
W
Bellona
26,025
16,434
801
2,015
12,393
8,033
0
7,575
4,818
0
49,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,220
Gold Earned
52,002
169
Minions Killed
107
7
Camps Cleared
6
978,543
Distance Traveled
684,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,011
819
13
1
4
132,258
0
W
Kali
14,269
1,297
11
1
2
199,491
1
W
Bacchus
12,752
1,159
67
6
0
216,256
2
L
Cthulhu
11,338
1,031
59
5
1
173,321
1
L
Yemoja
10,515
956
9
1
0
161,694
0
L
Sol
9,016
820
4
0
0
94,687
0
W
Apollo
10,010
910
17
2
0
154,883
2
W
Thanatos
11,670
1,061
23
2
3
199,401
0
L
Merlin
12,122
1,102
22
2
1
122,497
1
W
Bellona
13,519
1,229
51
5
2
208,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role