Player Matchup

Sun Wukong
Sun Wukong
AriV2682
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Læne
Kukulkan
Level 38
God Stats
3W - 4L
1,523 SR
Queue Stats
3W - 7L
1,220 Elo+
Solo
Agni
Agni
grandblek
Agni
Level 109
God Stats
1W - 1L
1,159 SR
Queue Stats
50W - 37L
1,506 Elo+
Solo
Team Averages
Level 64
1,394 SR
1,409 Elo+

VS

Team Averages
Level 50
1,468 SR
1,121 Elo+
Loki
Loki
TheCreeper007
Loki
Level 46
God Stats
13W - 27L
1,403 SR
Queue Stats
32W - 60L
1,163 Elo+
Party 1
Cerberus
Cerberus
blaze3453
Cerberus
Level 50
God Stats
1W - 6L
1,500 SR
Queue Stats
30W - 52L
1,187 Elo+
Party 1
Fenrir
Fenrir
nox382
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AriV2682
Sun Wukong
13
2 / 1 / 8
9,819
655
5,249
14,140
17,009
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Læne
Kukulkan
13
6 / 2 / 4
10,618
708
11,772
4,766
1,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
14
4 / 4 / 6
10,254
684
15,321
10,428
3,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
8,249
550
1,535
6,291
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
blaze3453
Cerberus
15
1 / 2 / 5
10,190
679
7,219
18,612
18,668
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
nox382
Fenrir
13
5 / 7 / 2
10,265
684
8,653
17,106
6,785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
7
7
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AriV2682
Sun Wukong
2
1
8
6
W
Kukulkan
Læne
Kukulkan
6
2
4
4
L
1
3
2
0.67
L
Cerberus
blaze3453
Cerberus
1
2
5
1.75
W
Agni
4
4
6
1.75
L
Fenrir
nox382
Fenrir
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
17,407
29,334
Taken
42,009
22,247
Mitigated
27,728
5,969
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AriV2682
Sun Wukong
5,249
862
185
1,080
14,140
17,009
923
3,470
10,670
0
22,275
W
Kukulkan
Læne
Kukulkan
11,772
1,126
723
518
4,766
1,803
0
904
3,862
45,888
0
L
1,535
288
0
1,134
6,291
2,275
0
3,825
2,416
0
15,175
L
Cerberus
blaze3453
Cerberus
7,219
234
0
2,870
18,612
18,668
0
11,747
6,640
45,549
0
W
Agni
15,321
1,077
0
3,463
10,428
3,435
744
2,917
7,511
52,035
0
L
Fenrir
nox382
Fenrir
8,653
1,016
0
4,272
17,106
6,785
0
11,618
5,288
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
28,704
156
Minions Killed
185
0
Camps Cleared
0
831,976
Distance Traveled
732,515
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,819
655
28
2
0
295,393
1
W
Kukulkan
10,618
708
56
4
0
263,865
2
L
Loki
8,249
550
19
1
0
151,606
0
L
Cerberus
10,190
679
132
9
0
300,971
3
W
Agni
10,254
684
72
5
0
272,718
3
L
Fenrir
10,265
684
34
2
0
279,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role