Player Matchup

Cthulhu
Cthulhu
DL1702
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,150 Elo+
Solo
Cerberus
Cerberus
Ffrainddog17
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,092 Elo+
Party 3
Nemesis
Nemesis
Fleeon Sanders
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
HWHooligan
Ne Zha
Level 45
God Stats
2W - 4L
1,262 SR
Queue Stats
126W - 133L
1,323 Elo+
Party 2
Ganesha
Ganesha
animegod-apex
Ganesha
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
920 Elo+
Party 3
Team Averages
Level 13
1,452 SR
1,181 Elo+

VS

Team Averages
Level 24
1,438 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Drip Anubis
Cabrakan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Drip Kingpin
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 1
Thoth
Thoth
Kakashi-Sansei86
Thoth
Level 23
God Stats
1W - 0L
1,268 SR
Queue Stats
52W - 61L
1,339 Elo+
Solo
Hou Yi
Hou Yi
Zuft2091
Hou Yi
Level 58
God Stats
3W - 2L
1,420 SR
Queue Stats
25W - 22L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DL1702
Cthulhu
16
1 / 10 / 2
10,191
849
7,987
26,616
30,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Ffrainddog17
Cerberus
14
1 / 4 / 0
9,286
774
1,391
5,429
2,829
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 1
11,687
974
10,152
19,176
6,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
HWHooligan
Ne Zha
16
0 / 5 / 2
10,050
838
7,052
12,064
5,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
16
0 / 10 / 0
9,649
804
6,904
17,738
16,489
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 2 / 16
11,650
971
11,880
6,987
5,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Drip Anubis
Cabrakan
19
8 / 1 / 18
12,803
1,067
12,950
10,185
6,951
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Drip Kingpin
Kukulkan
18
1 / 2 / 22
11,324
944
9,512
5,449
2,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 17
11,274
940
8,048
6,936
2,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Zuft2091
Hou Yi
19
19 / 0 / 12
13,466
1,122
30,310
10,555
4,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
120
6
Kills
35
35
Deaths
6
5
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
16
6
L
Cthulhu
DL1702
Cthulhu
1
10
2
0.2
W
Cabrakan
Drip Anubis
Cabrakan
8
1
18
17
W
Kukulkan
Drip Kingpin
Kukulkan
1
2
22
6
L
Cerberus
Ffrainddog17
Cerberus
1
4
0
0.25
L
4
6
1
0.75
L
Ne Zha
HWHooligan
Ne Zha
0
5
2
0.2
W
3
1
17
11.5
W
Hou Yi
Zuft2091
Hou Yi
19
0
12
25
L
Ganesha
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
72,700
81,023
Taken
40,112
62,374
Mitigated
21,374
1,034
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,880
4,462
0
0
6,987
5,480
0
2,461
4,526
22,612
0
L
Cthulhu
DL1702
Cthulhu
7,987
680
0
0
26,616
30,964
0
13,232
13,384
18,489
0
W
Cabrakan
Drip Anubis
Cabrakan
12,950
725
0
1,064
10,185
6,951
0
3,981
6,204
31,169
0
W
Kukulkan
Drip Kingpin
Kukulkan
9,512
2,504
0
0
5,449
2,203
0
3,035
2,414
25,198
0
L
Cerberus
Ffrainddog17
Cerberus
1,391
25
0
99
5,429
2,829
0
3,941
1,488
4,233
0
L
10,152
4,225
0
148
19,176
6,882
0
11,390
7,786
0
38,215
L
Ne Zha
HWHooligan
Ne Zha
7,052
853
0
787
12,064
5,210
0
6,618
5,446
0
27,736
W
8,048
1,299
267
1,529
6,936
2,437
0
2,072
4,864
22,408
0
W
Hou Yi
Zuft2091
Hou Yi
30,310
25,757
511
4,534
10,555
4,303
0
4,733
5,822
0
46,103
L
Ganesha
6,904
1,120
0
0
17,738
16,489
0
7,209
10,529
14,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,863
Gold Earned
60,517
130
Minions Killed
178
9
Camps Cleared
2
794,095
Distance Traveled
1,047,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,650
971
17
1
0
199,248
3
L
Cthulhu
10,191
849
17
1
2
205,491
0
W
Cabrakan
12,803
1,067
50
4
0
217,122
0
W
Kukulkan
11,324
944
46
4
0
196,354
0
L
Cerberus
9,286
774
11
1
0
61,971
1
L
Nemesis
11,687
974
58
5
5
189,424
0
L
Ne Zha
10,050
838
37
3
2
166,377
0
W
Thoth
11,274
940
27
2
1
225,580
0
W
Hou Yi
13,466
1,122
38
3
1
209,355
0
L
Ganesha
9,649
804
7
1
0
170,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role