Player Matchup

Kukulkan
Kukulkan
Albert02263
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
KingPetty_95
Medusa
Level 25
God Stats
76W - 74L
1,455 SR
Queue Stats
132W - 138L
1,351 Elo+
Solo
Bellona
Bellona
SicklyDock42556
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
god230
Cthulhu
Level 11
God Stats
1W - 5L
1,296 SR
Queue Stats
9W - 26L
1,235 Elo+
Solo
Merlin
Merlin
rural_cub597
Merlin
Level 16
God Stats
43W - 44L
1,356 SR
Queue Stats
218W - 250L
1,194 Elo+
Solo
Team Averages
Level 12
1,421 SR
1,356 Elo+

VS

Team Averages
Level 18
1,350 SR
1,209 Elo+
Cerberus
Cerberus
D-Royel
Cerberus
Level 11
God Stats
1W - 2L
1,203 SR
Queue Stats
9W - 25L
1,175 Elo+
Solo
Cthulhu
Cthulhu
DAXES72
Cthulhu
Level 27
God Stats
55W - 44L
1,463 SR
Queue Stats
269W - 338L
1,253 Elo+
Solo
Artemis
Artemis
Lakina1309
Artemis
Level 6
God Stats
3W - 3L
1,392 SR
Queue Stats
4W - 6L
1,176 Elo+
Solo
Cupid
Cupid
s-Syko-Fighter-s
Cupid
Level 27
God Stats
15W - 14L
1,428 SR
Queue Stats
24W - 22L
1,254 Elo+
Solo
Sol
Sol
thelol2010
Sol
Level 20
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 1L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albert02263
Kukulkan
12
0 / 1 / 0
7,858
786
329
653
195
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
7 / 12 / 0
10,986
1,099
22,141
21,747
11,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 14 / 3
8,866
887
6,932
20,337
14,057
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
god230
Cthulhu
16
0 / 5 / 3
9,558
956
2,536
20,586
23,951
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
0 / 4 / 5
9,108
911
12,709
7,642
2,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D-Royel
Cerberus
15
4 / 3 / 10
9,680
968
5,817
12,150
5,999
Cthulhu
DAXES72
Cthulhu
17
4 / 1 / 20
10,888
1,089
11,643
10,499
9,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Lakina1309
Artemis
18
14 / 0 / 10
13,141
1,314
20,555
7,815
4,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 15
11,660
1,166
15,801
7,675
3,579
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 16
10,901
1,090
8,862
11,807
5,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
8
Kills
36
36
Deaths
8
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Albert02263
Kukulkan
0
1
0
0
W
Cerberus
D-Royel
Cerberus
4
3
10
3
W
Cthulhu
DAXES72
Cthulhu
4
1
20
14
L
Medusa
7
12
0
0.58
W
Artemis
Lakina1309
Artemis
14
0
10
19
L
1
14
3
0.18
L
Cthulhu
god230
Cthulhu
0
5
3
0.3
L
Merlin
0
4
5
0.63
W
10
3
15
5.83
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
62,678
70,965
Taken
49,946
51,956
Mitigated
28,966
2,489
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Albert02263
Kukulkan
329
224
0
0
653
195
0
285
368
329
0
W
Cerberus
D-Royel
Cerberus
5,817
593
0
351
12,150
5,999
0
5,133
7,017
8,458
0
W
Cthulhu
DAXES72
Cthulhu
11,643
1,747
734
0
10,499
9,915
0
3,831
6,668
16,717
0
L
Medusa
22,141
12,643
0
1,692
21,747
11,040
0
9,738
12,009
0
29,514
W
Artemis
Lakina1309
Artemis
20,555
13,186
780
2,339
7,815
4,202
0
1,708
6,107
0
51,348
L
6,932
2,004
0
158
20,337
14,057
0
6,415
13,922
0
16,162
L
Cthulhu
god230
Cthulhu
2,536
180
0
0
20,586
23,951
0
7,546
13,040
15,873
0
L
Merlin
12,709
1,293
107
532
7,642
2,713
0
2,338
5,304
34,506
0
W
15,801
12,461
631
1,471
7,675
3,579
0
1,649
6,026
0
34,067
W
8,862
3,694
0
4,906
11,807
5,271
0
3,253
8,554
24,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
56,270
88
Minions Killed
190
0
Camps Cleared
6
526,863
Distance Traveled
903,085
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,858
786
0
0
0
12,862
0
W
Cerberus
9,680
968
2
0
1
159,999
0
W
Cthulhu
10,888
1,089
16
2
0
212,045
0
L
Medusa
10,986
1,099
19
2
0
144,206
1
W
Artemis
13,141
1,314
84
8
1
185,912
0
L
Bellona
8,866
887
16
2
0
119,502
3
L
Cthulhu
9,558
956
22
2
0
141,919
1
L
Merlin
9,108
911
31
3
0
108,374
1
W
Cupid
11,660
1,166
48
5
2
157,526
0
W
Sol
10,901
1,090
40
4
2
187,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role