Player Matchup

Cthulhu
Cthulhu
Maveleont
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Fenrir
Fenrir
QuietMike1
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,383 Elo+
Solo
Apollo
Apollo
Scorion4058
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,285 Elo+
Solo
Bacchus
Bacchus
ThatThornsby
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,393 Elo+
Solo
Jormungandr
Jormungandr
TheKillerCyprus
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,395 Elo+

VS

Team Averages
Level 14
1,422 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HUSSDOG
Mercury
Level 7
God Stats
3W - 5L
1,093 SR
Queue Stats
25W - 22L
1,218 Elo+
Solo
Thanatos
Thanatos
SHNJO
Thanatos
Level 5
God Stats
1W - 2L
1,360 SR
Queue Stats
3W - 6L
1,411 Elo+
Solo
Ra
Ra
Xx_JUSTIN5407_xX
Ra
Level 18
God Stats
29W - 19L
1,548 SR
Queue Stats
63W - 36L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
rafarencor
Zhong Kui
Level 22
God Stats
25W - 12L
1,609 SR
Queue Stats
106W - 96L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maveleont
Cthulhu
14
2 / 15 / 1
9,211
921
9,576
32,579
28,869
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
QuietMike1
Fenrir
14
2 / 7 / 1
9,029
903
8,850
24,068
16,536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
14
0 / 12 / 3
8,388
839
4,545
19,170
7,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ThatThornsby
Bacchus
16
1 / 4 / 1
9,651
965
7,660
24,078
21,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
TheKillerCyprus
Jormungandr
14
0 / 11 / 2
8,382
838
7,146
17,745
8,247
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

2

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 31
10,411
1,041
19,513
4,545
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
HUSSDOG
Mercury
17
7 / 0 / 26
11,053
1,105
13,338
7,975
3,238
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SHNJO
Thanatos
17
9 / 4 / 27
11,254
1,125
16,938
11,636
4,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
16 / 1 / 30
12,923
1,292
37,927
10,412
4,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
rafarencor
Zhong Kui
18
10 / 0 / 26
10,922
1,092
18,287
7,819
6,218
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
189
5
Kills
49
49
Deaths
5
8
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
31
22.5
W
Mercury
HUSSDOG
Mercury
7
0
26
20
L
Cthulhu
Maveleont
Cthulhu
2
15
1
0.17
L
Fenrir
QuietMike1
Fenrir
2
7
1
0.36
W
Thanatos
SHNJO
Thanatos
9
4
27
5.63
L
Apollo
0
12
3
0.13
L
Bacchus
ThatThornsby
Bacchus
1
4
1
0.38
L
Jormungandr
TheKillerCyprus
Jormungandr
0
11
2
0.09
W
16
1
30
31
W
Zhong Kui
rafarencor
Zhong Kui
10
0
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
106,003
117,640
Taken
42,387
83,141
Mitigated
21,016
9,379
Healing
22,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,513
10,645
0
2,179
4,545
1,840
0
2,746
1,774
0
28,926
W
Mercury
HUSSDOG
Mercury
13,338
8,359
0
0
7,975
3,238
0
4,293
3,607
0
26,596
L
Cthulhu
Maveleont
Cthulhu
9,576
1,015
544
169
32,579
28,869
0
15,596
16,983
21,436
0
L
Fenrir
QuietMike1
Fenrir
8,850
3,223
0
2,882
24,068
16,536
0
11,845
12,223
0
17,705
W
Thanatos
SHNJO
Thanatos
16,938
11,724
0
7,292
11,636
4,809
0
5,574
5,937
0
23,977
L
Apollo
4,545
2,988
0
0
19,170
7,608
0
9,536
9,634
0
14,830
L
Bacchus
ThatThornsby
Bacchus
7,660
645
0
5,784
24,078
21,881
0
12,173
11,905
34,630
0
L
Jormungandr
TheKillerCyprus
Jormungandr
7,146
2,213
0
0
17,745
8,247
0
7,064
10,681
16,769
0
W
37,927
7,108
4,750
6,495
10,412
4,911
0
6,657
3,730
50,078
0
W
Zhong Kui
rafarencor
Zhong Kui
18,287
4,551
0
2,098
7,819
6,218
0
4,762
2,957
36,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
56,563
125
Minions Killed
157
2
Camps Cleared
3
776,501
Distance Traveled
931,189
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,411
1,041
24
2
0
188,340
0
W
Mercury
11,053
1,105
37
4
3
228,571
0
L
Cthulhu
9,211
921
25
3
1
163,213
1
L
Fenrir
9,029
903
18
2
1
181,272
0
W
Thanatos
11,254
1,125
18
2
0
158,132
0
L
Apollo
8,388
839
7
1
0
147,792
2
L
Bacchus
9,651
965
68
7
0
154,645
3
L
Jormungandr
8,382
838
7
1
0
129,579
1
W
Ra
12,923
1,292
34
3
0
196,639
0
W
Zhong Kui
10,922
1,092
44
4
0
159,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role